Player Matchup

Achilles
Achilles
ElTomrocker
Achilles
Level 87
God Stats
20W - 16L
1,471 SR
Queue Stats
74W - 75L
1,476 Elo+
Solo
Medusa
Medusa
InsaniityKills
Medusa
Level 147
God Stats
7W - 6L
1,536 SR
Queue Stats
199W - 231L
1,544 Elo+
Party 1
Scylla
Scylla
JUVEE1986
Scylla
Level 126
God Stats
4W - 14L
1,181 SR
Queue Stats
92W - 124L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
galletita kawai
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,423 Elo+
Solo
Nu Wa
Nu Wa
zidolph
Nu Wa
Level 128
God Stats
5W - 6L
1,525 SR
Queue Stats
72W - 86L
1,456 Elo+
Solo
Team Averages
Level 111
1,443 SR
1,476 Elo+

VS

Team Averages
Level 46
1,553 SR
1,467 Elo+
Artemis
Artemis
KingBrooks50
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,405 Elo+
Solo
Chaac
Chaac
LokieChaos
Chaac
Level 13
God Stats
1W - 3L
1,316 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 2
Chiron
Chiron
Pheezzy
Chiron
Level 158
God Stats
8W - 9L
1,627 SR
Queue Stats
530W - 519L
1,508 Elo+
Party 2
Ra
Ra
klinde6
Ra
Level 16
God Stats
0W - 1L
1,822 SR
Queue Stats
90W - 104L
1,524 Elo+
Solo
Ares
Ares
xKingWilx
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElTomrocker
Achilles
20
8 / 1 / 12
14,532
727
13,403
21,020
30,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 1 / 17
14,034
702
21,130
12,950
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JUVEE1986
Scylla
20
12 / 1 / 11
15,595
780
17,614
11,026
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
20
3 / 4 / 12
14,052
703
10,975
21,003
13,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
zidolph
Nu Wa
20
3 / 1 / 19
14,662
733
27,447
8,045
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingBrooks50
Artemis
17
1 / 12 / 3
11,793
590
7,555
26,136
9,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
17
0 / 4 / 5
11,419
571
9,428
16,875
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Pheezzy
Chiron
20
4 / 1 / 3
13,861
693
18,988
16,271
7,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 8 / 1
13,868
693
11,445
21,497
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
2 / 5 / 5
12,533
627
6,744
22,135
27,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
30
Kills
8
8
Deaths
30
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
ElTomrocker
Achilles
8
1
12
14
W
4
1
17
12.5
W
Scylla
JUVEE1986
Scylla
12
1
11
17.5
L
Artemis
KingBrooks50
Artemis
1
12
3
0.21
L
Chaac
0
4
5
0.63
L
Chiron
Pheezzy
Chiron
4
1
3
5.5
W
Cabrakan
3
4
12
2.25
L
1
8
1
0.19
L
Ares
2
5
5
0.9
W
Nu Wa
zidolph
Nu Wa
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,569
Damage
54,160
74,044
Taken
102,914
56,510
Mitigated
63,971
17,545
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ElTomrocker
Achilles
13,403
2,376
0
6,588
21,020
30,906
592
4,916
16,104
2,760
35,229
W
21,130
6,473
0
1,002
12,950
5,067
4,389
3,153
9,797
0
62,956
W
Scylla
JUVEE1986
Scylla
17,614
1,271
0
947
11,026
3,795
3,268
3,456
7,570
63,908
0
L
Artemis
KingBrooks50
Artemis
7,555
1,199
0
1,550
26,136
9,910
346
13,568
11,838
0
23,986
L
Chaac
9,428
1,663
47
3,431
16,875
8,380
103
10,292
5,925
0
51,084
L
Chiron
Pheezzy
Chiron
18,988
4,473
1,561
4,995
16,271
7,358
0
8,717
7,128
0
72,722
W
Cabrakan
10,975
914
0
6,145
21,003
13,844
1,013
4,346
16,657
46,891
0
L
11,445
301
1,843
3,164
21,497
10,501
356
11,797
9,132
88,455
0
L
Ares
6,744
236
206
414
22,135
27,822
36
10,749
10,478
20,938
0
W
Nu Wa
zidolph
Nu Wa
27,447
7,335
1,176
1,687
8,045
2,898
1,928
2,318
5,727
74,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,875
Gold Earned
63,474
394
Minions Killed
397
0
Camps Cleared
0
1,987,826
Distance Traveled
1,779,932
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,532
727
44
2
0
416,542
2
W
Medusa
14,034
702
82
4
0
439,413
2
W
Scylla
15,595
780
99
5
0
370,740
8
L
Artemis
11,793
590
32
2
0
316,637
0
L
Chaac
11,419
571
71
4
0
386,774
0
L
Chiron
13,861
693
114
6
0
393,883
1
W
Cabrakan
14,052
703
59
3
0
377,494
3
L
Ra
13,868
693
160
8
0
337,633
2
L
Ares
12,533
627
20
1
0
345,005
0
W
Nu Wa
14,662
733
110
6
0
383,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role