Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MiddleOrTroll
He Bo
Level 101
God Stats
4W - 1L
2,191 SR
Queue Stats
64W - 50L
1,503 Elo+
Party 2
Artio
Artio
shashenzaisi
Artio
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 220L
1,561 Elo+
Party 2
Arachne
Arachne
xXwhyevenXx
Arachne
Level 153
God Stats
12W - 9L
1,924 SR
Queue Stats
118W - 118L
1,555 Elo+
Solo
Team Averages
Level 142
1,723 SR
1,524 Elo+

VS

Team Averages
Level 124
1,550 SR
1,593 Elo+
Nox
Nox
Alexiana
Nox
Level 123
God Stats
3W - 1L
1,856 SR
Queue Stats
12W - 9L
1,613 Elo+
Solo
Tyr
Tyr
AyubTheDestroyer
Tyr
Level 122
God Stats
1W - 1L
1,478 SR
Queue Stats
81W - 65L
1,602 Elo+
Party 1
Loki
Loki
Bellular90
Loki
Level 117
God Stats
0W - 2L
1,305 SR
Queue Stats
139W - 86L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
gremble000
Kukulkan
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 114L
1,598 Elo+
Party 1
Izanami
Izanami
koooosha
Izanami
Level 147
God Stats
2W - 3L
1,612 SR
Queue Stats
208W - 196L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 2 / 1
7,930
661
9,816
11,575
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
12
4 / 1 / 3
6,868
572
4,332
8,642
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 2 / 1
7,450
621
4,503
5,319
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 5
6,515
543
2,382
11,775
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
xXwhyevenXx
Arachne
12
8 / 1 / 6
7,971
664
8,160
8,954
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,662
555
5,135
5,495
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 4
5,557
463
5,301
10,218
4,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 4 / 1
6,859
572
4,014
7,620
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
gremble000
Kukulkan
11
1 / 5 / 2
6,418
535
6,937
5,626
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
koooosha
Izanami
11
2 / 6 / 3
6,467
539
7,434
10,049
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
21
Kills
9
9
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
1
2.75
W
Atlas
 
Atlas
4
1
3
5.5
L
1
3
2
0.67
L
1
3
4
1
L
4
4
1
1.13
W
3
2
1
1.75
L
Kukulkan
gremble000
Kukulkan
1
5
2
0.4
L
Izanami
koooosha
Izanami
2
6
3
0.58
W
1
3
5
1.17
W
Arachne
xXwhyevenXx
Arachne
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
28,821
46,265
Taken
39,008
23,747
Mitigated
13,446
15,872
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,816
8,728
0
6,526
11,575
3,720
958
0
11,575
0
54,304
W
Atlas
 
Atlas
4,332
1,205
0
2,799
8,642
5,346
503
3,315
5,077
31,535
0
L
5,135
660
0
1,436
5,495
2,019
0
2,675
2,820
35,587
0
L
5,301
672
0
1,678
10,218
4,292
0
3,555
6,637
0
18,988
L
4,014
646
0
1,989
7,620
2,457
0
1,612
5,918
0
26,161
W
4,503
0
0
698
5,319
1,697
0
1,845
3,282
49,414
0
L
Kukulkan
gremble000
Kukulkan
6,937
813
0
215
5,626
1,873
0
2,884
2,632
41,779
0
L
Izanami
koooosha
Izanami
7,434
3,363
0
2,313
10,049
2,805
0
265
9,784
0
38,615
W
2,382
235
400
2,608
11,775
7,615
0
4,404
7,047
14,480
0
W
Arachne
xXwhyevenXx
Arachne
8,160
5,278
0
2,841
8,954
5,369
22
1,592
7,212
0
32,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
31,963
354
Minions Killed
337
0
Camps Cleared
0
1,241,782
Distance Traveled
1,170,016
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,930
661
109
9
0
206,491
1
W
Atlas
6,868
572
53
4
0
221,874
7
L
Nox
6,662
555
88
7
0
221,916
4
L
Tyr
5,557
463
34
3
0
250,104
0
L
Loki
6,859
572
57
5
0
270,632
3
W
He Bo
7,450
621
122
10
0
264,061
5
L
Kukulkan
6,418
535
81
7
0
236,458
5
L
Izanami
6,467
539
77
6
0
190,906
4
W
Artio
6,515
543
17
1
0
246,790
5
W
Arachne
7,971
664
53
4
0
302,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role