Player Matchup

Loki
Loki
Chaosboi18
Loki
Level 106
God Stats
2W - 1L
1,596 SR
Queue Stats
77W - 60L
1,566 Elo+
Party 1
Baba Yaga
Baba Yaga
LazarusVaporize
Baba Yaga
Level 115
God Stats
4W - 7L
1,409 SR
Queue Stats
318W - 301L
1,549 Elo+
Party 1
Medusa
Medusa
Pizzasub69
Medusa
Level 120
God Stats
9W - 4L
1,665 SR
Queue Stats
39W - 37L
1,486 Elo+
Party 1
Athena
Athena
Viking_Submarine
Athena
Level 144
God Stats
5W - 4L
1,512 SR
Queue Stats
427W - 493L
1,381 Elo+
Solo
Yemoja
Yemoja
superniftyninja
Yemoja
Level 28
God Stats
1W - 5L
1,092 SR
Queue Stats
1W - 5L
1,119 Elo+
Party 1
Team Averages
Level 103
1,455 SR
1,420 Elo+

VS

Team Averages
Level 54
1,584 SR
1,375 Elo+
Hel
Hel
MichaKiefert
Hel
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,204 Elo+
Party 3
Chang'e
Chang'e
MrMcKizzle_
Chang'e
Level 29
God Stats
7W - 11L
1,632 SR
Queue Stats
139W - 156L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
SithLordBraeden
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
TheSchlickster-
Hun Batz
Level 89
God Stats
3W - 3L
1,586 SR
Queue Stats
192W - 241L
1,449 Elo+
Party 2
Medusa
Medusa
lLoveRiasSenpai_
Medusa
Level 56
God Stats
4W - 3L
1,701 SR
Queue Stats
119W - 122L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 9
9,301
620
9,030
9,078
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
LazarusVaporize
Baba Yaga
14
4 / 1 / 14
8,433
562
13,312
7,903
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pizzasub69
Medusa
13
6 / 0 / 13
8,231
549
8,569
7,183
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 7
8,762
584
3,816
10,615
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 8
6,999
467
2,053
5,661
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,209
347
743
6,191
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
MrMcKizzle_
Chang'e
10
0 / 7 / 0
6,069
405
3,616
11,700
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
SithLordBraeden
Zhong Kui
12
3 / 5 / 0
7,736
516
7,366
9,094
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
10
1 / 6 / 1
6,790
453
7,095
10,870
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
6,029
402
3,173
10,571
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
28
Kills
4
4
Deaths
28
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
W
Baba Yaga
LazarusVaporize
Baba Yaga
4
1
14
11
L
0
5
0
0
L
Chang'e
MrMcKizzle_
Chang'e
0
7
0
0
W
Medusa
Pizzasub69
Medusa
6
0
13
12.5
L
Zhong Kui
SithLordBraeden
Zhong Kui
3
5
0
0.6
L
Hun Batz
1
6
1
0.25
W
4
2
7
3.75
L
0
5
1
0.1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
21,993
40,440
Taken
48,426
18,638
Mitigated
18,024
15,167
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,030
2,226
0
4,617
9,078
2,969
0
1,856
7,172
0
59,488
W
Baba Yaga
LazarusVaporize
Baba Yaga
13,312
333
0
1,910
7,903
3,177
0
3,183
4,535
47,887
0
L
743
380
1,558
977
6,191
2,040
0
2,876
3,205
4,558
0
L
Chang'e
MrMcKizzle_
Chang'e
3,616
110
98
3,222
11,700
3,478
60
5,872
5,486
30,244
0
W
Medusa
Pizzasub69
Medusa
8,569
4,360
0
2,471
7,183
2,203
1,284
515
6,662
0
37,926
L
Zhong Kui
SithLordBraeden
Zhong Kui
7,366
808
0
2,552
9,094
5,858
1,459
3,460
5,562
40,009
0
L
Hun Batz
7,095
2,114
0
976
10,870
3,575
0
2,511
8,259
0
39,445
W
3,816
1,012
0
4,054
10,615
6,921
32
4,358
6,257
39,043
0
L
3,173
588
0
1,980
10,571
3,073
0
3,430
6,907
0
31,170
W
2,053
427
1,361
754
5,661
3,368
446
1,538
4,089
16,538
5,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
31,833
355
Minions Killed
284
0
Camps Cleared
0
1,487,360
Distance Traveled
1,293,361
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,301
620
88
6
0
348,609
5
W
Baba Yaga
8,433
562
70
5
0
302,455
5
L
Hel
5,209
347
15
1
0
230,061
0
L
Chang'e
6,069
405
63
4
0
261,866
0
W
Medusa
8,231
549
61
4
0
291,244
4
L
Zhong Kui
7,736
516
79
5
0
243,537
9
L
Hun Batz
6,790
453
73
5
0
263,311
0
W
Athena
8,762
584
95
6
0
302,133
4
L
Medusa
6,029
402
54
4
0
294,586
2
W
Yemoja
6,999
467
41
3
0
242,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role