Player Matchup

Cliodhna
Cliodhna
Gold I
 
Cliodhna
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold II
HamudiXx_Xx
Bacchus
Gold II
Level 127
God Stats
12W - 12L
1,650 SR
Queue Stats
208W - 204L
1,737 MMR
Solo
Olorun
Olorun
Silver I
Moowguri
Olorun
Silver I
Level 47
God Stats
2W - 0L
1,725 SR
Queue Stats
68W - 80L
1,191 MMR
Solo
Medusa
Medusa
Platinum IV
ZaheerDiff
Medusa
Platinum IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,996 MMR
Party 1
King Arthur
King Arthur
Silver II
itsPayo
King Arthur
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,501 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,575 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,598 SR
1,662 MMR
Fenrir
Fenrir
Bronze V
 
Fenrir
Bronze V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
BFMV_Talent
Nemesis
Platinum II
Level 160
God Stats
26W - 13L
1,766 SR
Queue Stats
245W - 247L
1,854 MMR
Solo
Izanami
Izanami
Silver II
Glennnheg
Izanami
Silver II
Level 118
God Stats
101W - 84L
1,591 SR
Queue Stats
566W - 584L
1,062 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Kriete
Cabrakan
Platinum V
Level 119
God Stats
1W - 1L
1,681 SR
Queue Stats
49W - 35L
1,838 MMR
Solo
Persephone
Persephone
Diamond V
iTzSai
Persephone
Diamond V
Level 160
God Stats
7W - 7L
1,450 SR
Queue Stats
234W - 236L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 2 / 2
6,572
657
5,779
7,708
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
HamudiXx_Xx
Bacchus
10
0 / 1 / 4
5,716
572
5,368
7,582
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Moowguri
Olorun
10
2 / 2 / 3
5,906
591
4,591
4,936
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ZaheerDiff
Medusa
12
8 / 0 / 0
7,307
731
7,690
3,860
952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
itsPayo
King Arthur
10
0 / 2 / 1
5,502
550
1,817
8,819
4,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiKaliBastetUllr

VS

Bans
AwilixShivaArtioYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 3
5,767
577
3,827
11,443
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
BFMV_Talent
Nemesis
11
1 / 2 / 2
6,139
614
3,095
7,325
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Glennnheg
Izanami
9
0 / 5 / 0
5,463
546
1,478
6,078
1,283
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Kriete
Cabrakan
12
4 / 1 / 0
7,376
738
6,488
6,074
6,799
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
iTzSai
Persephone
9
0 / 3 / 1
5,634
563
4,872
6,960
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
2
2.5
L
Fenrir
 
Fenrir
2
3
3
1.17
L
Nemesis
BFMV_Talent
Nemesis
1
2
2
1
L
Izanami
Glennnheg
Izanami
0
5
0
0
W
Bacchus
HamudiXx_Xx
Bacchus
0
1
4
2
L
Cabrakan
Kriete
Cabrakan
4
1
0
4
W
Olorun
Moowguri
Olorun
2
2
3
1.75
W
Medusa
ZaheerDiff
Medusa
8
0
0
8
L
Persephone
iTzSai
Persephone
0
3
1
0.17
W
King Arthur
itsPayo
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
19,760
32,905
Taken
37,880
14,969
Mitigated
19,016
8,178
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,779
862
0
660
7,708
2,262
0
2,142
5,137
0
34,000
L
Fenrir
 
Fenrir
3,827
1,280
946
1,869
11,443
6,201
0
4,445
6,998
0
11,523
L
Nemesis
BFMV_Talent
Nemesis
3,095
868
0
2,454
7,325
2,847
0
828
6,497
0
40,640
L
Izanami
Glennnheg
Izanami
1,478
1,148
0
970
6,078
1,283
0
84
5,994
0
31,466
W
Bacchus
HamudiXx_Xx
Bacchus
5,368
1,149
416
3,187
7,582
5,325
0
1,996
5,433
17,041
0
L
Cabrakan
Kriete
Cabrakan
6,488
771
0
1,584
6,074
6,799
0
1,878
4,196
45,490
0
W
Olorun
Moowguri
Olorun
4,591
2,362
471
1,364
4,936
2,002
0
1,852
2,882
28,207
2,607
W
Medusa
ZaheerDiff
Medusa
7,690
2,789
0
490
3,860
952
0
115
3,715
0
50,278
L
Persephone
iTzSai
Persephone
4,872
393
0
1,294
6,960
1,886
0
2,138
4,819
29,326
0
W
King Arthur
itsPayo
King Arthur
1,817
226
0
1,590
8,819
4,428
0
4,616
4,203
0
26,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
30,379
328
Minions Killed
343
0
Camps Cleared
0
1,089,085
Distance Traveled
995,685
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,572
657
71
7
0
243,519
4
L
Fenrir
5,767
577
18
2
0
213,246
1
L
Nemesis
6,139
614
79
8
0
249,715
0
L
Izanami
5,463
546
72
7
0
171,749
4
W
Bacchus
5,716
572
25
3
0
233,326
4
L
Cabrakan
7,376
738
105
11
0
172,343
3
W
Olorun
5,906
591
68
7
0
202,585
3
W
Medusa
7,307
731
99
10
0
214,382
1
L
Persephone
5,634
563
69
7
0
188,632
5
W
King Arthur
5,502
550
65
7
0
195,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role