Player Matchup

Odin
Odin
Beats By Neo
Odin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 39L
1,520 Elo+
Party 2
Skadi
Skadi
Chugadelik
Skadi
Level 126
God Stats
8W - 3L
1,541 SR
Queue Stats
462W - 301L
1,622 Elo+
Party 2
Neith
Neith
DreadHead241842
Neith
Level 49
God Stats
1W - 0L
1,316 SR
Queue Stats
7W - 3L
1,592 Elo+
Solo
Chronos
Chronos
IguanaPaint
Chronos
Level 27
God Stats
1W - 0L
1,677 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 2
Geb
Geb
The great KAYO
Geb
Level 144
God Stats
2W - 1L
1,521 SR
Queue Stats
148W - 93L
1,521 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,551 Elo+

VS

Team Averages
Level 105
1,489 SR
1,374 Elo+
He Bo
He Bo
Dante_Arden
He Bo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 137L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
HemlocK420666
Zhong Kui
Level 159
God Stats
7W - 7L
1,538 SR
Queue Stats
357W - 400L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
Heretic123666
Ah Puch
Level 160
God Stats
6W - 6L
1,408 SR
Queue Stats
355W - 396L
1,384 Elo+
Party 1
Poseidon
Poseidon
LITTLE-GMR-CHIKS
Poseidon
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
ScarletEye00
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 21
12,780
799
10,091
15,672
19,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
20
12 / 3 / 21
13,361
835
26,334
17,089
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 2 / 5
9,464
592
4,212
7,165
2,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chronos
IguanaPaint
Chronos
20
8 / 2 / 20
12,550
784
22,463
18,273
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 22
12,048
753
9,581
20,782
32,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 8
10,420
651
6,687
15,258
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HemlocK420666
Zhong Kui
15
0 / 9 / 6
9,291
581
14,965
22,788
20,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
18
0 / 4 / 11
10,564
660
11,784
13,799
7,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 4 / 3
11,453
716
20,129
11,773
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
ScarletEye00
Gilgamesh
17
4 / 6 / 8
10,795
675
13,386
19,838
31,732
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
34
Kills
14
14
Deaths
34
89
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
21
4.63
W
Skadi
12
3
21
7.5
L
3
11
8
0.64
W
3
2
5
2.75
L
Zhong Kui
HemlocK420666
Zhong Kui
0
9
6
0.33
L
Ah Puch
0
4
11
1.38
W
Chronos
IguanaPaint
Chronos
8
2
20
9
L
7
4
3
2.13
L
Gilgamesh
ScarletEye00
Gilgamesh
4
6
8
1.33
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,681
Damage
66,951
78,981
Taken
83,456
72,470
Mitigated
70,747
31,704
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,091
2,476
195
1,702
15,672
19,387
212
10,627
4,706
824
16,892
W
Skadi
26,334
14,252
2,740
6,496
17,089
8,028
1,115
11,621
5,206
0
50,065
L
6,687
1,004
649
411
15,258
5,948
0
5,651
9,371
12,109
0
W
4,212
1,492
548
1,493
7,165
2,869
215
5,836
1,197
0
14,835
L
Zhong Kui
HemlocK420666
Zhong Kui
14,965
1,322
434
2,218
22,788
20,377
437
8,263
14,304
29,816
0
L
Ah Puch
11,784
206
2,069
1,706
13,799
7,222
542
7,948
5,671
31,265
0
W
Chronos
IguanaPaint
Chronos
22,463
3,887
2,789
6,539
18,273
9,934
3,761
12,371
5,459
52,498
0
L
20,129
1,794
1,809
1,989
11,773
5,468
727
4,962
6,724
37,775
0
L
Gilgamesh
ScarletEye00
Gilgamesh
13,386
2,225
691
1,903
19,838
31,732
33
5,481
13,847
344
21,686
W
9,581
945
4,148
5,054
20,782
32,252
176
11,700
8,592
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,203
Gold Earned
52,523
187
Minions Killed
153
0
Camps Cleared
0
1,344,600
Distance Traveled
1,284,328
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,780
799
27
2
0
306,090
1
W
Skadi
13,361
835
51
3
0
292,052
0
L
He Bo
10,420
651
10
1
0
197,979
0
W
Neith
9,464
592
30
2
0
139,170
0
L
Zhong Kui
9,291
581
22
1
0
230,524
0
L
Ah Puch
10,564
660
50
3
0
292,713
2
W
Chronos
12,550
784
73
5
0
313,007
0
L
Poseidon
11,453
716
51
3
0
258,999
0
L
Gilgamesh
10,795
675
20
1
0
304,113
0
W
Geb
12,048
753
6
0
0
294,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role