Player Matchup

Nemesis
Nemesis
ElusiveSnaps
Nemesis
Level 102
God Stats
7W - 6L
1,533 SR
Queue Stats
338W - 265L
1,703 Elo+
Party 2
Artio
Artio
LiquifiedGem
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 53L
1,645 Elo+
Party 2
Medusa
Medusa
OVODrew-
Medusa
Level 42
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
SimpleQuotes
Sylvanus
Level 25
God Stats
8W - 4L
1,229 SR
Queue Stats
154W - 53L
1,703 Elo+
Party 2
Scylla
Scylla
Starninjalol
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 15L
1,742 Elo+
Party 2
Team Averages
Level 68
1,506 SR
1,692 Elo+

VS

Team Averages
Level 98
1,557 SR
1,539 Elo+
Izanami
Izanami
Agent Freemen
Izanami
Level 83
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
DoomsSlayer6969
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Iamsulu
Zhong Kui
Level 147
God Stats
4W - 7L
1,641 SR
Queue Stats
234W - 219L
1,542 Elo+
Party 1
Scylla
Scylla
MattyTheBaddy
Scylla
Level 127
God Stats
5W - 5L
1,697 SR
Queue Stats
275W - 258L
1,549 Elo+
Party 1
Da Ji
Da Ji
youngsenpaii
Da Ji
Level 127
God Stats
1W - 5L
1,244 SR
Queue Stats
177W - 168L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElusiveSnaps
Nemesis
17
9 / 0 / 2
9,769
651
11,269
11,275
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 6
8,853
590
8,436
11,538
10,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
OVODrew-
Medusa
14
4 / 0 / 2
8,944
596
5,136
5,770
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SimpleQuotes
Sylvanus
13
5 / 1 / 5
8,276
552
5,888
9,557
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
13
1 / 1 / 3
7,871
525
5,950
6,392
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 4 / 0
6,457
430
1,020
6,306
1,109
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DoomsSlayer6969
Xing Tian
10
0 / 3 / 1
6,106
407
1,618
9,106
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Iamsulu
Zhong Kui
14
1 / 4 / 0
8,240
549
8,101
15,528
13,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 1
7,202
480
3,365
7,580
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 0
7,286
486
4,943
13,755
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
3
3
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
L
Xing Tian
DoomsSlayer6969
Xing Tian
0
3
1
0.17
W
Nemesis
ElusiveSnaps
Nemesis
9
0
2
10
L
Zhong Kui
Iamsulu
Zhong Kui
1
4
0
0.25
W
1
1
6
4
L
0
2
1
0.25
W
Medusa
OVODrew-
Medusa
4
0
2
5
W
Sylvanus
SimpleQuotes
Sylvanus
5
1
5
7.5
W
Scylla
1
1
3
2.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
19,047
44,532
Taken
52,275
29,539
Mitigated
28,460
16,395
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,020
799
0
1,178
6,306
1,109
0
475
5,831
0
32,215
L
Xing Tian
DoomsSlayer6969
Xing Tian
1,618
391
0
983
9,106
7,533
130
3,427
5,679
10,754
0
W
Nemesis
ElusiveSnaps
Nemesis
11,269
5,395
0
3,782
11,275
5,173
0
2,411
8,864
0
79,672
L
Zhong Kui
Iamsulu
Zhong Kui
8,101
1,795
0
5,491
15,528
13,199
0
7,547
7,981
56,227
0
W
8,436
1,570
133
6,431
11,538
10,607
368
6,590
4,948
50,338
0
L
3,365
540
0
605
7,580
1,997
0
4,261
3,319
50,413
0
W
Medusa
OVODrew-
Medusa
5,136
2,640
0
2,105
5,770
2,148
2,275
85
5,685
0
53,184
W
Sylvanus
SimpleQuotes
Sylvanus
5,888
1,676
750
2,454
9,557
9,211
360
2,717
6,840
25,064
14,672
W
Scylla
5,950
1,230
0
740
6,392
2,400
610
1,281
5,111
51,923
0
L
4,943
1,553
0
3,627
13,755
4,622
0
3,156
10,599
0
43,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
35,291
472
Minions Killed
419
0
Camps Cleared
0
1,560,994
Distance Traveled
1,355,751
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,457
430
71
5
0
261,260
6
L
Xing Tian
6,106
407
23
2
0
248,821
3
W
Nemesis
9,769
651
122
8
0
378,491
8
L
Zhong Kui
8,240
549
134
9
0
226,202
2
W
Artio
8,853
590
105
7
0
314,701
4
L
Scylla
7,202
480
108
7
0
308,550
7
W
Medusa
8,944
596
88
6
0
296,965
0
W
Sylvanus
8,276
552
66
4
0
273,944
0
W
Scylla
7,871
525
91
6
0
296,893
6
L
Da Ji
7,286
486
83
6
0
310,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role