Player Matchup

Jing Wei
Jing Wei
Bobert4334
Jing Wei
Level 108
God Stats
22W - 15L
1,645 SR
Queue Stats
286W - 270L
1,598 Elo+
Party 3
Anubis
Anubis
Cringemaster45
Anubis
Level 124
God Stats
9W - 4L
1,936 SR
Queue Stats
269W - 246L
1,646 Elo+
Party 3
Loki
Loki
NOBLE6MAN27
Loki
Level 122
God Stats
8W - 4L
1,531 SR
Queue Stats
238W - 226L
1,607 Elo+
Party 3
Sun Wukong
Sun Wukong
Piggymcswag
Sun Wukong
Level 111
God Stats
2W - 2L
1,484 SR
Queue Stats
296W - 277L
1,606 Elo+
Party 3
Ymir
Ymir
TheSilentOne2021
Ymir
Level 5
God Stats
10W - 2L
1,500 SR
Queue Stats
48W - 34L
1,622 Elo+
Party 3
Team Averages
Level 94
1,619 SR
1,616 Elo+

VS

Team Averages
Level 60
1,480 SR
1,484 Elo+
Loki
Loki
BeyondVoyager
Loki
Level 14
God Stats
18W - 22L
1,367 SR
Queue Stats
126W - 109L
1,313 Elo+
Party 2
Izanami
Izanami
JunsuiReigns
Izanami
Level 37
God Stats
6W - 4L
1,630 SR
Queue Stats
30W - 20L
1,497 Elo+
Party 1
Chang'e
Chang'e
PUMPKlN
Chang'e
Level 58
God Stats
17W - 19L
1,435 SR
Queue Stats
339W - 354L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
Th30nlyRomio
Cthulhu
Level 48
God Stats
0W - 1L
1,637 SR
Queue Stats
261W - 238L
1,571 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ahoy1
Ah Muzen Cab
Level 143
God Stats
0W - 2L
1,330 SR
Queue Stats
160W - 143L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bobert4334
Jing Wei
11
2 / 1 / 3
6,562
597
4,142
6,202
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 2
7,304
664
5,551
8,404
4,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 3
6,506
591
2,768
3,908
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Piggymcswag
Sun Wukong
12
2 / 0 / 2
6,896
627
5,049
9,499
5,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 2
6,119
556
1,982
7,048
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,746
522
1,730
7,669
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JunsuiReigns
Izanami
7
0 / 4 / 1
4,743
431
2,639
5,465
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
PUMPKlN
Chang'e
10
0 / 2 / 2
5,281
480
3,196
4,986
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Th30nlyRomio
Cthulhu
10
0 / 2 / 1
5,858
533
4,988
7,511
5,302
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ahoy1
Ah Muzen Cab
9
2 / 2 / 0
5,714
519
5,576
5,648
1,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Jing Wei
Bobert4334
Jing Wei
2
1
3
3.5
W
4
1
2
5
L
Izanami
JunsuiReigns
Izanami
0
4
1
0.13
W
4
0
3
5.5
L
Chang'e
PUMPKlN
Chang'e
0
2
2
0.5
W
Sun Wukong
Piggymcswag
Sun Wukong
2
0
2
3
L
Cthulhu
Th30nlyRomio
Cthulhu
0
2
1
0.25
W
2
1
2
3
L
Ah Muzen Cab
ahoy1
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
18,129
35,061
Taken
31,279
15,394
Mitigated
11,509
17,344
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,730
340
0
3,307
7,669
1,881
0
615
6,957
0
24,174
W
Jing Wei
Bobert4334
Jing Wei
4,142
2,943
0
2,688
6,202
1,714
920
0
6,202
0
39,142
W
5,551
211
0
5,346
8,404
4,058
53
2,908
5,496
48,235
0
L
Izanami
JunsuiReigns
Izanami
2,639
1,469
0
1,015
5,465
1,267
0
1,704
3,761
0
19,972
W
2,768
564
0
2,572
3,908
1,161
0
728
3,180
0
30,346
L
Chang'e
PUMPKlN
Chang'e
3,196
175
0
1,043
4,986
1,099
0
2,588
2,350
24,838
0
W
Sun Wukong
Piggymcswag
Sun Wukong
5,049
1,487
0
4,665
9,499
5,206
0
4,548
4,951
0
39,190
L
Cthulhu
Th30nlyRomio
Cthulhu
4,988
708
102
2,589
7,511
5,302
0
1,159
6,352
35,803
0
W
1,982
380
202
1,871
7,048
3,255
135
0
7,048
9,315
0
L
Ah Muzen Cab
ahoy1
Ah Muzen Cab
5,576
2,212
233
2,260
5,648
1,960
0
1,251
4,326
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
27,342
347
Minions Killed
279
0
Camps Cleared
0
1,046,287
Distance Traveled
968,503
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,746
522
59
5
0
227,254
0
W
Jing Wei
6,562
597
87
8
0
199,594
2
W
Anubis
7,304
664
94
9
0
191,340
3
L
Izanami
4,743
431
39
4
0
142,877
0
W
Loki
6,506
591
61
6
0
245,621
1
L
Chang'e
5,281
480
49
4
0
212,207
1
W
Sun Wukong
6,896
627
81
7
0
210,437
2
L
Cthulhu
5,858
533
84
8
0
206,429
2
W
Ymir
6,119
556
24
2
0
199,295
1
L
Ah Muzen Cab
5,714
519
48
4
0
179,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role