Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chokolâte
Bellona
Level 160
God Stats
17W - 15L
1,753 SR
Queue Stats
269W - 268L
1,535 Elo+
Solo
Ganesha
Ganesha
FireNinja24
Ganesha
Level 117
God Stats
13W - 12L
1,611 SR
Queue Stats
61W - 62L
1,522 Elo+
Party 2
Awilix
Awilix
James Carr
Awilix
Level 123
God Stats
9W - 13L
1,350 SR
Queue Stats
249W - 236L
1,533 Elo+
Party 2
Ra
Ra
Peggin4Jesus
Ra
Level 157
God Stats
7W - 13L
1,440 SR
Queue Stats
282W - 275L
1,502 Elo+
Party 2
Team Averages
Level 143
1,531 SR
1,518 Elo+

VS

Team Averages
Level 79
1,733 SR
1,780 Elo+
Achilles
Achilles
AnyCúmmers
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 1
Apollo
Apollo
AstolfoBussyFan
Apollo
Level 144
God Stats
5W - 2L
1,849 SR
Queue Stats
201W - 76L
1,755 Elo+
Party 1
He Bo
He Bo
Buddyi34
He Bo
Level 124
God Stats
2W - 0L
1,809 SR
Queue Stats
307W - 194L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
SloobSoob
Kuzenbo
Level 28
God Stats
7W - 1L
2,005 SR
Queue Stats
144W - 38L
1,879 Elo+
Party 1
Nox
Nox
happypcfun
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 4 / 1
7,303
664
2,366
8,851
3,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Chokolâte
Bellona
13
0 / 1 / 3
7,184
653
3,810
7,696
7,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
FireNinja24
Ganesha
12
0 / 5 / 4
7,070
643
3,956
10,942
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
James Carr
Awilix
14
3 / 4 / 2
8,130
739
5,608
7,130
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 1
8,278
753
2,181
5,048
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnyCúmmers
Achilles
16
9 / 2 / 7
9,252
841
10,378
9,487
10,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 13
9,017
820
9,202
8,780
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Buddyi34
He Bo
15
3 / 0 / 6
8,446
768
4,006
2,273
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SloobSoob
Kuzenbo
14
2 / 0 / 9
8,877
807
4,118
6,394
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 7
8,611
783
5,282
2,692
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
17
17
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
1
0.38
W
Achilles
AnyCúmmers
Achilles
9
2
7
6.25
W
0
2
13
3.25
W
He Bo
Buddyi34
He Bo
3
0
6
6
L
Bellona
Chokolâte
Bellona
0
1
3
1.5
L
Ganesha
FireNinja24
Ganesha
0
5
4
0.4
L
Awilix
James Carr
Awilix
3
4
2
1
L
1
3
1
0.5
W
Kuzenbo
SloobSoob
Kuzenbo
2
0
9
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
32,986
39,667
Taken
29,626
24,330
Mitigated
24,082
7,798
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,366
770
0
2,863
8,851
3,600
0
3,801
5,050
0
22,121
W
Achilles
AnyCúmmers
Achilles
10,378
2,469
0
1,727
9,487
10,581
0
1,673
7,814
0
17,538
W
9,202
7,844
0
2,463
8,780
3,590
3,408
2,040
6,740
0
55,877
W
He Bo
Buddyi34
He Bo
4,006
0
0
336
2,273
969
378
0
2,273
25,622
0
L
Bellona
Chokolâte
Bellona
3,810
460
105
2,539
7,696
7,177
0
2,484
5,212
0
13,707
L
Ganesha
FireNinja24
Ganesha
3,956
0
0
822
10,942
8,611
0
3,186
7,756
6,680
0
L
Awilix
James Carr
Awilix
5,608
1,915
0
78
7,130
2,990
0
3,419
3,711
0
25,324
L
2,181
0
909
482
5,048
1,952
0
516
4,532
39,043
0
W
Kuzenbo
SloobSoob
Kuzenbo
4,118
1,750
0
2,372
6,394
7,604
355
2,201
4,193
7,706
0
W
5,282
589
0
0
2,692
1,338
961
223
2,469
32,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
44,203
194
Minions Killed
235
0
Camps Cleared
0
970,697
Distance Traveled
1,237,638
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,303
664
31
3
0
213,647
0
W
Achilles
9,252
841
15
1
0
273,301
3
W
Apollo
9,017
820
98
9
0
222,339
0
W
He Bo
8,446
768
52
5
0
247,029
3
L
Bellona
7,184
653
34
3
0
175,810
1
L
Ganesha
7,070
643
1
0
0
151,189
4
L
Awilix
8,130
739
40
4
0
215,826
4
L
Ra
8,278
753
88
8
0
214,225
3
W
Kuzenbo
8,877
807
7
1
0
259,444
4
W
Nox
8,611
783
63
6
0
235,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role