Player Matchup

Cthulhu
Cthulhu
CHEETOCHED
Cthulhu
Level 21
God Stats
52W - 12L
1,761 SR
Queue Stats
169W - 98L
1,666 Elo+
Party 2
Osiris
Osiris
GUARDIANOOSE
Osiris
Level 153
God Stats
2W - 3L
1,353 SR
Queue Stats
98W - 121L
1,461 Elo+
Solo
Vamana
Vamana
TdawggyDog
Vamana
Level 84
God Stats
28W - 18L
1,806 SR
Queue Stats
114W - 81L
1,743 Elo+
Party 2
Team Averages
Level 86
1,640 SR
1,623 Elo+

VS

Team Averages
Level 66
1,503 SR
1,408 Elo+
Cthulhu
Cthulhu
AlexEC0
Cthulhu
Level 27
God Stats
5W - 7L
1,615 SR
Queue Stats
21W - 30L
1,483 Elo+
Party 1
Bastet
Bastet
RatedSWAGGY T
Bastet
Level 67
God Stats
18W - 35L
1,395 SR
Queue Stats
74W - 133L
1,272 Elo+
Solo
Hades
Hades
ikarus1452
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHEETOCHED
Cthulhu
20
3 / 6 / 5
16,269
678
22,441
28,387
31,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
18
3 / 5 / 5
14,965
624
10,485
25,266
18,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
TdawggyDog
Vamana
20
5 / 2 / 5
17,045
710
47,178
34,100
26,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexEC0
Cthulhu
19
2 / 2 / 9
16,306
679
18,431
44,566
83,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 3 / 4
15,524
647
20,711
19,760
10,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
18
4 / 6 / 7
14,615
609
34,359
30,621
39,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
12
13
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlexEC0
Cthulhu
2
2
9
3.25
W
Cthulhu
CHEETOCHED
Cthulhu
3
6
5
0.92
W
Osiris
3
5
5
1.1
L
6
3
4
2.67
W
Vamana
TdawggyDog
Vamana
5
2
5
3.75
L
Hades
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,104
Damage
73,501
87,753
Taken
94,947
76,534
Mitigated
133,917
17,896
Healing
28,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlexEC0
Cthulhu
18,431
2,027
1,061
9,651
44,566
83,527
104
10,159
34,407
57,102
0
W
Cthulhu
CHEETOCHED
Cthulhu
22,441
1,176
0
1,050
28,387
31,670
595
14,670
13,126
63,091
0
W
Osiris
10,485
4,582
0
1,424
25,266
18,179
706
14,307
10,585
0
37,921
L
20,711
6,296
0
4,933
19,760
10,666
304
6,313
13,447
0
57,322
W
Vamana
TdawggyDog
Vamana
47,178
25,296
1,252
14,170
34,100
26,685
2,170
22,543
10,856
0
118,630
L
Hades
34,359
3,764
2,345
10,907
30,621
39,724
753
7,017
23,604
82,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
46,445
248
Minions Killed
254
6
Camps Cleared
13
1,335,461
Distance Traveled
1,268,188
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,306
679
63
3
0
470,450
1
W
Cthulhu
16,269
678
88
4
1
454,960
1
W
Osiris
14,965
624
47
2
3
364,330
2
L
Bastet
15,524
647
79
3
5
435,058
2
W
Vamana
17,045
710
113
5
2
516,171
1
L
Hades
14,615
609
112
5
8
362,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role