Player Matchup

Ares
Ares
JoelScroll-
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,883 Elo+
Party 1
Awilix
Awilix
No Its Me Gio
Awilix
Level 156
God Stats
22W - 2L
1,822 SR
Queue Stats
303W - 68L
1,906 Elo+
Party 1
He Bo
He Bo
fatalislayer7
He Bo
Level 157
God Stats
5W - 1L
2,047 SR
Queue Stats
358W - 101L
1,862 Elo+
Party 1
Team Averages
Level 107
1,789 SR
1,884 Elo+

VS

Team Averages
Level 124
1,393 SR
1,408 Elo+
Zeus
Zeus
BODHI DUDE
Zeus
Level 119
God Stats
15W - 53L
1,195 SR
Queue Stats
215W - 374L
1,287 Elo+
Solo
Chaac
Chaac
Nor3mvc
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 33L
1,468 Elo+
Solo
Neith
Neith
Revenant369
Neith
Level 123
God Stats
13W - 16L
1,483 SR
Queue Stats
498W - 573L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,760
730
3,245
5,353
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 2 / 6
10,433
869
12,833
9,458
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 10
9,830
819
8,227
6,874
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,530
628
2,932
7,318
1,994
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nor3mvc
Chaac
12
1 / 3 / 1
7,876
656
5,951
11,130
9,661
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 7 / 2
7,524
627
3,155
8,386
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
2
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
2
0
12
8
W
11
2
6
7
L
Chaac
Nor3mvc
Chaac
1
3
1
0.5
L
0
7
2
0.14
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
12,038
21,685
Taken
26,834
13,010
Mitigated
13,620
4,003
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
180
0
235
7,318
1,994
0
4,436
2,748
14,744
0
W
3,245
108
0
41
5,353
5,156
525
471
4,882
11,546
0
W
12,833
5,308
0
834
9,458
4,537
1,076
1,772
7,686
0
40,257
L
Chaac
Nor3mvc
Chaac
5,951
384
0
3,859
11,130
9,661
0
4,292
6,625
0
18,588
L
3,155
788
0
264
8,386
1,965
0
2,549
5,701
0
18,369
W
8,227
421
0
3,128
6,874
3,317
578
1,009
5,865
45,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
22,930
165
Minions Killed
106
10
Camps Cleared
1
684,150
Distance Traveled
563,348
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,530
628
31
3
1
181,346
5
W
Ares
8,760
730
15
1
1
208,095
1
W
Awilix
10,433
869
42
4
5
253,036
8
L
Chaac
7,876
656
29
2
0
201,275
5
L
Neith
7,524
627
46
4
0
180,727
2
W
He Bo
9,830
819
108
9
4
223,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role