Player Matchup

Janus
Janus
AfricanRuler
Janus
Level 86
God Stats
2W - 3L
1,560 SR
Queue Stats
184W - 164L
1,703 Elo+
Party 1
Fenrir
Fenrir
Blôndie
Fenrir
Level 156
God Stats
7W - 5L
1,774 SR
Queue Stats
308W - 90L
1,894 Elo+
Party 1
Rama
Rama
Ratmilk
Rama
Level 160
God Stats
73W - 7L
2,105 SR
Queue Stats
1,745W - 104L
2,223 Elo+
Party 1
Thor
Thor
Yαwn
Thor
Level 126
God Stats
9W - 1L
1,835 SR
Queue Stats
248W - 80L
1,886 Elo+
Party 1
Nike
Nike
bàckstab
Nike
Level 29
God Stats
7W - 2L
1,716 SR
Queue Stats
170W - 19L
1,965 Elo+
Party 1
Team Averages
Level 111
1,798 SR
1,934 Elo+

VS

Team Averages
Level 69
1,563 SR
1,529 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Litlittyonlsd
Persephone
Level 27
God Stats
15W - 19L
1,631 SR
Queue Stats
19W - 26L
1,541 Elo+
Party 2
Hachiman
Hachiman
cattypatty
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 3
Cthulhu
Cthulhu
jwiiillly
Cthulhu
Level 75
God Stats
7W - 6L
1,685 SR
Queue Stats
16W - 21L
1,556 Elo+
Party 3
Chaac
Chaac
panyo147
Chaac
Level 67
God Stats
15W - 21L
1,500 SR
Queue Stats
513W - 623L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
6,731
673
3,754
3,480
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Blôndie
Fenrir
10
9 / 0 / 4
6,792
679
4,961
4,180
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Ratmilk
Rama
11
8 / 0 / 6
7,065
707
11,190
4,514
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Yαwn
Thor
10
3 / 1 / 6
6,114
611
5,663
6,954
4,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
4 / 0 / 10
6,356
636
3,845
7,325
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 6 / 0
4,836
484
2,571
5,955
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Litlittyonlsd
Persephone
7
0 / 6 / 1
4,753
475
437
5,241
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
cattypatty
Hachiman
6
0 / 5 / 1
4,097
410
1,744
5,661
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
jwiiillly
Cthulhu
5
0 / 7 / 1
4,130
413
1,959
10,971
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
panyo147
Chaac
8
0 / 4 / 1
4,378
438
1,882
7,616
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
28
Kills
1
3
Deaths
28
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
0
0.17
W
4
2
8
4
W
Fenrir
Blôndie
Fenrir
9
0
4
11
L
Persephone
Litlittyonlsd
Persephone
0
6
1
0.08
W
Rama
Ratmilk
Rama
8
0
6
11
W
Thor
Yαwn
Thor
3
1
6
6
W
Nike
4
0
10
9
L
Hachiman
cattypatty
Hachiman
0
5
1
0.1
L
Cthulhu
jwiiillly
Cthulhu
0
7
1
0.07
L
Chaac
panyo147
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
8,593
26,453
Taken
35,444
13,632
Mitigated
11,008
6,795
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,571
0
0
717
5,955
1,302
0
753
5,114
13,577
0
W
3,754
263
0
170
3,480
1,063
0
347
2,887
33,010
0
W
Fenrir
Blôndie
Fenrir
4,961
1,180
0
916
4,180
1,497
46
321
3,797
0
27,557
L
Persephone
Litlittyonlsd
Persephone
437
37
0
355
5,241
1,189
0
1,040
4,125
15,013
0
W
Rama
Ratmilk
Rama
11,190
8,859
0
2,967
4,514
1,372
103
1,452
3,062
0
47,815
W
Thor
Yαwn
Thor
5,663
1,439
0
1,187
6,954
4,091
0
2,008
4,745
0
30,421
W
Nike
3,845
972
0
1,555
7,325
5,609
0
839
6,454
0
17,568
L
Hachiman
cattypatty
Hachiman
1,744
727
0
733
5,661
640
0
750
4,847
0
11,618
L
Cthulhu
jwiiillly
Cthulhu
1,959
511
0
1,579
10,971
3,863
0
922
9,985
7,901
0
L
Chaac
panyo147
Chaac
1,882
468
0
2,382
7,616
4,014
0
0
7,616
0
13,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
22,194
323
Minions Killed
132
0
Camps Cleared
0
1,023,264
Distance Traveled
804,816
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,836
484
37
4
0
154,849
0
W
Janus
6,731
673
73
7
0
208,480
2
W
Fenrir
6,792
679
56
6
0
226,925
9
L
Persephone
4,753
475
36
4
0
196,474
2
W
Rama
7,065
707
95
10
0
197,479
4
W
Thor
6,114
611
67
7
0
189,787
3
W
Nike
6,356
636
32
3
0
200,593
1
L
Hachiman
4,097
410
28
3
0
136,827
2
L
Cthulhu
4,130
413
9
1
0
173,620
1
L
Chaac
4,378
438
22
2
0
143,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role