Player Matchup

Nemesis
Nemesis
Ariiisha
Nemesis
Level 66
God Stats
93W - 120L
1,397 SR
Queue Stats
144W - 178L
1,381 Elo+
Party 1
Ra
Ra
Crown3d
Ra
Level 60
God Stats
0W - 3L
1,305 SR
Queue Stats
71W - 52L
1,498 Elo+
Solo
Chiron
Chiron
DEL1JA
Chiron
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,344 Elo+
Solo
Bacchus
Bacchus
Melong123
Bacchus
Level 56
God Stats
14W - 22L
1,303 SR
Queue Stats
307W - 358L
1,406 Elo+
Party 1
Chaac
Chaac
SkaterXDPL
Chaac
Level 44
God Stats
0W - 1L
1,783 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 56
1,458 SR
1,426 Elo+

VS

Team Averages
Level 90
1,480 SR
1,428 Elo+
Loki
Loki
AlekAnd40
Loki
Level 95
God Stats
6W - 7L
1,428 SR
Queue Stats
87W - 88L
1,394 Elo+
Solo
Ymir
Ymir
Corbeauxx
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Meggal
Chiron
Level 102
God Stats
17W - 4L
1,596 SR
Queue Stats
140W - 143L
1,436 Elo+
Solo
Eset
Eset
Yfox11
Eset
Level 111
God Stats
3W - 1L
1,803 SR
Queue Stats
100W - 97L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
daddy36
Ao Kuang
Level 82
God Stats
2W - 5L
1,074 SR
Queue Stats
203W - 197L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ariiisha
Nemesis
15
0 / 6 / 5
8,899
445
10,776
15,999
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 2 / 0
9,389
469
2,604
7,041
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
DEL1JA
Chiron
14
2 / 2 / 1
8,517
426
8,078
13,301
4,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Melong123
Bacchus
13
3 / 4 / 1
8,496
425
8,958
18,890
22,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
12
2 / 2 / 1
7,983
399
7,052
8,802
5,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 2 / 5
10,279
514
7,519
11,777
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
2 / 2 / 6
9,203
460
5,046
15,967
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Meggal
Chiron
16
3 / 0 / 9
9,886
494
17,350
7,778
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Yfox11
Eset
18
5 / 2 / 5
10,774
539
11,293
11,696
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
daddy36
Ao Kuang
16
4 / 3 / 2
9,702
485
4,930
14,645
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
15
16
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
1
2
5
1.75
L
Nemesis
Ariiisha
Nemesis
0
6
5
0.42
W
Ymir
2
2
6
2.5
L
2
2
0
1
L
Chiron
DEL1JA
Chiron
2
2
1
1.25
W
Chiron
Meggal
Chiron
3
0
9
7.5
L
Bacchus
Melong123
Bacchus
3
4
1
0.88
L
Chaac
2
2
1
1.25
W
Eset
Yfox11
Eset
5
2
5
3.75
W
Ao Kuang
daddy36
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
46,138
64,033
Taken
61,863
43,984
Mitigated
35,288
12,123
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,519
3,528
0
2,469
11,777
6,706
787
852
10,925
0
67,303
L
Nemesis
Ariiisha
Nemesis
10,776
3,985
0
3,114
15,999
7,767
0
5,032
10,967
0
66,885
W
Ymir
5,046
1,236
0
1,383
15,967
14,933
752
4,261
11,706
23,175
0
L
2,604
134
1,063
1,563
7,041
3,170
371
3,201
3,840
61,941
0
L
Chiron
DEL1JA
Chiron
8,078
3,593
430
2,390
13,301
4,808
0
5,380
7,921
0
53,263
W
Chiron
Meggal
Chiron
17,350
6,768
1,736
3,120
7,778
3,206
3,516
1,547
6,231
0
72,550
L
Bacchus
Melong123
Bacchus
8,958
1,577
0
2,525
18,890
22,977
0
5,488
13,402
32,495
0
L
Chaac
7,052
1,243
0
1,038
8,802
5,262
343
2,168
6,634
690
31,934
W
Eset
Yfox11
Eset
11,293
934
296
3,395
11,696
5,205
741
2,906
8,790
74,042
0
W
Ao Kuang
daddy36
Ao Kuang
4,930
1,145
0
8,417
14,645
5,238
0
2,686
11,959
54,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
49,844
441
Minions Killed
504
0
Camps Cleared
0
1,792,044
Distance Traveled
1,867,059
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,279
514
130
7
0
391,273
6
L
Nemesis
8,899
445
106
5
0
361,563
3
W
Ymir
9,203
460
35
2
0
355,294
5
L
Ra
9,389
469
130
7
0
364,116
8
L
Chiron
8,517
426
117
6
0
357,190
5
W
Chiron
9,886
494
119
6
0
392,850
8
L
Bacchus
8,496
425
40
2
0
344,639
0
L
Chaac
7,983
399
48
2
0
364,536
3
W
Eset
10,774
539
130
7
0
375,235
2
W
Ao Kuang
9,702
485
90
5
0
352,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role