Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HeIIBeaver
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 250L
1,536 Elo+
Solo
Chaac
Chaac
Vaquerizo
Chaac
Level 156
God Stats
4W - 6L
1,582 SR
Queue Stats
217W - 228L
1,562 Elo+
Solo
Nu Wa
Nu Wa
saiDeo
Nu Wa
Level 160
God Stats
20W - 18L
1,491 SR
Queue Stats
531W - 527L
1,604 Elo+
Solo
Tyr
Tyr
凉城少年空如梦
Tyr
Level 155
God Stats
5W - 5L
1,710 SR
Queue Stats
158W - 157L
1,619 Elo+
Solo
Team Averages
Level 137
1,557 SR
1,564 Elo+

VS

Team Averages
Level 120
1,533 SR
1,554 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KaptanRS
Awilix
Level 69
God Stats
2W - 0L
1,683 SR
Queue Stats
11W - 5L
1,711 Elo+
Solo
Neith
Neith
LordArtharos
Neith
Level 132
God Stats
5W - 7L
1,500 SR
Queue Stats
439W - 397L
1,574 Elo+
Solo
Ah Puch
Ah Puch
Rayker03
Ah Puch
Level 146
God Stats
18W - 22L
1,483 SR
Queue Stats
512W - 509L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 7 / 2
7,088
473
7,944
10,058
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HeIIBeaver
Xbalanque
10
0 / 6 / 1
6,773
452
3,950
10,721
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Vaquerizo
Chaac
11
1 / 5 / 1
6,580
439
8,641
15,210
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
saiDeo
Nu Wa
12
1 / 4 / 0
6,882
459
3,016
6,870
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 0
7,904
527
6,721
15,208
12,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 0 / 1
9,337
622
7,178
10,215
10,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
13
0 / 0 / 13
7,685
512
5,368
10,869
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
KaptanRS
Awilix
17
19 / 0 / 4
10,494
700
18,617
11,446
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 5
9,425
628
7,430
6,502
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Rayker03
Ah Puch
12
1 / 4 / 5
7,904
527
6,867
8,209
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
25
25
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
2
0.29
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Sylvanus
 
Sylvanus
0
0
13
6.5
L
Xbalanque
HeIIBeaver
Xbalanque
0
6
1
0.08
W
Awilix
KaptanRS
Awilix
19
0
4
21
W
4
0
5
6.5
W
Ah Puch
Rayker03
Ah Puch
1
4
5
0.88
L
Chaac
Vaquerizo
Chaac
1
5
1
0.3
L
Nu Wa
saiDeo
Nu Wa
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
45,460
58,067
Taken
47,241
26,428
Mitigated
30,250
16,025
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,944
301
0
1,751
10,058
2,620
0
3,864
6,194
41,741
0
W
King Arthur
 
King Arthur
7,178
1,066
0
750
10,215
10,524
0
208
10,007
0
72,959
W
Sylvanus
 
Sylvanus
5,368
1,315
2,179
5,169
10,869
9,391
243
4,159
6,483
17,422
0
L
Xbalanque
HeIIBeaver
Xbalanque
3,950
1,850
0
2,466
10,721
2,254
0
543
10,178
0
35,734
W
Awilix
KaptanRS
Awilix
18,617
7,937
0
3,305
11,446
4,637
0
3,353
8,027
0
73,132
W
7,430
2,606
0
2,979
6,502
2,851
2,048
408
5,925
0
78,475
W
Ah Puch
Rayker03
Ah Puch
6,867
134
0
2,189
8,209
2,847
519
2,832
5,236
52,455
0
L
Chaac
Vaquerizo
Chaac
8,641
2,270
0
3,604
15,210
7,331
0
6,696
8,514
0
35,999
L
Nu Wa
saiDeo
Nu Wa
3,016
620
0
1,440
6,870
1,365
0
392
6,478
36,856
0
L
6,721
1,088
0
6,764
15,208
12,858
0
740
14,468
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
44,845
446
Minions Killed
554
0
Camps Cleared
0
1,379,352
Distance Traveled
1,448,686
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,088
473
86
6
0
276,519
6
W
King Arthur
9,337
622
163
11
0
298,765
4
W
Sylvanus
7,685
512
29
2
0
271,757
4
L
Xbalanque
6,773
452
82
5
0
235,599
4
W
Awilix
10,494
700
109
7
0
357,069
4
W
Neith
9,425
628
140
9
0
282,717
2
W
Ah Puch
7,904
527
113
8
0
238,378
3
L
Chaac
6,580
439
67
4
0
287,033
4
L
Nu Wa
6,882
459
82
5
0
293,388
6
L
Tyr
7,904
527
129
9
0
286,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role