Player Matchup

Danzaburou
Danzaburou
I2AngelII
Danzaburou
Level 28
God Stats
15W - 25L
1,295 SR
Queue Stats
70W - 125L
1,316 Elo+
Party 2
Bellona
Bellona
K3LAN808
Bellona
Level 14
God Stats
4W - 9L
1,287 SR
Queue Stats
14W - 22L
1,304 Elo+
Party 1
Athena
Athena
Owanshee
Athena
Level 108
God Stats
5W - 3L
1,257 SR
Queue Stats
110W - 158L
1,379 Elo+
Party 2
Ao Kuang
Ao Kuang
StolidPrism8066
Ao Kuang
Level 52
God Stats
8W - 6L
1,150 SR
Queue Stats
81W - 105L
1,339 Elo+
Party 1
Chang'e
Chang'e
xvews
Chang'e
Level 36
God Stats
3W - 3L
1,302 SR
Queue Stats
19W - 29L
1,231 Elo+
Party 1
Team Averages
Level 48
1,258 SR
1,314 Elo+

VS

Team Averages
Level 113
1,542 SR
1,429 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
CodexZodiac
Aphrodite
Level 104
God Stats
2W - 1L
1,324 SR
Queue Stats
253W - 285L
1,423 Elo+
Party 3
Thanatos
Thanatos
DropKikokami99
Thanatos
Level 158
God Stats
1W - 2L
1,884 SR
Queue Stats
214W - 258L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
Toasty-209
Nu Wa
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,413 Elo+
Solo
Zeus
Zeus
WeeDTrollER13
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 203L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I2AngelII
Danzaburou
19
4 / 1 / 6
12,140
578
6,202
11,207
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
K3LAN808
Bellona
15
2 / 2 / 5
10,091
481
3,562
16,153
15,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Owanshee
Athena
17
4 / 2 / 19
11,784
561
5,568
17,324
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
20
18 / 2 / 6
13,619
649
17,731
23,125
11,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
xvews
Chang'e
19
8 / 2 / 10
12,425
592
15,012
13,362
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 4 / 3
8,982
428
6,216
11,834
3,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
CodexZodiac
Aphrodite
15
1 / 6 / 2
9,342
445
6,318
12,768
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
17
5 / 9 / 2
10,865
517
9,327
19,463
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
2 / 7 / 0
9,323
444
5,849
11,885
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 10 / 0
10,019
477
9,638
14,911
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
36
Kills
9
9
Deaths
36
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
3
0.63
L
Aphrodite
CodexZodiac
Aphrodite
1
6
2
0.33
L
Thanatos
5
9
2
0.67
W
Danzaburou
I2AngelII
Danzaburou
4
1
6
7
W
Bellona
K3LAN808
Bellona
2
2
5
2.25
W
Athena
Owanshee
Athena
4
2
19
6.75
W
Ao Kuang
18
2
6
10.5
L
Nu Wa
2
7
0
0.29
L
0
10
0
0
W
Chang'e
xvews
Chang'e
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,075
Damage
37,348
81,171
Taken
70,861
55,730
Mitigated
22,053
35,367
Healing
25,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,216
3,104
128
4,068
11,834
3,301
534
5,682
6,152
0
50,423
L
Aphrodite
CodexZodiac
Aphrodite
6,318
476
1,006
4,337
12,768
3,698
279
5,562
7,206
48,809
0
L
Thanatos
9,327
2,072
0
12,644
19,463
6,418
1,015
9,489
9,974
0
62,756
W
Danzaburou
I2AngelII
Danzaburou
6,202
1,444
0
5,872
11,207
4,700
684
4,032
7,121
0
104,916
W
Bellona
K3LAN808
Bellona
3,562
1,208
0
3,794
16,153
15,293
2,940
6,163
9,836
0
43,562
W
Athena
Owanshee
Athena
5,568
746
0
2,357
17,324
19,258
63
4,463
12,735
20,945
6,162
W
Ao Kuang
17,731
5,842
28
12,910
23,125
11,426
918
5,324
17,591
83,444
0
L
Nu Wa
5,849
2,392
0
125
11,885
3,005
992
8,384
3,501
33,500
0
L
9,638
1,415
0
2,908
14,911
5,631
1,575
8,775
6,136
62,725
7,745
W
Chang'e
xvews
Chang'e
15,012
1,608
2,572
7,834
13,362
5,053
458
4,181
9,019
87,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,059
Gold Earned
48,531
523
Minions Killed
455
0
Camps Cleared
0
2,080,959
Distance Traveled
1,695,752
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,982
428
80
4
0
370,203
1
L
Aphrodite
9,342
445
101
5
0
319,999
2
L
Thanatos
10,865
517
106
5
0
417,920
4
W
Danzaburou
12,140
578
160
8
0
411,051
5
W
Bellona
10,091
481
66
3
0
402,303
0
W
Athena
11,784
561
39
2
0
440,428
5
W
Ao Kuang
13,619
649
130
6
0
412,921
2
L
Nu Wa
9,323
444
56
3
0
283,812
5
L
Zeus
10,019
477
112
5
0
303,818
1
W
Chang'e
12,425
592
128
6
0
414,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role