Player Matchup

He Bo
He Bo
 
He Bo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AngelKurumu
Chaac
Level 157
God Stats
1W - 2L
1,647 SR
Queue Stats
51W - 63L
1,456 Elo+
Party 2
King Arthur
King Arthur
Blotsy27
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,365 Elo+
Solo
Loki
Loki
Guyzoh
Loki
Level 27
God Stats
1W - 5L
1,374 SR
Queue Stats
118W - 164L
1,359 Elo+
Solo
Sol
Sol
Neko__Nero
Sol
Level 17
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Team Averages
Level 57
1,458 SR
1,436 Elo+

VS

Team Averages
Level 63
1,425 SR
1,447 Elo+
Cerberus
Cerberus
JAG7368
Cerberus
Level 147
God Stats
8W - 10L
1,504 SR
Queue Stats
1,728W - 1,820L
1,359 Elo+
Solo
Nemesis
Nemesis
MasterDraster
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,488 Elo+
Party 1
Da Ji
Da Ji
Skizzxyy
Da Ji
Level 40
God Stats
2W - 1L
1,506 SR
Queue Stats
59W - 54L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
SmallDeeSneaky
Erlang Shen
Level 48
God Stats
1W - 3L
1,118 SR
Queue Stats
67W - 60L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
TrollinFlamingo
The Morrigan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 8 / 6
9,147
832
10,618
10,444
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
8,066
733
6,866
12,576
17,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Blotsy27
King Arthur
15
0 / 8 / 9
8,137
740
8,071
21,901
19,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Guyzoh
Loki
15
5 / 8 / 8
9,479
862
10,031
13,363
5,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 7 / 8
8,014
729
7,967
8,897
2,807
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JAG7368
Cerberus
16
9 / 5 / 20
11,119
1,011
12,286
16,810
19,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
16
2 / 1 / 26
9,643
877
10,703
14,259
9,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Skizzxyy
Da Ji
16
9 / 4 / 16
10,040
913
12,454
10,231
4,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SmallDeeSneaky
Erlang Shen
17
7 / 3 / 26
11,339
1,031
11,908
15,160
14,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
TrollinFlamingo
The Morrigan
17
9 / 4 / 15
10,381
944
13,415
10,879
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
13
Kills
36
36
Deaths
17
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
8
6
1
L
2
5
5
0.9
L
King Arthur
Blotsy27
King Arthur
0
8
9
0.56
L
Loki
Guyzoh
Loki
5
8
8
1.13
W
Cerberus
JAG7368
Cerberus
9
5
20
3.8
W
Nemesis
2
1
26
15
L
1
7
8
0.71
W
Da Ji
Skizzxyy
Da Ji
9
4
16
4.25
W
Erlang Shen
SmallDeeSneaky
Erlang Shen
7
3
26
6.67
W
The Morrigan
TrollinFlamingo
The Morrigan
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
60,766
67,181
Taken
67,339
48,864
Mitigated
52,245
8,153
Healing
29,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,618
266
0
370
10,444
4,552
0
4,616
5,828
17,505
0
L
6,866
347
175
1,773
12,576
17,170
0
6,303
6,273
0
15,343
L
King Arthur
Blotsy27
King Arthur
8,071
821
350
3,759
21,901
19,195
0
7,223
14,678
0
20,586
L
Loki
Guyzoh
Loki
10,031
3,391
781
539
13,363
5,140
0
3,714
9,649
0
18,636
W
Cerberus
JAG7368
Cerberus
12,286
1,513
2,400
4,582
16,810
19,502
478
4,654
12,156
24,896
0
W
Nemesis
10,703
3,014
1,606
6,031
14,259
9,038
1,194
3,681
10,578
0
18,783
L
7,967
2,226
0
406
8,897
2,807
0
2,743
6,154
15,896
0
W
Da Ji
Skizzxyy
Da Ji
12,454
1,418
733
928
10,231
4,562
1,422
2,218
8,013
0
17,710
W
Erlang Shen
SmallDeeSneaky
Erlang Shen
11,908
7,707
4,739
5,285
15,160
14,923
1,292
5,253
9,061
0
23,038
W
The Morrigan
TrollinFlamingo
The Morrigan
13,415
3,883
901
2,523
10,879
4,220
975
2,496
6,558
25,086
2,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
52,522
89
Minions Killed
117
0
Camps Cleared
0
923,351
Distance Traveled
1,085,667
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,147
832
11
1
0
167,348
0
L
Chaac
8,066
733
23
2
0
206,952
0
L
King Arthur
8,137
740
15
1
0
184,344
1
L
Loki
9,479
862
18
2
0
168,411
0
W
Cerberus
11,119
1,011
37
3
0
196,802
1
W
Nemesis
9,643
877
18
2
0
270,171
0
L
Sol
8,014
729
22
2
0
196,296
0
W
Da Ji
10,040
913
14
1
0
213,487
3
W
Erlang Shen
11,339
1,031
21
2
0
217,116
0
W
The Morrigan
10,381
944
27
2
0
188,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role