Player Matchup

Neith
Neith
LegacyMirage
Neith
Level 157
God Stats
9W - 1L
1,629 SR
Queue Stats
372W - 317L
1,536 Elo+
Party 1
Fenrir
Fenrir
MsCanadian
Fenrir
Level 160
God Stats
12W - 6L
1,750 SR
Queue Stats
377W - 294L
1,552 Elo+
Party 1
Kali
Kali
SamusGamer
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Wafol-2
Geb
Level 16
God Stats
1W - 0L
2,075 SR
Queue Stats
23W - 11L
1,532 Elo+
Party 1
Tiamat
Tiamat
oWMoSpectre
Tiamat
Level 128
God Stats
9W - 2L
1,788 SR
Queue Stats
271W - 244L
1,555 Elo+
Party 1
Team Averages
Level 96
1,749 SR
1,535 Elo+

VS

Team Averages
Level 47
1,494 SR
1,560 Elo+
Ymir
Ymir
Breasky
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 134L
1,681 Elo+
Solo
Chronos
Chronos
Peeloonch
Chronos
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 282L
1,520 Elo+
Party 2
Ao Kuang
Ao Kuang
Pereker
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 185L
1,529 Elo+
Party 2
Vulcan
Vulcan
Sendrid
Vulcan
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
162W - 177L
1,523 Elo+
Party 2
Da Ji
Da Ji
oderf89
Da Ji
Level 83
God Stats
5W - 7L
1,700 SR
Queue Stats
510W - 548L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
10,529
877
15,414
5,959
2,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MsCanadian
Fenrir
16
8 / 5 / 10
10,227
852
12,435
15,281
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 14
10,140
845
5,332
10,151
4,371
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
2 / 3 / 19
10,001
833
7,728
15,057
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
18
5 / 2 / 16
10,397
866
15,340
7,112
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Breasky
Ymir
16
4 / 5 / 9
8,639
720
5,248
16,731
20,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Peeloonch
Chronos
15
3 / 3 / 7
8,202
684
4,944
9,846
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Pereker
Ao Kuang
15
2 / 7 / 10
8,617
718
5,522
12,975
6,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Sendrid
Vulcan
16
1 / 5 / 9
8,243
687
12,159
9,602
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
oderf89
Da Ji
15
4 / 4 / 7
8,785
732
8,190
11,657
7,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
24
Kills
14
15
Deaths
24
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
Breasky
Ymir
4
5
9
1.7
W
5
1
15
12.5
W
Fenrir
MsCanadian
Fenrir
8
5
10
2.6
L
Chronos
Peeloonch
Chronos
3
3
7
2.17
L
Ao Kuang
Pereker
Ao Kuang
2
7
10
1
W
4
4
14
2.75
L
Vulcan
Sendrid
Vulcan
1
5
9
1.1
W
Geb
2
3
19
3.83
W
Tiamat
5
2
16
6.5
L
Da Ji
oderf89
Da Ji
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
36,063
53,560
Taken
60,811
44,330
Mitigated
44,819
18,336
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Breasky
Ymir
5,248
1,049
320
1,130
16,731
20,576
0
6,964
9,616
10,620
0
W
15,414
3,719
1,646
2,561
5,959
2,570
2,688
3,786
2,173
0
45,733
W
Fenrir
MsCanadian
Fenrir
12,435
2,606
1,420
2,555
15,281
12,627
850
7,225
8,056
0
16,886
L
Chronos
Peeloonch
Chronos
4,944
752
2,169
2,113
9,846
6,248
200
3,094
6,573
13,881
0
L
Ao Kuang
Pereker
Ao Kuang
5,522
1,708
744
2,294
12,975
6,160
0
4,501
8,325
8,581
0
W
5,332
1,653
139
3,339
10,151
4,371
474
6,339
3,812
0
15,115
L
Vulcan
Sendrid
Vulcan
12,159
3,546
1,296
891
9,602
4,419
0
3,269
6,213
29,185
0
W
Geb
7,728
733
1,342
2,340
15,057
19,559
203
6,908
8,149
12,769
0
W
Tiamat
15,340
870
904
2,090
7,112
5,203
567
3,615
3,497
30,667
0
L
Da Ji
oderf89
Da Ji
8,190
1,041
1,168
953
11,657
7,416
0
5,240
6,260
0
13,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
42,486
141
Minions Killed
91
0
Camps Cleared
0
1,118,380
Distance Traveled
1,112,592
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,639
720
7
1
0
226,128
1
W
Neith
10,529
877
80
7
0
184,825
3
W
Fenrir
10,227
852
10
1
0
220,252
0
L
Chronos
8,202
684
18
2
0
241,315
1
L
Ao Kuang
8,617
718
18
2
0
202,799
0
W
Kali
10,140
845
20
2
0
242,039
0
L
Vulcan
8,243
687
37
3
0
216,005
2
W
Geb
10,001
833
5
0
0
222,576
0
W
Tiamat
10,397
866
26
2
0
248,688
2
L
Da Ji
8,785
732
11
1
0
226,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role