Player Matchup

Bacchus
Bacchus
AbaddonsAnzu
Bacchus
Level 44
God Stats
4W - 1L
1,900 SR
Queue Stats
8W - 7L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
KingRyan2469
Gilgamesh
Level 67
God Stats
1W - 2L
1,185 SR
Queue Stats
62W - 71L
1,436 Elo+
Solo
Scylla
Scylla
iiTzStormy_
Scylla
Level 29
God Stats
14W - 9L
1,765 SR
Queue Stats
102W - 150L
1,478 Elo+
Party 2
Team Averages
Level 47
1,617 SR
1,459 Elo+

VS

Team Averages
Level 74
1,382 SR
1,324 Elo+
Raijin
Raijin
Elpachigupi
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,289 Elo+
Party 1
Vulcan
Vulcan
nano_killer007
Vulcan
Level 50
God Stats
1W - 4L
1,144 SR
Queue Stats
19W - 24L
1,394 Elo+
Solo
Shiva
Shiva
w3bbi3r
Shiva
Level 156
God Stats
1W - 8L
1,503 SR
Queue Stats
62W - 71L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbaddonsAnzu
Bacchus
13
3 / 0 / 12
8,519
852
5,292
6,826
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
KingRyan2469
Gilgamesh
13
9 / 1 / 6
8,567
857
6,827
9,859
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
6 / 0 / 9
8,287
829
7,871
4,654
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 9 / 1
6,141
614
2,507
8,964
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 6 / 0
5,461
546
2,137
4,959
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
w3bbi3r
Shiva
11
1 / 3 / 0
6,658
666
6,576
9,934
7,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
1
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AbaddonsAnzu
Bacchus
3
0
12
9
L
Raijin
0
9
1
0.06
W
Gilgamesh
KingRyan2469
Gilgamesh
9
1
6
12
W
Scylla
6
0
9
10.5
L
0
6
0
0
L
Shiva
w3bbi3r
Shiva
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
11,220
21,339
Taken
23,857
18,460
Mitigated
11,614
2,659
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AbaddonsAnzu
Bacchus
5,292
499
371
1,465
6,826
8,296
58
1,800
5,026
18,117
0
L
Raijin
2,507
241
0
0
8,964
2,679
0
5,988
2,612
10,128
0
W
Gilgamesh
KingRyan2469
Gilgamesh
6,827
1,999
0
823
9,859
8,192
148
2,251
7,608
0
23,542
W
Scylla
7,871
678
0
0
4,654
1,972
452
1,216
3,438
27,920
0
L
2,137
1,064
0
499
4,959
1,479
0
3,095
1,744
5,209
0
L
Shiva
w3bbi3r
Shiva
6,576
1,267
0
1,342
9,934
7,456
0
3,514
6,338
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
18,260
121
Minions Killed
59
6
Camps Cleared
0
606,926
Distance Traveled
425,297
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,519
852
31
3
1
200,338
2
L
Raijin
6,141
614
17
2
0
136,924
3
W
Gilgamesh
8,567
857
37
4
4
211,754
0
W
Scylla
8,287
829
53
5
1
194,834
2
L
Vulcan
5,461
546
10
1
0
101,135
0
L
Shiva
6,658
666
32
3
0
187,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role