Player Matchup

Awilix
Awilix
DelusiveLuck
Awilix
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 45L
1,685 Elo+
Party 1
Neith
Neith
ElusiveSnaps
Neith
Level 102
God Stats
19W - 10L
1,619 SR
Queue Stats
338W - 265L
1,717 Elo+
Party 1
Ao Kuang
Ao Kuang
LiquifiedGem
Ao Kuang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 53L
1,667 Elo+
Party 1
Izanami
Izanami
SimpleQuotes
Izanami
Level 25
God Stats
14W - 3L
1,618 SR
Queue Stats
154W - 53L
1,719 Elo+
Party 1
Sobek
Sobek
Starninjalol
Sobek
Level 27
God Stats
2W - 0L
1,766 SR
Queue Stats
48W - 15L
1,757 Elo+
Party 1
Team Averages
Level 76
1,601 SR
1,709 Elo+

VS

Team Averages
Level 134
1,540 SR
1,527 Elo+
Nemesis
Nemesis
CathedralCarp33
Nemesis
Level 140
God Stats
12W - 11L
1,511 SR
Queue Stats
198W - 199L
1,516 Elo+
Solo
Hou Yi
Hou Yi
DeltaBlue8244
Hou Yi
Level 123
God Stats
2W - 1L
1,741 SR
Queue Stats
602W - 500L
1,577 Elo+
Solo
Charybdis
Charybdis
I Ophii I
Charybdis
Level 108
God Stats
21W - 12L
1,509 SR
Queue Stats
634W - 623L
1,509 Elo+
Solo
Atlas
Atlas
LEVANOC
Atlas
Level 141
God Stats
2W - 4L
1,472 SR
Queue Stats
163W - 173L
1,544 Elo+
Solo
He Bo
He Bo
xLannister
He Bo
Level 160
God Stats
20W - 33L
1,469 SR
Queue Stats
605W - 592L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
6 / 1 / 2
7,377
671
5,812
6,377
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
10 / 0 / 3
8,113
738
12,166
6,500
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
LiquifiedGem
Ao Kuang
11
1 / 0 / 1
6,317
574
2,563
8,868
3,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SimpleQuotes
Izanami
12
2 / 0 / 2
6,960
633
3,889
5,106
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 7
6,141
558
2,225
6,206
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,319
484
1,352
8,558
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,437
494
2,716
5,300
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
I Ophii I
Charybdis
10
0 / 3 / 0
5,978
543
4,264
7,285
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
LEVANOC
Atlas
9
1 / 2 / 0
5,423
493
2,426
8,396
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
8
0 / 7 / 1
4,934
449
1,647
7,649
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
1
1
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
2
0
0
W
Awilix
6
1
2
7
W
10
0
3
11.5
L
Charybdis
I Ophii I
Charybdis
0
3
0
0
L
Atlas
LEVANOC
Atlas
1
2
0
0.5
W
Ao Kuang
LiquifiedGem
Ao Kuang
1
0
1
1.5
W
Izanami
SimpleQuotes
Izanami
2
0
2
3
W
0
0
7
3.5
L
He Bo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
12,405
33,057
Taken
37,188
13,199
Mitigated
11,751
17,123
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,352
478
0
3,215
8,558
3,077
0
129
8,429
0
26,687
L
2,716
1,453
0
2,070
5,300
1,152
399
964
4,336
0
32,511
W
Awilix
5,812
1,982
0
3,321
6,377
2,251
0
601
5,776
0
38,957
W
12,166
4,957
0
2,952
6,500
2,425
144
2,303
4,197
0
58,409
L
Charybdis
I Ophii I
Charybdis
4,264
2,585
0
2,137
7,285
2,445
491
2,865
4,420
0
35,119
L
Atlas
LEVANOC
Atlas
2,426
770
0
2,663
8,396
3,497
0
830
7,566
11,751
0
W
Ao Kuang
LiquifiedGem
Ao Kuang
2,563
443
0
4,823
8,868
3,121
1,202
877
7,991
30,663
0
W
Izanami
SimpleQuotes
Izanami
3,889
2,706
0
2,677
5,106
1,663
392
1,010
4,096
0
51,051
W
2,225
412
0
3,350
6,206
3,739
0
1,558
4,648
8,777
1,072
L
He Bo
1,647
174
0
1,320
7,649
1,580
0
0
7,649
16,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
27,091
356
Minions Killed
233
0
Camps Cleared
0
1,081,333
Distance Traveled
1,013,155
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,319
484
57
5
0
228,703
0
L
Hou Yi
5,437
494
51
5
0
196,312
4
W
Awilix
7,377
671
79
7
0
263,508
2
W
Neith
8,113
738
96
9
0
223,600
5
L
Charybdis
5,978
543
71
6
0
195,007
3
L
Atlas
5,423
493
15
1
0
209,557
1
W
Ao Kuang
6,317
574
63
6
0
205,721
2
W
Izanami
6,960
633
104
9
0
179,844
1
W
Sobek
6,141
558
14
1
0
208,660
1
L
He Bo
4,934
449
39
4
0
183,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role