Player Matchup

Medusa
Medusa
BLURRYFACE7_7
Medusa
Level 28
God Stats
1W - 2L
1,243 SR
Queue Stats
73W - 104L
1,242 Elo+
Party 2
Pele
Pele
Baby_three214
Pele
Level 69
God Stats
1W - 3L
1,342 SR
Queue Stats
136W - 178L
1,248 Elo+
Party 2
Chronos
Chronos
JuNk1E3
Chronos
Level 16
God Stats
3W - 3L
1,776 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 1
Hel
Hel
Weeaboo-wolf
Hel
Level 61
God Stats
10W - 14L
1,441 SR
Queue Stats
214W - 218L
1,402 Elo+
Party 1
Ymir
Ymir
xgdeadpool91
Ymir
Level 29
God Stats
36W - 45L
1,457 SR
Queue Stats
352W - 420L
1,356 Elo+
Party 1
Team Averages
Level 41
1,452 SR
1,338 Elo+

VS

Team Averages
Level 56
1,441 SR
1,400 Elo+
Artemis
Artemis
BlackGeminis122
Artemis
Level 44
God Stats
6W - 2L
1,818 SR
Queue Stats
87W - 91L
1,446 Elo+
Solo
Hades
Hades
MR OVERKILL 3
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RaginInferno134
Shiva
Level 66
God Stats
5W - 8L
1,371 SR
Queue Stats
311W - 386L
1,362 Elo+
Solo
Nemesis
Nemesis
SO6P ayden
Nemesis
Level 46
God Stats
15W - 18L
1,304 SR
Queue Stats
130W - 165L
1,327 Elo+
Solo
Scylla
Scylla
ktownsfinest865
Scylla
Level 59
God Stats
12W - 20L
1,211 SR
Queue Stats
733W - 796L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,744
450
7,515
13,771
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 4 / 0
7,093
473
3,536
10,313
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
JuNk1E3
Chronos
13
3 / 1 / 0
8,017
534
6,578
5,112
1,739
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 0
7,369
491
6,745
9,002
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,501
433
4,591
19,565
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
9,085
606
20,010
12,657
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 2 / 7
7,887
526
8,510
9,199
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 1
6,565
438
1,152
7,973
3,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SO6P ayden
Nemesis
13
6 / 0 / 3
8,200
547
7,268
10,181
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 2
7,650
510
5,806
8,260
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
22
22
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
2
4
0
0.5
W
6
0
8
10
L
Chronos
JuNk1E3
Chronos
3
1
0
3
W
8
2
7
5.75
W
0
3
1
0.17
W
Nemesis
SO6P ayden
Nemesis
6
0
3
7.5
L
1
3
0
0.33
W
2
2
2
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
42,746
57,763
Taken
48,270
19,054
Mitigated
18,304
14,531
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,515
3,676
0
2,691
13,771
3,627
767
2,439
11,166
0
34,384
L
3,536
987
0
1,865
10,313
2,430
175
2,916
7,295
0
21,472
W
20,010
11,046
0
9,039
12,657
4,590
2,035
3,487
9,170
0
77,584
L
Chronos
JuNk1E3
Chronos
6,578
2,174
0
1,056
5,112
1,739
2,131
0
5,112
43,660
0
W
8,510
1,617
222
2,619
9,199
4,415
1,025
1,684
7,515
23,875
0
W
1,152
225
0
2,135
7,973
3,407
0
4,614
3,359
0
23,876
W
Nemesis
SO6P ayden
Nemesis
7,268
4,025
0
1,195
10,181
3,186
0
2,856
7,325
0
48,616
L
6,745
233
535
3,019
9,002
2,727
820
3,449
5,496
45,023
0
W
5,806
372
0
3,240
8,260
2,706
68
5,273
2,987
37,438
0
L
4,591
1,118
1,338
4,027
19,565
8,531
324
4,887
14,378
25,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
39,387
293
Minions Killed
343
0
Camps Cleared
0
1,284,384
Distance Traveled
1,255,252
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,744
450
57
4
0
232,034
1
L
Pele
7,093
473
44
3
0
281,956
1
W
Artemis
9,085
606
114
8
0
251,179
2
L
Chronos
8,017
534
83
6
0
232,642
0
W
Hades
7,887
526
33
2
0
225,712
0
W
Shiva
6,565
438
53
4
0
222,241
0
W
Nemesis
8,200
547
74
5
0
290,128
0
L
Hel
7,369
491
66
4
0
285,961
3
W
Scylla
7,650
510
69
5
0
265,992
3
L
Ymir
6,501
433
43
3
0
251,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role