Player Matchup

Bacchus
Bacchus
Crimsonprince95
Bacchus
Level 62
God Stats
6W - 5L
1,275 SR
Queue Stats
161W - 191L
1,315 Elo+
Party 1
Hel
Hel
Vypn
Hel
Level 44
God Stats
4W - 3L
1,363 SR
Queue Stats
128W - 157L
1,316 Elo+
Party 1
Pele
Pele
ssuaveC
Pele
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 148L
1,316 Elo+
Solo
Team Averages
Level 50
1,379 SR
1,316 Elo+

VS

Team Averages
Level 54
1,409 SR
1,339 Elo+
Neith
Neith
Billybobjoe3866
Neith
Level 36
God Stats
29W - 35L
1,487 SR
Queue Stats
84W - 85L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Monkeymopho117
Sylvanus
Level 77
God Stats
40W - 61L
1,198 SR
Queue Stats
121W - 136L
1,349 Elo+
Party 2
Ra
Ra
broken_rubber727
Ra
Level 48
God Stats
9W - 16L
1,542 SR
Queue Stats
102W - 157L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
10,869
836
16,825
14,400
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
Vypn
Hel
15
6 / 0 / 11
10,227
787
12,826
11,295
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
ssuaveC
Pele
14
4 / 1 / 10
9,350
719
8,200
8,858
2,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,264
636
13,541
14,020
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
0 / 6 / 1
8,097
623
7,051
18,639
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 6 / 1
8,155
627
5,889
10,297
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
8
1
9
12.5
L
Sylvanus
0
6
1
0.08
W
Hel
Vypn
Hel
6
0
11
11.5
L
1
6
1
0.25
W
Pele
ssuaveC
Pele
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
26,481
34,553
Taken
42,956
20,861
Mitigated
27,383
20,288
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,541
5,655
315
1,140
14,020
4,740
156
10,650
3,106
0
35,398
W
16,825
1,856
292
4,864
14,400
14,428
435
5,117
9,283
31,747
0
L
Sylvanus
7,051
2,065
1,887
4,628
18,639
18,495
0
9,906
8,310
19,580
0
W
Hel
Vypn
Hel
12,826
1,125
5,105
8,269
11,295
3,663
518
4,441
6,854
46,943
0
L
5,889
126
879
886
10,297
4,148
0
8,153
1,889
26,041
0
W
Pele
ssuaveC
Pele
8,200
2,323
0
1,758
8,858
2,770
1,291
3,759
4,079
0
25,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
24,516
159
Minions Killed
122
8
Camps Cleared
1
693,685
Distance Traveled
582,398
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,264
636
54
4
1
204,534
3
W
Bacchus
10,869
836
36
3
2
244,840
0
L
Sylvanus
8,097
623
22
2
0
173,672
0
W
Hel
10,227
787
97
7
4
228,770
2
L
Ra
8,155
627
46
4
0
204,192
1
W
Pele
9,350
719
26
2
2
220,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role