Player Matchup

Baron Samedi
Baron Samedi
HawkShot18
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,416 Elo+
Solo
Hera
Hera
Olleander
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,551 Elo+
Solo
Ymir
Ymir
Ruck197
Ymir
Level 123
God Stats
6W - 10L
1,348 SR
Queue Stats
170W - 168L
1,375 Elo+
Solo
Ah Puch
Ah Puch
XxCEVICHExX
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,286 Elo+
Solo
Cerberus
Cerberus
xxxBOSS420xxx81
Cerberus
Level 50
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 173L
1,604 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,446 Elo+

VS

Team Averages
Level 65
1,509 SR
1,325 Elo+
Baron Samedi
Baron Samedi
Belfets
Baron Samedi
Level 78
God Stats
6W - 3L
1,283 SR
Queue Stats
279W - 318L
1,463 Elo+
Solo
Bastet
Bastet
SABB-O-
Bastet
Level 100
God Stats
8W - 2L
1,952 SR
Queue Stats
285W - 299L
1,445 Elo+
Party 2
Poseidon
Poseidon
Zectitor
Poseidon
Level 78
God Stats
4W - 4L
1,310 SR
Queue Stats
227W - 251L
1,402 Elo+
Party 2
Khepri
Khepri
paulyd925
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 1
Charybdis
Charybdis
vexenn897
Charybdis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HawkShot18
Baron Samedi
20
6 / 4 / 14
12,656
703
24,164
19,859
9,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
2 / 8 / 15
11,156
620
16,334
15,263
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Ruck197
Ymir
18
3 / 5 / 16
11,466
637
14,356
22,762
24,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
XxCEVICHExX
Ah Puch
20
8 / 4 / 10
13,461
748
20,156
16,202
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
20
5 / 6 / 11
12,859
714
8,917
29,340
38,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Belfets
Baron Samedi
17
1 / 5 / 14
11,226
624
15,004
16,495
8,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SABB-O-
Bastet
20
13 / 5 / 10
14,795
822
28,912
21,493
9,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zectitor
Poseidon
20
6 / 3 / 13
14,068
782
26,172
15,055
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
paulyd925
Khepri
19
2 / 3 / 17
11,893
661
4,777
19,713
29,962
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
vexenn897
Charybdis
17
5 / 8 / 11
11,875
660
15,920
19,462
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
24
Kills
27
27
Deaths
24
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Belfets
Baron Samedi
1
5
14
1.6
L
Baron Samedi
HawkShot18
Baron Samedi
6
4
14
3.25
L
Hera
2
8
15
1.19
L
Ymir
Ruck197
Ymir
3
5
16
2.2
W
Bastet
SABB-O-
Bastet
13
5
10
3.6
L
Ah Puch
XxCEVICHExX
Ah Puch
8
4
10
3.25
W
Poseidon
Zectitor
Poseidon
6
3
13
4.17
W
Khepri
paulyd925
Khepri
2
3
17
3.5
W
Charybdis
vexenn897
Charybdis
5
8
11
1.31
L
Cerberus
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,927
Damage
90,785
103,426
Taken
92,218
84,874
Mitigated
65,486
47,050
Healing
42,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Belfets
Baron Samedi
15,004
1,140
7,008
4,866
16,495
8,790
931
15,909
586
31,485
0
L
Baron Samedi
HawkShot18
Baron Samedi
24,164
1,009
10,774
9,824
19,859
9,208
720
7,474
12,385
42,994
0
L
Hera
16,334
3,446
1,132
2,538
15,263
5,493
254
5,777
9,486
35,513
0
L
Ymir
Ruck197
Ymir
14,356
451
1,450
3,927
22,762
24,753
132
10,335
12,427
20,790
0
W
Bastet
SABB-O-
Bastet
28,912
8,216
1,762
9,132
21,493
9,354
1,289
18,014
3,479
0
51,821
L
Ah Puch
XxCEVICHExX
Ah Puch
20,156
3,369
2,218
5,912
16,202
7,014
746
7,196
9,006
49,933
0
W
Poseidon
Zectitor
Poseidon
26,172
2,853
5,136
5,196
15,055
7,947
508
12,864
2,191
68,206
0
W
Khepri
paulyd925
Khepri
4,777
366
1,254
2,135
19,713
29,962
281
18,010
1,703
11,912
0
W
Charybdis
vexenn897
Charybdis
15,920
7,362
1,954
3,573
19,462
9,433
3,618
19,130
332
0
28,438
L
Cerberus
8,917
834
562
8,713
29,340
38,406
149
15,171
14,169
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,598
Gold Earned
63,857
225
Minions Killed
261
0
Camps Cleared
0
1,482,785
Distance Traveled
1,676,221
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,226
624
33
2
0
308,097
0
L
Baron Samedi
12,656
703
57
3
0
315,210
0
L
Hera
11,156
620
28
2
0
290,882
1
L
Ymir
11,466
637
17
1
0
250,740
0
W
Bastet
14,795
822
50
3
0
385,360
1
L
Ah Puch
13,461
748
70
4
0
314,850
4
W
Poseidon
14,068
782
112
6
0
367,081
0
W
Khepri
11,893
661
15
1
0
341,587
0
W
Charybdis
11,875
660
51
3
0
274,096
1
L
Cerberus
12,859
714
53
3
0
311,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role