Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Yony07
Cupid
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 24L
1,268 Elo+
Solo
Fafnir
Fafnir
iGalxxy
Fafnir
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 185L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
seatbeelz
Cliodhna
Level 51
God Stats
18W - 29L
1,493 SR
Queue Stats
256W - 296L
1,502 Elo+
Solo
Anubis
Anubis
wearypup150
Anubis
Level 76
God Stats
5W - 3L
1,554 SR
Queue Stats
327W - 322L
1,518 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,461 Elo+

VS

Team Averages
Level 53
1,500 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SilentParanoia6
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThicccDio
Cu Chulainn
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 99L
1,528 Elo+
Solo
Ymir
Ymir
xMETALHEADx
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
xVampirexDragonx
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 0 / 2
9,649
603
5,187
10,026
9,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Yony07
Cupid
16
11 / 1 / 3
10,005
625
14,146
10,066
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
iGalxxy
Fafnir
13
5 / 0 / 6
9,101
569
4,690
11,095
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
seatbeelz
Cliodhna
16
3 / 4 / 3
9,552
597
6,074
11,960
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
5 / 2 / 2
9,904
619
6,781
8,068
4,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 4 / 0
8,854
553
8,010
6,334
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
9
0 / 6 / 0
6,127
383
2,703
12,889
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ThicccDio
Cu Chulainn
11
1 / 5 / 0
7,018
439
5,117
10,886
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,378
399
1,576
11,530
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 11 / 1
5,953
372
1,814
10,070
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
27
Kills
6
7
Deaths
29
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
L
Kukulkan
 
Kukulkan
5
4
0
1.25
L
Bakasura
0
6
0
0
L
Cu Chulainn
ThicccDio
Cu Chulainn
1
5
0
0.2
W
Cupid
Yony07
Cupid
11
1
3
12.5
W
Fafnir
iGalxxy
Fafnir
5
0
6
8
W
Cliodhna
seatbeelz
Cliodhna
3
4
3
1.13
W
Anubis
5
2
2
3
L
0
3
0
0
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
19,220
51,215
Taken
51,709
33,573
Mitigated
20,174
18,761
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,187
888
0
2,620
10,026
9,305
240
291
9,475
0
60,357
L
Kukulkan
 
Kukulkan
8,010
519
0
708
6,334
1,441
0
3,325
3,009
45,997
0
L
Bakasura
2,703
1,819
0
832
12,889
2,813
0
4,287
8,602
0
30,861
L
Cu Chulainn
ThicccDio
Cu Chulainn
5,117
847
0
1,070
10,886
7,628
0
1,564
9,322
0
33,035
W
Cupid
Yony07
Cupid
14,146
7,722
1,013
6,451
10,066
3,694
823
878
9,188
0
69,904
W
Fafnir
iGalxxy
Fafnir
4,690
1,319
0
3,932
11,095
11,778
48
2,266
8,611
17,442
1,944
W
Cliodhna
seatbeelz
Cliodhna
6,074
912
0
1,428
11,960
4,757
27
2,483
9,313
0
78,560
W
Anubis
6,781
650
0
3,317
8,068
4,039
455
3,182
4,528
72,944
0
L
1,576
656
0
1,004
11,530
5,928
0
610
10,920
11,458
0
L
1,814
1,176
0
215
10,070
2,364
0
1,362
8,708
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
34,330
524
Minions Killed
296
0
Camps Cleared
0
1,500,023
Distance Traveled
1,266,773
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,649
603
129
8
0
279,105
2
L
Kukulkan
8,854
553
108
7
0
285,136
6
L
Bakasura
6,127
383
63
4
0
285,740
4
L
Cu Chulainn
7,018
439
73
5
0
208,746
2
W
Cupid
10,005
625
104
7
0
290,370
3
W
Fafnir
9,101
569
23
1
0
299,517
1
W
Cliodhna
9,552
597
134
8
0
350,561
4
W
Anubis
9,904
619
134
8
0
280,470
6
L
Ymir
6,378
399
15
1
0
257,996
0
L
Neith
5,953
372
37
2
0
229,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role