Player Matchup

Hera
Hera
AltaGaymerXd
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,316 Elo+
Party 2
Artemis
Artemis
PKMN_ZEKROM
Artemis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,201 Elo+
Party 2
Cliodhna
Cliodhna
Wogthor
Cliodhna
Level 29
God Stats
4W - 1L
1,444 SR
Queue Stats
5W - 2L
1,416 Elo+
Party 2
Ra
Ra
devilmike_097
Ra
Level 66
God Stats
2W - 0L
1,682 SR
Queue Stats
6W - 4L
1,354 Elo+
Party 2
Ares
Ares
javi_gic
Ares
Level 29
God Stats
1W - 2L
1,187 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2
Team Averages
Level 54
1,463 SR
1,287 Elo+

VS

Team Averages
Level 89
1,560 SR
1,360 Elo+
Chiron
Chiron
ElderDrgnSlayer
Chiron
Level 39
God Stats
2W - 4L
1,571 SR
Queue Stats
50W - 78L
1,255 Elo+
Solo
Shiva
Shiva
EmeresQQ
Shiva
Level 145
God Stats
2W - 3L
1,577 SR
Queue Stats
14W - 16L
1,394 Elo+
Solo
Merlin
Merlin
Mephiston350
Merlin
Level 83
God Stats
11W - 13L
1,429 SR
Queue Stats
98W - 97L
1,393 Elo+
Solo
Ymir
Ymir
Xx_KAI-SIDEN_xX
Ymir
Level 87
God Stats
6W - 2L
1,720 SR
Queue Stats
52W - 53L
1,370 Elo+
Party 1
Ra
Ra
temp-905854
Ra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,266
579
6,181
5,403
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
PKMN_ZEKROM
Artemis
11
1 / 3 / 5
6,977
436
9,082
10,826
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Wogthor
Cliodhna
15
7 / 1 / 4
8,839
552
8,467
9,583
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 7
8,346
522
5,984
6,907
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
3 / 3 / 5
7,128
446
5,803
13,974
13,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,873
492
11,108
9,986
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
EmeresQQ
Shiva
15
4 / 3 / 3
8,510
532
9,828
12,975
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
0 / 2 / 1
8,528
533
2,982
7,037
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 5 / 4
7,363
460
4,133
16,197
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 0
8,117
507
2,883
7,683
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
9
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
3
2
3
2.25
L
Shiva
EmeresQQ
Shiva
4
3
3
1.83
L
Merlin
0
2
1
0.25
W
Artemis
PKMN_ZEKROM
Artemis
1
3
5
1.17
W
Cliodhna
Wogthor
Cliodhna
7
1
4
9
L
0
5
4
0.4
W
2
1
7
5.5
W
Ares
3
3
5
1.83
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
30,934
46,693
Taken
53,878
24,188
Mitigated
25,215
14,774
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,181
1,389
0
1,529
5,403
1,387
1,299
2,828
2,575
58,398
0
L
11,108
3,253
731
3,048
9,986
3,118
682
3,253
6,583
0
49,779
L
Shiva
EmeresQQ
Shiva
9,828
2,223
161
4,278
12,975
5,346
1,441
3,364
9,497
0
52,651
L
Merlin
2,982
148
0
149
7,037
2,756
172
3,636
3,237
60,282
0
W
Artemis
PKMN_ZEKROM
Artemis
9,082
2,986
0
3,375
10,826
3,634
0
1,848
8,978
0
39,302
W
Cliodhna
Wogthor
Cliodhna
8,467
1,837
0
2,904
9,583
2,983
1,212
1,859
7,724
0
44,816
L
4,133
783
370
3,309
16,197
10,951
0
4,292
11,843
28,304
0
W
5,984
1,221
1,535
1,958
6,907
2,621
96
473
6,434
47,858
0
W
Ares
5,803
426
0
3,473
13,974
13,563
279
2,990
10,984
24,531
0
L
2,883
193
296
803
7,683
3,044
906
2,795
4,750
57,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
40,391
395
Minions Killed
474
0
Camps Cleared
0
1,507,765
Distance Traveled
1,421,251
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,266
579
135
8
0
342,919
7
L
Chiron
7,873
492
96
6
0
289,253
2
L
Shiva
8,510
532
93
6
0
306,091
2
L
Merlin
8,528
533
132
8
0
280,612
0
W
Artemis
6,977
436
66
4
0
272,414
0
W
Cliodhna
8,839
552
70
4
0
310,979
2
L
Ymir
7,363
460
39
2
0
256,588
5
W
Ra
8,346
522
87
5
0
293,874
8
W
Ares
7,128
446
37
2
0
287,579
6
L
Ra
8,117
507
114
7
0
288,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role