Player Matchup

Tyr
Tyr
Gold I
HHNECROMANCERHH
Tyr
Gold I
Level 160
God Stats
4W - 2L
1,674 SR
Queue Stats
544W - 536L
1,562 MMR
Party 1
Da Ji
Da Ji
Gold IV
Horusgebel
Da Ji
Gold IV
Level 158
God Stats
1W - 4L
1,416 SR
Queue Stats
402W - 405L
1,398 MMR
Party 1
Ares
Ares
Gold II
MR_BETELGEUSE
Ares
Gold II
Level 160
God Stats
10W - 14L
1,581 SR
Queue Stats
86W - 88L
1,657 MMR
Solo
He Bo
He Bo
Gold I
ReleaseMyCraken
He Bo
Gold I
Level 146
God Stats
0W - 2L
1,345 SR
Queue Stats
171W - 156L
1,524 MMR
Solo
Ullr
Ullr
Gold I
SlicedMemes
Ullr
Gold I
Level 85
God Stats
0W - 3L
1,191 SR
Queue Stats
168W - 165L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,441 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,620 SR
1,583 MMR
Raijin
Raijin
Gold III
Buckcare
Raijin
Gold III
Level 160
God Stats
15W - 14L
1,709 SR
Queue Stats
714W - 708L
1,480 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Kodaa187
Tsukuyomi
Gold I
Level 97
God Stats
17W - 18L
1,582 SR
Queue Stats
268W - 269L
1,592 MMR
Solo
Hercules
Hercules
Silver I
PR Buick
Hercules
Silver I
Level 159
God Stats
2W - 0L
1,495 SR
Queue Stats
17W - 13L
1,551 MMR
Solo
Bakasura
Bakasura
Gold II
Sholito01
Bakasura
Gold II
Level 147
God Stats
7W - 10L
1,594 SR
Queue Stats
68W - 68L
1,650 MMR
Solo
Chiron
Chiron
Platinum V
TOXIC NEMESIS13
Chiron
Platinum V
Level 134
God Stats
13W - 6L
1,720 SR
Queue Stats
174W - 175L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 3
14,021
483
20,972
33,495
38,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
20
7 / 7 / 3
14,916
514
19,793
26,467
10,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 7 / 7
13,596
469
18,614
30,192
26,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 7 / 3
14,826
511
22,777
20,159
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 6 / 6
12,933
446
15,299
23,408
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetAthenaAtlasCliodhna

VS

Bans
ThanatosGebLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Buckcare
Raijin
20
8 / 3 / 10
17,372
599
22,824
18,415
8,447
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Kodaa187
Tsukuyomi
20
14 / 4 / 5
18,394
634
29,470
26,908
12,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
PR Buick
Hercules
20
2 / 3 / 16
15,211
525
12,137
42,967
57,005
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Sholito01
Bakasura
20
4 / 6 / 4
18,263
630
14,600
29,310
22,565
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 3 / 12
15,220
525
19,368
27,129
12,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
19
Kills
32
32
Deaths
19
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
Buckcare
Raijin
8
3
10
4.33
L
1
5
3
0.5
L
Da Ji
7
7
3
1.21
W
Tsukuyomi
Kodaa187
Tsukuyomi
14
4
5
4.13
L
3
7
7
0.93
W
Hercules
PR Buick
Hercules
2
3
16
3.33
L
6
7
3
1.07
W
Bakasura
Sholito01
Bakasura
4
6
4
1
L
2
6
6
0.83
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,455
Damage
98,399
133,721
Taken
144,729
87,887
Mitigated
113,056
27,832
Healing
66,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Buckcare
Raijin
22,824
1,874
0
5,361
18,415
8,447
2,708
6,632
11,783
116,896
0
L
20,972
900
0
9,963
33,495
38,798
240
5,645
26,514
9,127
106,471
L
Da Ji
19,793
3,517
0
4,080
26,467
10,312
922
2,608
23,003
0
105,286
W
Tsukuyomi
Kodaa187
Tsukuyomi
29,470
6,642
0
14,517
26,908
12,451
3,115
11,501
15,407
0
145,183
L
18,614
351
1,003
4,249
30,192
26,551
0
6,386
23,039
61,622
0
W
Hercules
PR Buick
Hercules
12,137
2,354
4,289
20,605
42,967
57,005
1,290
19,184
23,783
0
37,410
L
22,777
92
0
4,398
20,159
6,282
0
4,504
15,127
121,324
0
W
Bakasura
Sholito01
Bakasura
14,600
8,271
0
10,482
29,310
22,565
3,937
5,948
23,362
0
144,276
L
15,299
3,851
0
4,139
23,408
5,944
0
4,998
18,206
0
104,234
W
19,368
5,863
2,396
9,027
27,129
12,588
3,789
6,361
20,767
0
108,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,292
Gold Earned
84,460
744
Minions Killed
848
0
Camps Cleared
0
2,685,948
Distance Traveled
2,913,604
30
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,372
599
199
7
0
552,155
8
L
Tyr
14,021
483
196
7
0
600,132
6
L
Da Ji
14,916
514
167
6
0
536,339
2
W
Tsukuyomi
18,394
634
176
6
0
661,393
2
L
Ares
13,596
469
67
2
0
536,518
6
W
Hercules
15,211
525
40
1
0
566,977
7
L
He Bo
14,826
511
168
6
0
519,564
9
W
Bakasura
18,263
630
287
10
0
570,071
13
L
Ullr
12,933
446
146
5
0
493,395
7
W
Chiron
15,220
525
146
5
0
563,008
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role