Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Grimmjows Power
Sun Wukong
Silver IV
Level 156
God Stats
6W - 1L
1,531 SR
Queue Stats
25W - 19L
1,448 MMR
Party 1
Agni
Agni
Bronze III
HubofTheGoat
Agni
Bronze III
Level 113
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 2L
1,497 MMR
Party 4
Awilix
Awilix
Silver II
ItzHiero
Awilix
Silver II
Level 111
God Stats
1W - 0L
1,544 SR
Queue Stats
12W - 8L
1,543 MMR
Party 1
Yemoja
Yemoja
Gold II
RJ FDU
Yemoja
Gold II
Level 158
God Stats
29W - 22L
1,552 SR
Queue Stats
115W - 116L
1,430 MMR
Solo
Izanami
Izanami
Bronze III
lHexTheGoatl
Izanami
Bronze III
Level 103
God Stats
2W - 0L
1,477 SR
Queue Stats
2W - 2L
1,497 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,547 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,606 SR
1,484 MMR
Achilles
Achilles
Gold V
KillaKalfx
Achilles
Gold V
Level 88
God Stats
2W - 7L
1,347 SR
Queue Stats
194W - 220L
1,375 MMR
Party 2
He Bo
He Bo
Gold II
RIchard703
He Bo
Gold II
Level 145
God Stats
7W - 7L
1,653 SR
Queue Stats
189W - 194L
1,583 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
ShallowSniper
Sylvanus
Bronze V
Level 113
God Stats
0W - 1L
1,884 SR
Queue Stats
1W - 3L
1,403 MMR
Solo
Persephone
Persephone
Gold II
Sholito01
Persephone
Gold II
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 68L
1,498 MMR
Party 3
Neith
Neith
Gold II
Sundér
Neith
Gold II
Level 158
God Stats
4W - 8L
1,645 SR
Queue Stats
302W - 312L
1,564 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimmjows Power
Sun Wukong
20
10 / 2 / 14
16,169
599
23,775
28,463
38,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 14
16,199
600
26,391
17,823
7,410
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
ItzHiero
Awilix
20
17 / 3 / 10
18,148
672
23,875
20,700
8,111
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
RJ FDU
Yemoja
20
9 / 0 / 16
14,421
534
8,837
18,558
19,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
lHexTheGoatl
Izanami
20
9 / 5 / 12
16,256
602
27,670
22,409
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonAh PuchCharybdisArachneShiva

VS

Bans
CliodhnaGaneshaGebAthenaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KillaKalfx
Achilles
16
1 / 8 / 1
10,565
391
5,714
26,407
23,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
20
3 / 11 / 2
13,089
485
15,854
26,470
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ShallowSniper
Sylvanus
16
1 / 12 / 4
10,431
386
9,453
32,741
40,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Sholito01
Persephone
20
3 / 8 / 1
13,883
514
12,034
17,252
7,673
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Sundér
Neith
19
3 / 15 / 2
12,694
470
13,894
29,442
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
54
Kills
11
12
Deaths
54
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Grimmjows Power
Sun Wukong
10
2
14
8.5
W
9
2
14
8
W
Awilix
ItzHiero
Awilix
17
3
10
7.33
L
Achilles
KillaKalfx
Achilles
1
8
1
0.19
L
He Bo
3
11
2
0.36
W
Yemoja
RJ FDU
Yemoja
9
0
16
17
L
Sylvanus
ShallowSniper
Sylvanus
1
12
4
0.25
L
Persephone
Sholito01
Persephone
3
8
1
0.44
L
Neith
Sundér
Neith
3
15
2
0.27
W
Izanami
lHexTheGoatl
Izanami
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,548
Damage
56,949
107,953
Taken
132,312
81,281
Mitigated
91,764
42,492
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Grimmjows Power
Sun Wukong
23,775
4,919
921
10,387
28,463
38,804
1,923
7,631
20,832
0
99,842
W
26,391
782
385
4,843
17,823
7,410
2,521
5,617
12,206
129,248
0
W
Awilix
ItzHiero
Awilix
23,875
10,654
1
6,303
20,700
8,111
3,866
8,967
11,127
0
140,868
L
Achilles
KillaKalfx
Achilles
5,714
1,583
0
5,793
26,407
23,010
0
6,663
19,598
0
41,558
L
He Bo
15,854
690
0
5,968
26,470
9,375
0
4,873
21,395
123,412
0
W
Yemoja
RJ FDU
Yemoja
8,837
1,821
8,424
4,129
18,558
19,809
2,332
4,817
13,741
56,062
0
L
Sylvanus
ShallowSniper
Sylvanus
9,453
2,215
3,308
4,760
32,741
40,208
0
10,794
21,708
22,873
0
L
Persephone
Sholito01
Persephone
12,034
487
0
2,187
17,252
7,673
0
4,681
12,237
101,534
0
L
Neith
Sundér
Neith
13,894
8,210
0
5,923
29,442
11,498
826
7,126
22,141
0
94,021
W
Izanami
lHexTheGoatl
Izanami
27,670
19,464
2
7,097
22,409
7,147
5,665
10,309
12,100
0
135,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,193
Gold Earned
60,662
772
Minions Killed
616
0
Camps Cleared
0
2,637,709
Distance Traveled
2,289,642
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,169
599
169
6
0
523,680
2
W
Agni
16,199
600
180
7
0
550,507
12
W
Awilix
18,148
672
154
6
0
611,239
0
L
Achilles
10,565
391
67
2
0
483,286
7
L
He Bo
13,089
485
179
7
0
498,482
1
W
Yemoja
14,421
534
81
3
0
502,459
3
L
Sylvanus
10,431
386
34
1
0
464,480
5
L
Persephone
13,883
514
176
7
0
459,495
19
L
Neith
12,694
470
160
6
0
383,899
5
W
Izanami
16,256
602
188
7
0
449,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role