Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BabaYussy
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
BahtiyarAnestezi
Amaterasu
Level 160
God Stats
11W - 6L
1,589 SR
Queue Stats
600W - 568L
1,630 Elo+
Solo
Jing Wei
Jing Wei
OXOBmaru
Jing Wei
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
210W - 184L
1,476 Elo+
Solo
Artio
Artio
ReXaNDeR
Artio
Level 155
God Stats
2W - 2L
1,313 SR
Queue Stats
363W - 357L
1,588 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,563 Elo+

VS

Team Averages
Level 118
1,517 SR
1,525 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dylan91
Rama
Level 124
God Stats
5W - 8L
1,460 SR
Queue Stats
508W - 526L
1,582 Elo+
Solo
Ganesha
Ganesha
Plegplayer
Ganesha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 329L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
SchnauZZe
Gilgamesh
Level 154
God Stats
18W - 15L
1,626 SR
Queue Stats
1,097W - 1,073L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
6 / 4 / 16
10,286
791
14,846
11,006
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
8 / 3 / 20
11,054
850
22,867
13,523
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
19
5 / 2 / 27
10,836
834
13,754
20,603
21,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
OXOBmaru
Jing Wei
18
9 / 3 / 13
11,108
854
21,968
12,194
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
ReXaNDeR
Artio
19
6 / 1 / 23
10,772
829
13,342
20,792
22,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 10 / 4
9,081
699
10,655
22,016
27,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
 
Freya
15
2 / 9 / 4
8,961
689
12,099
18,622
9,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Dylan91
Rama
16
5 / 5 / 5
9,469
728
14,810
15,340
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Plegplayer
Ganesha
17
1 / 2 / 10
9,446
727
12,093
15,181
16,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
SchnauZZe
Gilgamesh
14
2 / 8 / 3
8,752
673
10,918
22,074
25,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
34
Kills
13
13
Deaths
34
99
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
4
16
3.5
L
King Arthur
 
King Arthur
3
10
4
0.5
L
Freya
 
Freya
2
9
4
0.44
W
Rama
8
3
20
6
W
Amaterasu
5
2
27
9.25
L
Rama
Dylan91
Rama
5
5
5
1.5
W
Jing Wei
OXOBmaru
Jing Wei
9
3
13
5.17
L
Ganesha
Plegplayer
Ganesha
1
2
10
3
W
Artio
ReXaNDeR
Artio
6
1
23
17.5
L
Gilgamesh
SchnauZZe
Gilgamesh
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,777
Damage
60,575
78,118
Taken
93,233
61,398
Mitigated
87,615
33,908
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,846
5,101
0
2,417
11,006
4,661
526
4,176
6,688
25,165
0
L
King Arthur
 
King Arthur
10,655
1,120
271
1,635
22,016
27,432
10
6,137
15,618
0
18,375
L
Freya
 
Freya
12,099
3,428
987
4,772
18,622
9,848
0
6,029
12,243
20,128
0
W
Rama
22,867
17,125
43
2,952
13,523
7,149
571
2,923
10,486
0
38,377
W
Amaterasu
13,754
2,928
212
7,442
20,603
21,583
390
4,871
15,529
0
23,121
L
Rama
Dylan91
Rama
14,810
11,856
939
2,744
15,340
8,564
0
4,508
10,674
0
26,419
W
Jing Wei
OXOBmaru
Jing Wei
21,968
17,053
1,001
2,332
12,194
5,570
3,485
3,832
8,221
0
43,855
L
Ganesha
Plegplayer
Ganesha
12,093
333
1,225
3,236
15,181
16,768
0
6,253
8,813
21,930
0
W
Artio
ReXaNDeR
Artio
13,342
1,306
7,486
10,023
20,792
22,435
273
8,390
12,255
23,071
0
L
Gilgamesh
SchnauZZe
Gilgamesh
10,918
802
1,295
706
22,074
25,003
0
5,261
16,538
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
45,709
135
Minions Killed
103
0
Camps Cleared
0
1,202,567
Distance Traveled
1,054,755
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,286
791
23
2
0
219,256
0
L
King Arthur
9,081
699
26
2
0
198,306
0
L
Freya
8,961
689
21
2
0
195,832
1
W
Rama
11,054
850
35
3
0
208,912
0
W
Amaterasu
10,836
834
20
2
0
265,518
2
L
Rama
9,469
728
42
3
0
180,835
0
W
Jing Wei
11,108
854
44
3
0
235,962
3
L
Ganesha
9,446
727
0
0
0
258,841
0
W
Artio
10,772
829
13
1
0
272,919
2
L
Gilgamesh
8,752
673
14
1
0
220,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role