Player Matchup

Khepri
Khepri
A_Walkin_Splikak
Khepri
Level 142
God Stats
2W - 1L
1,497 SR
Queue Stats
39W - 52L
1,440 Elo+
Party 1
Thanatos
Thanatos
GiantBeaverMan
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
HazeGMTA
Xbalanque
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
77W - 67L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
Nickletown
Sun Wukong
Level 48
God Stats
3W - 2L
1,481 SR
Queue Stats
38W - 30L
1,515 Elo+
Party 2
Discordia
Discordia
Pwnninja221
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,358 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,458 Elo+

VS

Team Averages
Level 94
1,526 SR
1,493 Elo+
Sun Wukong
Sun Wukong
CrazyAnimal21
Sun Wukong
Level 108
God Stats
1W - 2L
1,186 SR
Queue Stats
30W - 29L
1,531 Elo+
Solo
Izanami
Izanami
Ecsisity
Izanami
Level 29
God Stats
3W - 2L
1,574 SR
Queue Stats
12W - 13L
1,417 Elo+
Solo
Fafnir
Fafnir
HavocCrowned
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
OneLastGrasp
Scylla
Level 147
God Stats
2W - 0L
1,869 SR
Queue Stats
10W - 8L
1,518 Elo+
Party 3
Susano
Susano
ttgSlimey
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,495
708
4,199
9,266
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
15
3 / 4 / 2
8,902
742
8,410
13,259
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
HazeGMTA
Xbalanque
15
3 / 6 / 1
8,521
710
10,917
11,492
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Nickletown
Sun Wukong
14
1 / 3 / 3
8,071
673
8,063
14,423
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Pwnninja221
Discordia
14
0 / 5 / 6
8,099
675
7,746
7,680
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyAnimal21
Sun Wukong
17
3 / 1 / 9
9,736
811
10,818
14,709
11,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ecsisity
Izanami
15
1 / 3 / 5
8,825
735
6,729
12,291
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
15
1 / 1 / 14
9,517
793
4,564
11,649
15,843
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
19
11 / 0 / 8
10,739
895
14,686
5,422
2,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ttgSlimey
Susano
16
5 / 3 / 6
9,542
795
8,532
11,926
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
8
Kills
21
21
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Sun Wukong
CrazyAnimal21
Sun Wukong
3
1
9
7.5
W
Izanami
Ecsisity
Izanami
1
3
5
1.17
L
Thanatos
3
4
2
1
W
Fafnir
1
1
14
8
L
Xbalanque
HazeGMTA
Xbalanque
3
6
1
0.58
L
Sun Wukong
Nickletown
Sun Wukong
1
3
3
0.83
W
Scylla
11
0
8
15
L
Discordia
Pwnninja221
Discordia
0
5
6
0.6
W
Susano
ttgSlimey
Susano
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
45,329
56,120
Taken
55,997
36,380
Mitigated
40,658
9,596
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
335
323
789
9,266
8,232
0
3,585
5,650
14,800
0
W
Sun Wukong
CrazyAnimal21
Sun Wukong
10,818
1,302
0
4,563
14,709
11,852
533
3,025
11,350
0
39,101
W
Izanami
Ecsisity
Izanami
6,729
4,147
90
4,588
12,291
4,534
0
2,982
9,200
0
37,951
L
Thanatos
8,410
2,949
0
5,681
13,259
6,164
0
4,766
8,355
0
30,049
W
Fafnir
4,564
714
0
2,724
11,649
15,843
591
2,773
8,759
11,653
0
L
Xbalanque
HazeGMTA
Xbalanque
10,917
4,751
0
1,044
11,492
4,789
970
3,706
7,760
0
31,482
L
Sun Wukong
Nickletown
Sun Wukong
8,063
2,024
0
1,140
14,423
14,196
297
3,831
10,298
0
20,101
W
Scylla
14,686
1,326
0
1,709
5,422
2,361
1,170
717
4,641
52,597
0
L
Discordia
Pwnninja221
Discordia
7,746
408
329
290
7,680
2,999
0
3,362
4,211
19,588
0
W
Susano
ttgSlimey
Susano
8,532
1,407
264
2,996
11,926
6,068
0
2,448
9,274
0
26,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
48,359
164
Minions Killed
268
0
Camps Cleared
0
1,203,150
Distance Traveled
1,249,472
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,495
708
18
2
0
228,042
1
W
Sun Wukong
9,736
811
62
5
0
276,886
3
W
Izanami
8,825
735
86
7
0
218,058
1
L
Thanatos
8,902
742
45
4
0
267,506
0
W
Fafnir
9,517
793
12
1
0
233,474
2
L
Xbalanque
8,521
710
50
4
0
232,241
1
L
Sun Wukong
8,071
673
22
2
0
249,482
1
W
Scylla
10,739
895
79
7
0
257,308
1
L
Discordia
8,099
675
29
2
0
225,879
2
W
Susano
9,542
795
29
2
0
263,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role