Player Matchup

Atlas
Atlas
CRUrules
Atlas
Level 80
God Stats
4W - 3L
1,463 SR
Queue Stats
54W - 53L
1,438 Elo+
Solo
Cliodhna
Cliodhna
ReZzeeeR
Cliodhna
Level 44
God Stats
8W - 9L
1,471 SR
Queue Stats
123W - 128L
1,471 Elo+
Solo
Scylla
Scylla
TheGameYouLose
Scylla
Level 40
God Stats
33W - 46L
1,374 SR
Queue Stats
384W - 426L
1,462 Elo+
Solo
Heimdallr
Heimdallr
ceacky3
Heimdallr
Level 91
God Stats
64W - 50L
1,565 SR
Queue Stats
81W - 74L
1,423 Elo+
Solo
Chang'e
Chang'e
可爱又迷人的魔教妖女
Chang'e
Level 123
God Stats
221W - 196L
1,484 SR
Queue Stats
372W - 414L
1,435 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,446 Elo+

VS

Team Averages
Level 95
1,582 SR
1,395 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BabaYussy
Medusa
Level 40
God Stats
2W - 2L
1,760 SR
Queue Stats
29W - 10L
1,623 Elo+
Party 1
Ra
Ra
Calipsoooo
Ra
Level 68
God Stats
1W - 4L
1,284 SR
Queue Stats
51W - 47L
1,429 Elo+
Solo
Fafnir
Fafnir
HieronymusCaesar
Fafnir
Level 80
God Stats
13W - 10L
1,749 SR
Queue Stats
500W - 536L
1,319 Elo+
Solo
Tyr
Tyr
Umikazu
Tyr
Level 129
God Stats
0W - 1L
1,618 SR
Queue Stats
7W - 10L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CRUrules
Atlas
8
0 / 1 / 0
4,916
492
2,647
7,222
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
ReZzeeeR
Cliodhna
11
4 / 1 / 3
6,462
646
3,631
5,688
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
6 / 1 / 2
6,883
688
3,439
2,786
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ceacky3
Heimdallr
9
1 / 4 / 0
5,247
525
3,632
7,140
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 1
6,993
699
7,084
8,855
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 2
5,586
559
2,322
5,963
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
BabaYussy
Medusa
11
7 / 1 / 0
6,616
662
8,994
5,909
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 0
4,301
430
1,853
6,836
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 4
5,510
551
1,255
5,714
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
8
0 / 5 / 0
4,729
473
3,929
9,157
4,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
16
Kills
7
7
Deaths
16
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
2
0.5
L
Medusa
BabaYussy
Medusa
7
1
0
7
W
Atlas
CRUrules
Atlas
0
1
0
0
L
0
7
0
0
L
0
1
4
2
W
Cliodhna
ReZzeeeR
Cliodhna
4
1
3
5.5
W
6
1
2
7
L
Tyr
0
5
0
0
W
Heimdallr
ceacky3
Heimdallr
1
4
0
0.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
18,353
31,691
Taken
33,579
10,159
Mitigated
12,701
12,500
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,322
122
0
1,702
5,963
1,590
0
1,361
4,602
0
28,073
L
Medusa
BabaYussy
Medusa
8,994
4,118
0
2,566
5,909
1,556
0
1,222
4,687
0
45,358
W
Atlas
CRUrules
Atlas
2,647
1,252
40
989
7,222
2,197
0
677
6,545
12,855
2,827
L
1,853
170
283
1,035
6,836
2,087
0
3,362
3,474
18,679
0
L
1,255
404
1,151
1,801
5,714
3,430
0
1,657
4,057
6,047
0
W
Cliodhna
ReZzeeeR
Cliodhna
3,631
455
0
1,225
5,688
1,667
0
151
5,537
0
33,341
W
3,439
1,025
0
500
2,786
713
0
577
2,209
31,834
0
L
Tyr
3,929
518
0
1,733
9,157
4,038
0
5,421
3,736
0
24,001
W
Heimdallr
ceacky3
Heimdallr
3,632
1,890
0
2,444
7,140
1,340
358
578
6,562
0
25,665
W
7,084
300
0
7,302
8,855
4,242
209
1,125
7,730
45,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
26,742
317
Minions Killed
237
0
Camps Cleared
0
993,089
Distance Traveled
994,216
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,586
559
66
7
0
216,010
0
L
Medusa
6,616
662
83
8
0
216,198
1
W
Atlas
4,916
492
37
4
0
177,166
4
L
Ra
4,301
430
27
3
0
185,087
0
L
Fafnir
5,510
551
14
1
0
188,944
4
W
Cliodhna
6,462
646
66
7
0
240,999
2
W
Scylla
6,883
688
70
7
0
189,880
3
L
Tyr
4,729
473
47
5
0
187,977
2
W
Heimdallr
5,247
525
44
4
0
188,490
1
W
Chang'e
6,993
699
100
10
0
196,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role