Player Matchup

Hercules
Hercules
Fireball7cat
Hercules
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 91L
1,500 Elo+
Solo
Izanami
Izanami
HomelikeBasil33
Izanami
Level 160
God Stats
9W - 9L
1,526 SR
Queue Stats
378W - 390L
1,489 Elo+
Solo
Da Ji
Da Ji
Nero243
Da Ji
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 14L
1,550 Elo+
Solo
Bastet
Bastet
Pava1987naughty
Bastet
Level 109
God Stats
8W - 6L
1,567 SR
Queue Stats
173W - 201L
1,416 Elo+
Solo
Eset
Eset
ShinnTen
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,495 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,490 Elo+

VS

Team Averages
Level 107
1,438 SR
1,528 Elo+
Chiron
Chiron
FlameDaddy
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,425 Elo+
Party 2
Janus
Janus
Randomwot
Janus
Level 109
God Stats
2W - 1L
1,071 SR
Queue Stats
48W - 30L
1,608 Elo+
Party 1
Anhur
Anhur
Xephose13
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
Zanduras
Zhong Kui
Level 119
God Stats
15W - 11L
1,695 SR
Queue Stats
682W - 778L
1,479 Elo+
Solo
Vamana
Vamana
t0xIcJ3st3r
Vamana
Level 157
God Stats
2W - 1L
1,422 SR
Queue Stats
73W - 56L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fireball7cat
Hercules
18
2 / 2 / 16
10,114
674
13,277
31,606
25,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 5 / 9
10,745
716
16,491
16,221
6,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Nero243
Da Ji
17
7 / 6 / 6
11,031
735
15,256
15,087
7,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 10
10,390
693
12,356
15,100
5,642
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
18
4 / 7 / 14
11,172
745
10,636
16,426
7,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FlameDaddy
Chiron
18
8 / 5 / 13
11,706
780
18,085
18,587
8,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Randomwot
Janus
19
5 / 2 / 14
11,872
791
17,288
8,224
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Xephose13
Anhur
17
5 / 7 / 12
10,987
732
11,964
14,306
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zanduras
Zhong Kui
19
3 / 7 / 15
11,567
771
17,757
19,522
12,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
18
5 / 2 / 17
11,055
737
18,547
19,924
15,932
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
23
Kills
26
27
Deaths
23
55
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fireball7cat
Hercules
2
2
16
5
W
Chiron
FlameDaddy
Chiron
8
5
13
2.9
L
5
5
9
1.9
L
Da Ji
Nero243
Da Ji
7
6
6
1.67
L
5
7
10
1.43
W
Janus
Randomwot
Janus
5
2
14
6
L
Eset
4
7
14
1.57
W
Anhur
Xephose13
Anhur
5
7
12
1.57
W
Zhong Kui
Zanduras
Zhong Kui
3
7
15
1.5
W
Vamana
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,016
Damage
83,641
94,440
Taken
80,563
53,092
Mitigated
45,427
39,729
Healing
29,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fireball7cat
Hercules
13,277
2,108
723
15,264
31,606
25,293
359
10,716
20,890
0
24,361
W
Chiron
FlameDaddy
Chiron
18,085
6,013
1,902
6,046
18,587
8,163
1,003
1,540
17,040
0
32,431
L
16,491
8,048
814
3,861
16,221
6,656
1,575
4,048
12,173
0
44,446
L
Da Ji
Nero243
Da Ji
15,256
4,416
2,914
2,290
15,087
7,550
1,055
6,462
8,625
0
18,279
L
12,356
2,852
2,424
2,175
15,100
5,642
0
6,017
9,083
0
17,878
W
Janus
Randomwot
Janus
17,288
501
2,216
1,713
8,224
3,456
1,075
898
7,326
37,182
0
L
Eset
10,636
828
5,913
3,351
16,426
7,951
817
7,802
8,624
25,355
0
W
Anhur
Xephose13
Anhur
11,964
5,321
578
2,178
14,306
5,136
1,399
1,081
13,225
0
22,442
W
Zhong Kui
Zanduras
Zhong Kui
17,757
1,192
1,089
6,611
19,522
12,740
720
4,174
15,348
35,158
0
W
Vamana
18,547
7,633
1,427
6,041
19,924
15,932
1,472
2,943
16,981
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,452
Gold Earned
57,187
136
Minions Killed
161
0
Camps Cleared
0
1,323,927
Distance Traveled
1,330,980
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,114
674
18
1
0
300,427
0
W
Chiron
11,706
780
27
2
0
244,817
0
L
Izanami
10,745
716
61
4
0
224,789
0
L
Da Ji
11,031
735
12
1
0
259,061
0
L
Bastet
10,390
693
15
1
0
289,256
0
W
Janus
11,872
791
48
3
0
299,121
4
L
Eset
11,172
745
30
2
0
250,394
0
W
Anhur
10,987
732
22
1
0
247,210
1
W
Zhong Kui
11,567
771
40
3
0
227,411
0
W
Vamana
11,055
737
24
2
0
312,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role