Player Matchup

Sol
Sol
BarcoB4sureroUnU
Sol
Level 146
God Stats
1W - 2L
1,507 SR
Queue Stats
35W - 31L
1,489 Elo+
Party 1
Achilles
Achilles
LeoLeon9
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,383 Elo+
Party 1
Medusa
Medusa
SigmundFeed
Medusa
Level 28
God Stats
5W - 2L
1,564 SR
Queue Stats
32W - 31L
1,465 Elo+
Party 1
Team Averages
Level 60
1,524 SR
1,446 Elo+

VS

Team Averages
Level 108
1,510 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Handkranker
Tiamat
Level 156
God Stats
18W - 15L
1,505 SR
Queue Stats
92W - 104L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Patruvious
Cu Chulainn
Level 99
God Stats
22W - 15L
1,524 SR
Queue Stats
337W - 318L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
11,389
670
16,305
18,430
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
LeoLeon9
Achilles
14
4 / 7 / 4
10,449
615
8,419
17,422
18,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
3 / 3 / 5
11,231
661
8,077
14,426
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
8 / 5 / 4
12,869
757
15,592
12,667
4,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
4 / 0 / 8
11,963
704
13,139
9,843
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Patruvious
Cu Chulainn
16
0 / 4 / 11
10,966
645
15,445
19,932
17,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
12
12
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
5
4
2
L
2
2
6
2.5
W
Tiamat
4
0
8
8
L
Achilles
LeoLeon9
Achilles
4
7
4
0.86
W
Cu Chulainn
Patruvious
Cu Chulainn
0
4
11
1.38
L
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
44,176
50,278
Taken
42,442
30,628
Mitigated
27,150
12,066
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,592
6,972
0
2,647
12,667
4,577
2,045
4,794
7,663
0
46,151
L
16,305
4,277
0
7,327
18,430
5,598
1,029
3,720
14,390
54,574
0
W
Tiamat
13,139
543
178
3,348
9,843
5,403
551
4,412
5,296
37,732
0
L
Achilles
LeoLeon9
Achilles
8,419
2,650
469
2,486
17,422
18,930
0
5,833
11,141
0
18,914
W
Cu Chulainn
Patruvious
Cu Chulainn
15,445
1,610
0
870
19,932
17,170
183
8,268
11,135
6,067
43,134
L
Medusa
8,077
3,487
0
1,784
14,426
6,100
558
5,088
8,824
0
42,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
35,798
205
Minions Killed
190
7
Camps Cleared
7
875,295
Distance Traveled
943,318
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,869
757
61
4
3
277,855
3
L
Sol
11,389
670
104
6
5
314,517
1
W
Tiamat
11,963
704
70
4
2
351,825
2
L
Achilles
10,449
615
24
1
0
282,270
0
W
Cu Chulainn
10,966
645
59
3
2
313,638
0
L
Medusa
11,231
661
77
5
2
278,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role