Player Matchup

Guan Yu
Guan Yu
MC-BOT
Guan Yu
Level 84
God Stats
28W - 24L
1,629 SR
Queue Stats
80W - 95L
1,511 Elo+
Solo
Danzaburou
Danzaburou
XTotoAfrica
Danzaburou
Level 101
God Stats
25W - 15L
1,705 SR
Queue Stats
177W - 118L
1,628 Elo+
Party 2
Thoth
Thoth
craftyshie
Thoth
Level 87
God Stats
8W - 2L
1,905 SR
Queue Stats
321W - 230L
1,628 Elo+
Party 2
Team Averages
Level 91
1,746 SR
1,589 Elo+

VS

Team Averages
Level 93
1,681 SR
1,697 Elo+
Aphrodite
Aphrodite
Cornucopiaa
Aphrodite
Level 103
God Stats
30W - 15L
1,833 SR
Queue Stats
30W - 18L
1,763 Elo+
Party 1
Atlas
Atlas
RellimXela8978
Atlas
Level 121
God Stats
23W - 14L
1,711 SR
Queue Stats
87W - 90L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
ThatOneHomieG
Jing Wei
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 105L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MC-BOT
Guan Yu
15
6 / 4 / 13
12,281
819
10,484
19,721
20,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XTotoAfrica
Danzaburou
16
9 / 9 / 9
13,036
869
17,100
16,390
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
10 / 8 / 12
13,214
881
20,011
17,653
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cornucopiaa
Aphrodite
17
3 / 9 / 14
11,724
782
8,922
17,936
12,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 16
11,139
743
14,349
24,532
15,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
ThatOneHomieG
Jing Wei
19
17 / 7 / 3
14,567
971
20,636
16,964
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
25
Kills
21
21
Deaths
25
34
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cornucopiaa
Aphrodite
3
9
14
1.11
L
Guan Yu
MC-BOT
Guan Yu
6
4
13
3.13
W
1
9
16
1
W
Jing Wei
ThatOneHomieG
Jing Wei
17
7
3
2.64
L
Danzaburou
XTotoAfrica
Danzaburou
9
9
9
1.5
L
Thoth
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
43,907
53,764
Taken
59,432
33,892
Mitigated
34,304
10,344
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cornucopiaa
Aphrodite
8,922
182
5,852
4,756
17,936
12,002
476
6,467
11,469
36,808
0
L
Guan Yu
MC-BOT
Guan Yu
10,484
793
429
2,627
19,721
20,426
144
8,554
11,167
313
27,356
W
14,349
6,460
244
1,286
24,532
15,992
571
7,481
17,051
30,995
1,057
W
Jing Wei
ThatOneHomieG
Jing Wei
20,636
12,727
0
3,976
16,964
6,310
2,203
6,893
10,071
0
66,559
L
Danzaburou
XTotoAfrica
Danzaburou
17,100
8,047
0
2,680
16,390
6,894
1,005
6,221
10,169
0
40,967
L
Thoth
20,011
1,184
126
4,482
17,653
6,572
829
7,904
9,749
46,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
37,430
133
Minions Killed
165
3
Camps Cleared
9
807,002
Distance Traveled
769,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,724
782
59
4
4
254,965
0
L
Guan Yu
12,281
819
33
2
1
306,781
2
W
Atlas
11,139
743
23
2
1
259,770
0
W
Jing Wei
14,567
971
83
6
4
255,149
1
L
Danzaburou
13,036
869
48
3
1
239,382
0
L
Thoth
13,214
881
52
3
1
260,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role