Player Matchup

Skadi
Skadi
AMpZ HyperFly
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,714 Elo+
Party 2
Horus
Horus
NJWHY
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 52L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Plustan
Gilgamesh
Level 153
God Stats
0W - 3L
1,571 SR
Queue Stats
134W - 68L
1,709 Elo+
Party 2
Team Averages
Level 91
1,524 SR
1,644 Elo+

VS

Team Averages
Level 43
1,467 SR
1,591 Elo+
Neith
Neith
HeWhoSweats
Neith
Level 34
God Stats
6W - 5L
1,469 SR
Queue Stats
314W - 119L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
PotatoPillager
Gilgamesh
Level 7
God Stats
1W - 2L
1,370 SR
Queue Stats
64W - 23L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
justdoingvideos
Baron Samedi
Level 87
God Stats
2W - 2L
1,562 SR
Queue Stats
153W - 201L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,192
613
13,792
12,650
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
NJWHY
Horus
11
0 / 8 / 3
8,096
540
3,098
15,772
7,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Plustan
Gilgamesh
13
3 / 6 / 1
9,370
625
7,643
16,037
20,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
11,064
738
9,062
5,415
1,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PotatoPillager
Gilgamesh
17
8 / 0 / 10
12,527
835
14,200
17,292
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
justdoingvideos
Baron Samedi
15
6 / 3 / 12
11,228
749
16,824
14,564
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
1
8
9
L
Horus
NJWHY
Horus
0
8
3
0.19
L
Gilgamesh
Plustan
Gilgamesh
3
6
1
0.58
W
Gilgamesh
PotatoPillager
Gilgamesh
8
0
10
13
W
Baron Samedi
justdoingvideos
Baron Samedi
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
40,086
44,459
Taken
37,271
32,443
Mitigated
33,065
6,731
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,792
4,300
0
1,167
12,650
4,219
0
5,516
7,134
0
59,860
W
9,062
2,326
0
1,601
5,415
1,963
101
4
5,411
0
43,108
L
Horus
NJWHY
Horus
3,098
2,133
852
1,385
15,772
7,552
0
5,248
10,524
0
9,155
L
Gilgamesh
Plustan
Gilgamesh
7,643
2,011
429
2,898
16,037
20,672
0
6,280
9,757
64
20,424
W
Gilgamesh
PotatoPillager
Gilgamesh
14,200
3,878
0
4,018
17,292
23,925
1,189
391
16,901
0
36,248
W
Baron Samedi
justdoingvideos
Baron Samedi
16,824
1,872
2,042
6,726
14,564
7,177
923
103
14,461
41,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
34,819
117
Minions Killed
164
4
Camps Cleared
8
688,324
Distance Traveled
812,372
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,192
613
77
5
2
226,465
2
W
Neith
11,064
738
71
5
2
279,254
0
L
Horus
8,096
540
13
1
1
221,512
2
L
Gilgamesh
9,370
625
27
2
1
240,347
1
W
Gilgamesh
12,527
835
42
3
4
282,309
2
W
Baron Samedi
11,228
749
51
3
2
250,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role