Player Matchup

Horus
Horus
BmHuman
Horus
Level 129
God Stats
17W - 8L
1,677 SR
Queue Stats
178W - 138L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
DefiantlyJovial
Baron Samedi
Level 27
God Stats
15W - 4L
1,700 SR
Queue Stats
164W - 97L
1,616 Elo+
Party 1
Awilix
Awilix
Glock Donald
Awilix
Level 158
God Stats
2W - 2L
1,635 SR
Queue Stats
36W - 40L
1,529 Elo+
Party 2
Vulcan
Vulcan
Jinx021
Vulcan
Level 146
God Stats
13W - 13L
1,553 SR
Queue Stats
69W - 70L
1,556 Elo+
Party 2
Chiron
Chiron
Phjsh
Chiron
Level 49
God Stats
5W - 1L
1,818 SR
Queue Stats
17W - 7L
1,834 Elo+
Party 2
Team Averages
Level 102
1,677 SR
1,633 Elo+

VS

Team Averages
Level 60
1,641 SR
1,585 Elo+
Loki
Loki
Delling111
Loki
Level 40
God Stats
1W - 2L
1,527 SR
Queue Stats
22W - 23L
1,555 Elo+
Solo
Anhur
Anhur
DragonSinDeku
Anhur
Level 60
God Stats
7W - 7L
1,892 SR
Queue Stats
58W - 58L
1,618 Elo+
Party 3
Ymir
Ymir
Eyncripd
Ymir
Level 7
God Stats
3W - 4L
1,550 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 3
Ullr
Ullr
Jewcypp
Ullr
Level 124
God Stats
14W - 16L
1,437 SR
Queue Stats
428W - 314L
1,632 Elo+
Party 3
Sol
Sol
xDNx1056
Sol
Level 67
God Stats
14W - 9L
1,801 SR
Queue Stats
481W - 343L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BmHuman
Horus
9
3 / 0 / 9
6,506
651
3,569
8,785
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DefiantlyJovial
Baron Samedi
12
6 / 1 / 1
6,965
697
6,678
5,604
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
11
5 / 0 / 2
6,378
638
5,747
6,527
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Jinx021
Vulcan
10
1 / 1 / 2
5,796
580
3,815
2,939
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Phjsh
Chiron
12
6 / 0 / 1
7,417
742
5,155
4,836
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,730
573
2,208
6,354
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 1
4,845
485
2,586
8,798
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
5
0 / 3 / 0
4,111
411
795
5,522
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Jewcypp
Ullr
8
0 / 6 / 0
4,914
491
3,001
6,888
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 1
5,014
501
6,897
5,539
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
21
Kills
2
2
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
BmHuman
Horus
3
0
9
7.5
W
Baron Samedi
DefiantlyJovial
Baron Samedi
6
1
1
6.5
L
1
1
1
1.5
L
0
7
1
0.07
L
Ymir
0
3
0
0
W
Awilix
5
0
2
6
L
Ullr
Jewcypp
Ullr
0
6
0
0
W
Vulcan
Jinx021
Vulcan
1
1
2
2
W
Chiron
Phjsh
Chiron
6
0
1
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
15,487
28,691
Taken
33,101
13,518
Mitigated
8,528
12,741
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BmHuman
Horus
3,569
1,359
1,933
3,517
8,785
6,428
0
3,676
4,899
0
7,291
W
Baron Samedi
DefiantlyJovial
Baron Samedi
6,678
368
0
2,137
5,604
1,908
0
226
5,378
38,867
0
L
2,208
804
0
661
6,354
1,346
0
1,567
4,787
0
28,906
L
2,586
428
0
1,316
8,798
2,873
0
6,246
2,552
0
17,329
L
Ymir
795
31
0
377
5,522
1,792
0
1,676
3,846
3,086
0
W
Awilix
5,747
1,768
0
2,597
6,527
2,472
0
1,539
4,988
0
38,068
L
Ullr
Jewcypp
Ullr
3,001
867
0
262
6,888
1,060
0
110
6,778
0
27,557
W
Vulcan
Jinx021
Vulcan
3,815
2,013
0
434
2,939
994
898
874
2,065
28,222
0
W
Chiron
Phjsh
Chiron
5,155
1,848
245
1,878
4,836
1,716
1,093
605
4,231
0
48,209
L
6,897
2,881
0
1,466
5,539
1,457
0
894
4,645
23,169
2,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
24,614
307
Minions Killed
199
0
Camps Cleared
0
1,004,117
Distance Traveled
936,561
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,506
651
10
1
0
203,413
2
W
Baron Samedi
6,965
697
71
7
0
172,949
3
L
Loki
5,730
573
58
6
0
226,034
3
L
Anhur
4,845
485
32
3
0
149,214
2
L
Ymir
4,111
411
11
1
0
180,827
0
W
Awilix
6,378
638
73
7
0
234,236
3
L
Ullr
4,914
491
52
5
0
189,648
3
W
Vulcan
5,796
580
52
5
0
211,901
3
W
Chiron
7,417
742
101
10
0
181,618
2
L
Sol
5,014
501
46
5
0
190,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role