Player Matchup

Pele
Pele
Amari-Abnormal
Pele
Level 65
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Tiamat
Tiamat
Heretic_Angel23
Tiamat
Level 57
God Stats
2W - 4L
1,454 SR
Queue Stats
108W - 166L
1,326 Elo+
Solo
Mercury
Mercury
SrMudinho420
Mercury
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
623W - 711L
1,365 Elo+
Solo
Fenrir
Fenrir
SteeleStygian
Fenrir
Level 116
God Stats
0W - 1L
1,358 SR
Queue Stats
42W - 50L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
scarletjin
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Team Averages
Level 59
1,427 SR
1,426 Elo+

VS

Team Averages
Level 80
1,486 SR
1,466 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Armydavis1015
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,604 Elo+
Party 1
Geb
Geb
FranktheTank41
Geb
Level 119
God Stats
1W - 2L
1,431 SR
Queue Stats
137W - 158L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kochawakinov
Morgan Le Fay
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 180L
1,352 Elo+
Solo
Thoth
Thoth
tadeomtz
Thoth
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 5
11,720
781
9,094
16,847
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 7 / 9
10,393
693
5,720
16,601
11,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SrMudinho420
Mercury
13
1 / 9 / 7
8,707
580
3,065
15,945
4,234
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 11 / 7
12,433
829
16,751
22,438
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
scarletjin
Ao Kuang
19
6 / 10 / 14
11,923
795
12,174
25,107
13,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 4 / 21
12,886
859
15,264
12,076
6,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
20
10 / 8 / 15
13,091
873
22,197
14,007
6,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 9
10,085
672
3,040
11,705
11,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kochawakinov
Morgan Le Fay
20
11 / 6 / 15
13,150
877
17,026
15,168
8,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
tadeomtz
Thoth
20
15 / 4 / 20
13,864
924
26,624
9,589
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
22
Kills
46
46
Deaths
25
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
4
21
5.13
L
5
9
5
0.83
W
Izanami
10
8
15
2.19
W
0
3
9
1.5
L
1
7
9
0.79
W
Morgan Le Fay
Kochawakinov
Morgan Le Fay
11
6
15
3.08
L
Mercury
SrMudinho420
Mercury
1
9
7
0.5
L
9
11
7
1.14
L
Ao Kuang
scarletjin
Ao Kuang
6
10
14
1.3
W
Thoth
tadeomtz
Thoth
15
4
20
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
84,151
96,938
Taken
62,545
55,799
Mitigated
36,886
20,916
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,264
6,410
314
1,770
12,076
6,312
1,754
1,704
10,372
0
30,127
L
9,094
1,427
826
2,703
16,847
5,225
0
8,276
8,373
0
24,600
W
Izanami
22,197
14,795
204
1,907
14,007
6,138
2,731
4,998
9,009
0
38,879
W
3,040
90
1,703
3,530
11,705
11,995
499
3,725
7,980
8,470
0
L
5,720
386
304
2,985
16,601
11,145
0
9,317
6,958
23,890
0
W
Morgan Le Fay
Kochawakinov
Morgan Le Fay
17,026
3,614
806
3,327
15,168
8,245
269
4,791
10,377
32,154
0
L
Mercury
SrMudinho420
Mercury
3,065
1,141
732
2,021
15,945
4,234
0
8,296
7,361
0
11,570
L
16,751
3,492
510
2,810
22,438
22,194
0
8,389
13,623
2,114
26,497
L
Ao Kuang
scarletjin
Ao Kuang
12,174
3,178
843
7,182
25,107
13,001
0
10,818
13,933
17,981
0
W
Thoth
tadeomtz
Thoth
26,624
2,178
803
1,600
9,589
4,196
156
3,675
5,914
43,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,176
Gold Earned
63,076
107
Minions Killed
141
0
Camps Cleared
0
1,235,059
Distance Traveled
1,222,129
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,886
859
22
1
0
261,847
0
L
Pele
11,720
781
28
2
0
259,088
0
W
Izanami
13,091
873
43
3
0
245,750
0
W
Geb
10,085
672
6
0
0
174,530
0
L
Tiamat
10,393
693
31
2
0
221,658
0
W
Morgan Le Fay
13,150
877
29
2
0
244,010
1
L
Mercury
8,707
580
17
1
0
280,273
3
L
Fenrir
12,433
829
21
1
0
229,924
0
L
Ao Kuang
11,923
795
10
1
0
244,116
1
W
Thoth
13,864
924
41
3
0
295,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role