Player Matchup

Bastet
Bastet
AIM_AT_ME_please
Bastet
Level 82
God Stats
3W - 5L
1,565 SR
Queue Stats
96W - 102L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
Im_Unique814
Xing Tian
Level 102
God Stats
3W - 2L
1,284 SR
Queue Stats
110W - 112L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QueenLunaLux
Ah Muzen Cab
Level 122
God Stats
12W - 5L
1,693 SR
Queue Stats
72W - 77L
1,463 Elo+
Solo
Thoth
Thoth
WilloTheWisp91
Thoth
Level 98
God Stats
31W - 37L
1,548 SR
Queue Stats
105W - 100L
1,523 Elo+
Solo
King Arthur
King Arthur
Y1KESXx
King Arthur
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 2
Team Averages
Level 81
1,518 SR
1,471 Elo+

VS

Team Averages
Level 114
1,537 SR
1,505 Elo+
Zeus
Zeus
FARMER-GUY5150
Zeus
Level 108
God Stats
9W - 7L
1,627 SR
Queue Stats
407W - 399L
1,544 Elo+
Party 1
Horus
Horus
PapaPrimoGolf
Horus
Level 128
God Stats
13W - 7L
1,530 SR
Queue Stats
116W - 104L
1,533 Elo+
Party 3
Hou Yi
Hou Yi
RANKxx Perfect
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,511 Elo+
Party 3
Cupid
Cupid
SeraphicSadist
Cupid
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 207L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
sPlashDeM0n201
Kuzenbo
Level 92
God Stats
2W - 4L
1,530 SR
Queue Stats
263W - 271L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,332
574
8,962
12,010
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Im_Unique814
Xing Tian
15
2 / 1 / 13
9,427
524
7,840
16,222
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
QueenLunaLux
Ah Muzen Cab
16
4 / 1 / 5
9,876
549
12,604
9,833
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 8
10,684
594
12,889
6,351
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Y1KESXx
King Arthur
16
8 / 1 / 7
10,535
585
10,865
16,451
10,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,116
451
6,827
10,730
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 1
7,840
436
6,170
19,539
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
9,001
500
7,979
11,736
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 1
8,198
455
5,167
12,750
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,725
429
7,506
16,855
18,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
25
Kills
5
5
Deaths
25
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
0
7
2
0.14
W
Xing Tian
Im_Unique814
Xing Tian
2
1
13
8.5
L
2
5
1
0.5
W
Ah Muzen Cab
QueenLunaLux
Ah Muzen Cab
4
1
5
6.5
L
1
2
1
0.75
L
2
5
1
0.5
W
7
1
8
11
W
King Arthur
Y1KESXx
King Arthur
8
1
7
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
33,649
60,867
Taken
71,610
36,613
Mitigated
42,392
22,737
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,962
1,734
0
4,206
12,010
4,382
340
2,567
9,372
0
69,603
L
6,827
220
0
1,180
10,730
3,102
0
6,111
4,111
61,141
0
W
Xing Tian
Im_Unique814
Xing Tian
7,840
481
372
2,596
16,222
16,915
232
3,132
12,831
31,445
0
L
6,170
2,505
1,142
5,625
19,539
12,169
0
7,309
12,104
2,246
26,132
W
Ah Muzen Cab
QueenLunaLux
Ah Muzen Cab
12,604
5,451
0
5,480
9,833
2,628
3,831
960
8,743
0
70,521
L
7,979
2,687
0
4,075
11,736
4,066
910
2,067
9,627
0
78,237
L
5,167
2,633
261
4,685
12,750
4,608
0
2,159
10,537
0
49,157
W
12,889
280
207
1,502
6,351
2,634
1,664
3,159
3,124
72,842
0
W
King Arthur
Y1KESXx
King Arthur
10,865
1,733
144
8,230
16,451
10,054
563
5,165
11,247
176
55,571
L
7,506
1,741
0
2,370
16,855
18,447
0
2,378
14,430
45,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
40,880
549
Minions Killed
531
0
Camps Cleared
0
1,781,874
Distance Traveled
1,565,834
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,332
574
118
7
0
367,947
2
L
Zeus
8,116
451
114
6
0
294,419
8
W
Xing Tian
9,427
524
32
2
0
361,845
4
L
Horus
7,840
436
66
4
0
327,679
3
W
Ah Muzen Cab
9,876
549
145
8
0
345,944
3
L
Hou Yi
9,001
500
161
9
0
324,804
0
L
Cupid
8,198
455
102
6
0
331,968
4
W
Thoth
10,684
594
151
8
0
348,784
4
W
King Arthur
10,535
585
103
6
0
357,354
3
L
Kuzenbo
7,725
429
88
5
0
286,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role