Player Matchup

Achilles
Achilles
Dying Game
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
Splint Me
Bastet
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Wx Zebra xW
Ah Puch
Level 127
God Stats
6W - 2L
1,894 SR
Queue Stats
57W - 35L
1,613 Elo+
Party 3
Kuzenbo
Kuzenbo
YoSHIDaDon
Kuzenbo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 110L
1,563 Elo+
Party 3
Xbalanque
Xbalanque
l Bryson l
Xbalanque
Level 142
God Stats
17W - 10L
1,292 SR
Queue Stats
150W - 161L
1,423 Elo+
Party 3
Team Averages
Level 84
1,537 SR
1,520 Elo+

VS

Team Averages
Level 76
1,406 SR
1,452 Elo+
Chang'e
Chang'e
GuiltyDoughnut2
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 77L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
HYP0CR1T
Kukulkan
Level 22
God Stats
3W - 7L
1,350 SR
Queue Stats
32W - 29L
1,455 Elo+
Party 2
Arachne
Arachne
Jerrid420
Arachne
Level 14
God Stats
1W - 4L
1,253 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
Mawdkepz
Gilgamesh
Level 100
God Stats
3W - 2L
1,428 SR
Queue Stats
37W - 31L
1,470 Elo+
Party 2
Skadi
Skadi
True_Squall
Skadi
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 36L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dying Game
Achilles
20
16 / 2 / 23
17,019
1,216
27,375
25,311
35,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Splint Me
Bastet
20
12 / 5 / 16
15,772
1,127
20,971
18,072
6,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Wx Zebra xW
Ah Puch
20
12 / 0 / 22
16,361
1,169
24,868
7,884
2,978
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
YoSHIDaDon
Kuzenbo
20
2 / 3 / 21
13,176
941
11,165
15,949
22,462
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
l Bryson l
Xbalanque
20
4 / 6 / 28
15,248
1,089
31,625
15,917
6,156
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
14,656
1,047
28,299
26,416
9,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
HYP0CR1T
Kukulkan
19
1 / 8 / 8
13,369
955
9,172
17,603
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jerrid420
Arachne
19
3 / 18 / 5
13,420
959
12,818
33,544
15,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mawdkepz
Gilgamesh
19
1 / 10 / 8
13,374
955
12,812
28,720
24,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
6 / 6 / 4
14,778
1,056
15,002
16,440
5,449
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
48
46
Kills
16
16
Deaths
46
110
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dying Game
Achilles
16
2
23
13.75
L
5
4
7
2.13
L
Kukulkan
HYP0CR1T
Kukulkan
1
8
8
0.63
L
Arachne
Jerrid420
Arachne
3
18
5
0.31
L
Gilgamesh
Mawdkepz
Gilgamesh
1
10
8
0.5
W
Bastet
Splint Me
Bastet
12
5
16
4
L
6
6
4
1.33
W
Ah Puch
Wx Zebra xW
Ah Puch
12
0
22
23
W
Kuzenbo
YoSHIDaDon
Kuzenbo
2
3
21
4.17
W
Xbalanque
l Bryson l
Xbalanque
4
6
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,004
Damage
78,103
83,133
Taken
122,723
73,798
Mitigated
62,737
8,288
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dying Game
Achilles
27,375
8,084
0
2,514
25,311
35,525
0
9,874
14,975
0
43,331
L
28,299
1,273
4,391
9,006
26,416
9,244
0
6,757
19,499
58,867
0
L
Kukulkan
HYP0CR1T
Kukulkan
9,172
1,208
0
90
17,603
7,818
0
3,952
13,651
45,972
0
L
Arachne
Jerrid420
Arachne
12,818
10,755
0
3,248
33,544
15,341
0
11,817
21,727
0
31,105
L
Gilgamesh
Mawdkepz
Gilgamesh
12,812
4,404
0
337
28,720
24,885
0
10,507
17,601
18
39,289
W
Bastet
Splint Me
Bastet
20,971
6,135
0
1,572
18,072
6,677
0
8,812
8,998
0
35,408
L
15,002
4,705
0
478
16,440
5,449
0
3,000
13,440
0
41,611
W
Ah Puch
Wx Zebra xW
Ah Puch
24,868
513
350
3,852
7,884
2,978
0
2,443
5,355
71,064
0
W
Kuzenbo
YoSHIDaDon
Kuzenbo
11,165
3,146
0
0
15,949
22,462
0
6,639
8,993
19,672
0
W
Xbalanque
l Bryson l
Xbalanque
31,625
13,317
0
0
15,917
6,156
0
8,470
7,323
0
69,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,576
Gold Earned
69,597
292
Minions Killed
323
10
Camps Cleared
8
1,272,905
Distance Traveled
1,287,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,019
1,216
25
2
0
299,896
0
L
Chang'e
14,656
1,047
106
8
1
263,076
0
L
Kukulkan
13,369
955
75
5
0
263,239
0
L
Arachne
13,420
959
33
2
3
235,665
0
L
Gilgamesh
13,374
955
49
4
1
270,005
1
W
Bastet
15,772
1,127
35
3
4
261,970
0
L
Skadi
14,778
1,056
60
4
3
256,007
1
W
Ah Puch
16,361
1,169
126
9
3
271,786
0
W
Kuzenbo
13,176
941
16
1
0
216,622
0
W
Xbalanque
15,248
1,089
90
6
3
222,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role