Player Matchup

Tyr
Tyr
Littenyouup
Tyr
Level 87
God Stats
1W - 2L
1,198 SR
Queue Stats
901W - 864L
1,631 Elo+
Party 3
Khepri
Khepri
PR0BABLYAWESOME
Khepri
Level 155
God Stats
15W - 6L
1,807 SR
Queue Stats
513W - 401L
1,588 Elo+
Party 3
Artio
Artio
RavioliBear
Artio
Level 156
God Stats
11W - 4L
1,729 SR
Queue Stats
157W - 129L
1,564 Elo+
Party 3
Cthulhu
Cthulhu
Vanman5623
Cthulhu
Level 127
God Stats
7W - 6L
1,587 SR
Queue Stats
307W - 267L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
lxTopNotchx1
Zhong Kui
Level 136
God Stats
1W - 0L
1,745 SR
Queue Stats
18W - 16L
1,558 Elo+
Party 3
Team Averages
Level 132
1,613 SR
1,573 Elo+

VS

Team Averages
Level 62
1,531 SR
1,477 Elo+
Sol
Sol
Axelirias
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 1
Janus
Janus
Falkorrr
Janus
Level 147
God Stats
1W - 2L
1,503 SR
Queue Stats
139W - 86L
1,629 Elo+
Party 2
Ao Kuang
Ao Kuang
Sugonease
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
WalkerGHST
Cernunnos
Level 102
God Stats
3W - 1L
1,652 SR
Queue Stats
157W - 100L
1,588 Elo+
Party 2
Zeus
Zeus
hermit316
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
9,054
1,006
9,124
11,650
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 1 / 15
9,768
1,085
5,993
9,316
9,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 18
8,639
960
5,847
13,689
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vanman5623
Cthulhu
16
6 / 1 / 20
9,395
1,044
13,776
12,441
12,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
lxTopNotchx1
Zhong Kui
15
7 / 1 / 11
9,130
1,014
7,688
7,830
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,889
765
5,542
8,672
3,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Falkorrr
Janus
16
3 / 3 / 2
8,780
976
11,099
5,327
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Sugonease
Ao Kuang
9
0 / 9 / 3
6,180
687
3,518
11,295
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
WalkerGHST
Cernunnos
12
0 / 6 / 3
6,692
744
7,832
13,240
6,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
10
1 / 7 / 3
6,549
728
7,740
7,896
2,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
30
Kills
5
6
Deaths
30
80
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Janus
Falkorrr
Janus
3
3
2
1.33
W
5
2
16
6.5
W
9
1
15
16.5
W
3
1
18
12
L
Ao Kuang
Sugonease
Ao Kuang
0
9
3
0.17
W
Cthulhu
Vanman5623
Cthulhu
6
1
20
16
L
Cernunnos
WalkerGHST
Cernunnos
0
6
3
0.25
L
Zeus
1
7
3
0.36
W
Zhong Kui
lxTopNotchx1
Zhong Kui
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,428
Damage
35,731
54,926
Taken
46,430
57,791
Mitigated
18,080
27,909
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,542
2,070
117
1,565
8,672
3,022
0
5,850
2,471
12,745
0
L
Janus
Falkorrr
Janus
11,099
449
577
845
5,327
1,940
0
3,067
1,998
29,906
0
W
9,124
1,343
1,615
2,209
11,650
9,295
144
8,678
2,972
0
14,601
W
5,993
230
3,456
2,655
9,316
9,980
410
4,698
4,618
8,070
0
W
5,847
221
4,130
3,406
13,689
18,820
896
5,189
8,500
10,508
0
L
Ao Kuang
Sugonease
Ao Kuang
3,518
964
411
1,555
11,295
3,837
0
7,578
3,275
5,033
0
W
Cthulhu
Vanman5623
Cthulhu
13,776
375
2,629
3,809
12,441
12,700
509
4,060
8,381
27,889
0
L
Cernunnos
WalkerGHST
Cernunnos
7,832
3,893
704
2,615
13,240
6,589
0
8,887
3,881
0
12,856
L
Zeus
7,740
866
0
210
7,896
2,692
0
6,320
1,267
10,963
0
W
Zhong Kui
lxTopNotchx1
Zhong Kui
7,688
1,608
2,301
1,699
7,830
6,996
2,026
5,274
2,556
22,751
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
35,090
86
Minions Killed
87
0
Camps Cleared
0
1,005,315
Distance Traveled
716,947
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,889
765
7
1
0
142,080
1
L
Janus
8,780
976
53
6
0
166,081
3
W
Tyr
9,054
1,006
11
1
0
195,583
0
W
Khepri
9,768
1,085
10
1
0
205,732
0
W
Artio
8,639
960
1
0
0
201,019
0
L
Ao Kuang
6,180
687
3
0
0
133,448
0
W
Cthulhu
9,395
1,044
30
3
0
226,268
0
L
Cernunnos
6,692
744
18
2
0
135,011
0
L
Zeus
6,549
728
6
1
0
140,327
0
W
Zhong Kui
9,130
1,014
34
4
0
176,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role