Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Druciferising
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,456 Elo+
Solo
Khepri
Khepri
HyperMask
Khepri
Level 22
God Stats
2W - 1L
1,719 SR
Queue Stats
30W - 31L
1,478 Elo+
Party 2
Bacchus
Bacchus
xEYY YO FROWNZx
Bacchus
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 122L
1,584 Elo+
Solo
Tiamat
Tiamat
zFlaM3z
Tiamat
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
325W - 305L
1,533 Elo+
Solo
Team Averages
Level 84
1,544 SR
1,510 Elo+

VS

Team Averages
Level 90
1,564 SR
1,529 Elo+
Danzaburou
Danzaburou
DudesOnly
Danzaburou
Level 26
God Stats
4W - 4L
1,368 SR
Queue Stats
245W - 162L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
SpaceActual
Erlang Shen
Level 116
God Stats
7W - 5L
1,610 SR
Queue Stats
487W - 325L
1,618 Elo+
Party 1
Athena
Athena
Walmart_hisoka
Athena
Level 84
God Stats
1W - 0L
1,646 SR
Queue Stats
15W - 19L
1,419 Elo+
Solo
Chernobog
Chernobog
Y2 TheGreat 561
Chernobog
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 191L
1,407 Elo+
Solo
Tiamat
Tiamat
spookyjigger
Tiamat
Level 66
God Stats
10W - 2L
1,698 SR
Queue Stats
517W - 422L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
4 / 4 / 8
10,716
670
13,043
27,947
14,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Druciferising
Danzaburou
20
5 / 6 / 8
12,210
763
16,271
15,247
7,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Khepri
HyperMask
Khepri
15
0 / 9 / 11
9,656
604
7,161
23,795
31,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
4 / 9 / 9
10,574
661
16,062
19,820
28,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
zFlaM3z
Tiamat
19
4 / 6 / 7
11,417
714
14,397
15,021
10,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DudesOnly
Danzaburou
17
2 / 5 / 19
11,512
720
19,213
15,919
7,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
SpaceActual
Erlang Shen
20
12 / 4 / 20
13,817
864
18,270
23,868
26,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 4 / 20
11,920
745
15,743
20,464
13,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Y2 TheGreat 561
Chernobog
20
9 / 3 / 18
13,697
856
16,783
15,729
7,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
19
5 / 2 / 21
12,042
753
20,668
9,991
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
132
17
Kills
34
34
Deaths
18
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
8
2
L
Danzaburou
Druciferising
Danzaburou
5
6
8
1.5
W
Danzaburou
DudesOnly
Danzaburou
2
5
19
2.3
L
Khepri
HyperMask
Khepri
0
9
11
0.61
W
Erlang Shen
SpaceActual
Erlang Shen
12
4
20
5.5
W
6
4
20
4
W
Chernobog
Y2 TheGreat 561
Chernobog
9
3
18
6
W
Tiamat
5
2
21
7.75
L
4
9
9
0.94
L
Tiamat
zFlaM3z
Tiamat
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,934
Damage
90,677
101,830
Taken
85,971
92,621
Mitigated
60,639
22,361
Healing
38,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,043
4,283
526
9,614
27,947
14,424
838
9,813
18,134
0
22,360
L
Danzaburou
Druciferising
Danzaburou
16,271
4,689
715
2,486
15,247
7,184
939
7,024
8,223
0
44,250
W
Danzaburou
DudesOnly
Danzaburou
19,213
6,663
2,770
2,923
15,919
7,400
1,571
8,104
7,556
0
37,313
L
Khepri
HyperMask
Khepri
7,161
747
536
1,222
23,795
31,811
30
7,675
16,120
14,464
0
W
Erlang Shen
SpaceActual
Erlang Shen
18,270
10,794
5,405
9,174
23,868
26,634
604
6,781
16,777
0
26,272
W
15,743
4,949
814
5,132
20,464
13,711
858
8,465
11,741
26,796
0
W
Chernobog
Y2 TheGreat 561
Chernobog
16,783
12,853
1,433
6,428
15,729
7,239
1,820
7,961
7,485
0
51,824
W
Tiamat
20,668
962
1,496
2,893
9,991
5,655
1,065
5,108
4,792
32,417
0
L
16,062
980
1,482
2,356
19,820
28,860
0
8,349
11,471
23,072
0
L
Tiamat
zFlaM3z
Tiamat
14,397
1,210
250
3,174
15,021
10,342
31
3,550
11,471
29,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,573
Gold Earned
62,988
148
Minions Killed
164
0
Camps Cleared
0
1,313,563
Distance Traveled
1,449,596
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,716
670
20
1
0
314,147
0
L
Danzaburou
12,210
763
61
4
0
227,188
0
W
Danzaburou
11,512
720
41
3
0
263,831
0
L
Khepri
9,656
604
14
1
0
250,639
0
W
Erlang Shen
13,817
864
18
1
0
319,591
0
W
Athena
11,920
745
19
1
0
304,961
2
W
Chernobog
13,697
856
65
4
0
245,520
0
W
Tiamat
12,042
753
21
1
0
315,693
0
L
Bacchus
10,574
661
13
1
0
261,379
0
L
Tiamat
11,417
714
40
3
0
260,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role