Player Matchup

Gilgamesh
Gilgamesh
Doongus
Gilgamesh
Level 102
God Stats
2W - 2L
1,865 SR
Queue Stats
71W - 88L
1,495 Elo+
Solo
Anhur
Anhur
Evilomen26
Anhur
Level 127
God Stats
0W - 2L
1,341 SR
Queue Stats
34W - 43L
1,396 Elo+
Party 1
Zeus
Zeus
JusttDwreck
Zeus
Level 106
God Stats
0W - 2L
1,738 SR
Queue Stats
30W - 44L
1,435 Elo+
Party 1
Nike
Nike
ProToCoLLLLL
Nike
Level 128
God Stats
0W - 2L
1,699 SR
Queue Stats
72W - 68L
1,496 Elo+
Party 1
Khepri
Khepri
youngjoker05
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 452L
1,478 Elo+
Solo
Team Averages
Level 104
1,629 SR
1,460 Elo+

VS

Team Averages
Level 118
1,589 SR
1,442 Elo+
Mercury
Mercury
Incogcheeto
Mercury
Level 155
God Stats
82W - 75L
1,516 SR
Queue Stats
372W - 356L
1,474 Elo+
Solo
Ymir
Ymir
Obariyon
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Bakasura
Bakasura
PentaThrills
Bakasura
Level 109
God Stats
20W - 10L
1,722 SR
Queue Stats
243W - 270L
1,502 Elo+
Solo
Izanami
Izanami
Swoopsy
Izanami
Level 77
God Stats
20W - 11L
1,558 SR
Queue Stats
59W - 61L
1,427 Elo+
Solo
Nu Wa
Nu Wa
zidolph
Nu Wa
Level 128
God Stats
4W - 2L
1,651 SR
Queue Stats
74W - 70L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doongus
Gilgamesh
2
0 / 1 / 0
2,831
472
545
927
266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
6
2 / 3 / 1
4,084
681
5,046
4,025
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,043
674
1,391
2,679
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 3 / 0
3,951
659
2,245
5,524
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
6
1 / 2 / 2
4,042
674
1,496
5,724
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Incogcheeto
Mercury
7
2 / 1 / 5
4,630
772
3,882
4,678
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
6
1 / 1 / 4
4,106
684
1,832
4,706
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
PentaThrills
Bakasura
9
4 / 0 / 0
5,209
868
2,700
3,697
1,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Swoopsy
Izanami
7
2 / 2 / 2
4,199
700
3,208
4,419
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
zidolph
Nu Wa
8
1 / 0 / 3
4,769
795
1,571
1,948
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Doongus
Gilgamesh
0
1
0
0
L
Anhur
2
3
1
0.83
W
Mercury
Incogcheeto
Mercury
2
1
5
4.5
L
0
1
0
0
W
Ymir
1
1
4
3
W
Bakasura
PentaThrills
Bakasura
4
0
0
4
L
1
3
0
0.33
W
Izanami
Swoopsy
Izanami
2
2
2
1.5
L
Khepri
1
2
2
1
W
Nu Wa
zidolph
Nu Wa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
13,193
18,879
Taken
19,448
7,721
Mitigated
4,607
5,050
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Doongus
Gilgamesh
545
192
0
90
927
266
0
430
497
0
1,693
L
Anhur
5,046
2,919
0
800
4,025
934
0
952
3,073
0
21,433
W
Mercury
Incogcheeto
Mercury
3,882
2,684
0
540
4,678
1,130
0
792
3,862
0
20,113
L
1,391
119
0
750
2,679
657
0
964
1,715
22,846
0
W
Ymir
1,832
348
0
1,115
4,706
1,209
75
800
3,906
6,458
0
W
Bakasura
PentaThrills
Bakasura
2,700
1,610
0
1,260
3,697
1,077
1,316
0
3,471
0
20,600
L
2,245
494
0
1,658
5,524
3,522
0
91
4,973
0
18,560
W
Izanami
Swoopsy
Izanami
3,208
2,269
0
1,658
4,419
702
0
696
3,723
0
21,428
L
Khepri
1,496
217
41
1,711
5,724
2,342
0
966
4,556
8,131
0
W
Nu Wa
zidolph
Nu Wa
1,571
617
269
642
1,948
489
349
599
1,349
23,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
22,913
142
Minions Killed
208
0
Camps Cleared
0
451,421
Distance Traveled
660,424
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,831
472
5
1
0
21,421
0
L
Anhur
4,084
681
46
8
0
104,030
1
W
Mercury
4,630
772
43
7
0
170,225
0
L
Zeus
4,043
674
43
7
0
101,763
3
W
Ymir
4,106
684
17
3
0
126,160
2
W
Bakasura
5,209
868
71
12
0
130,981
2
L
Nike
3,951
659
36
6
0
105,277
1
W
Izanami
4,199
700
34
6
0
111,271
2
L
Khepri
4,042
674
12
2
0
118,930
1
W
Nu Wa
4,769
795
43
7
0
121,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role