Player Matchup

Gilgamesh
Gilgamesh
Dawgfan76
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,344 Elo+
Party 1
Osiris
Osiris
FUNs1zedANARCHY
Osiris
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,470 Elo+
Party 1
Bacchus
Bacchus
Kashto8355
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Scylla
Scylla
PartiBoi2230
Scylla
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 1
King Arthur
King Arthur
cg170602
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,558 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,463 Elo+

VS

Team Averages
Level 58
1,553 SR
1,403 Elo+
Ares
Ares
Bry4nGG
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,209 Elo+
Party 2
Ah Puch
Ah Puch
Coldßlood
Ah Puch
Level 149
God Stats
4W - 2L
1,521 SR
Queue Stats
201W - 196L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
KING5715
Ao Kuang
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 98L
1,394 Elo+
Solo
Persephone
Persephone
Melzis
Persephone
Level 26
God Stats
2W - 0L
1,746 SR
Queue Stats
28W - 43L
1,387 Elo+
Party 2
Artio
Artio
Z4CKG
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dawgfan76
Gilgamesh
16
0 / 7 / 5
9,402
588
3,617
12,213
12,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 5 / 3
10,222
639
12,324
12,591
16,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Kashto8355
Bacchus
16
1 / 10 / 7
10,077
630
7,470
16,584
7,851
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
20
3 / 4 / 5
11,712
732
15,672
8,711
2,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cg170602
King Arthur
15
2 / 4 / 7
9,759
610
10,745
11,069
9,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bry4nGG
Ares
18
4 / 3 / 15
11,148
697
5,300
18,466
24,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Coldßlood
Ah Puch
20
12 / 2 / 17
13,042
815
28,787
12,430
7,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
KING5715
Ao Kuang
18
3 / 3 / 15
11,016
689
4,333
14,622
14,883
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Melzis
Persephone
19
4 / 1 / 19
11,668
729
9,559
7,597
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Z4CKG
Artio
19
5 / 1 / 19
11,275
705
7,176
17,611
21,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
9
Kills
28
30
Deaths
10
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ares
Bry4nGG
Ares
4
3
15
3.83
W
Ah Puch
Coldßlood
Ah Puch
12
2
17
10.25
L
Gilgamesh
Dawgfan76
Gilgamesh
0
7
5
0.36
L
3
5
3
0.9
W
Ao Kuang
KING5715
Ao Kuang
3
3
15
3.5
L
Bacchus
Kashto8355
Bacchus
1
10
7
0.45
W
Persephone
Melzis
Persephone
4
1
19
13.5
L
Scylla
3
4
5
1.38
W
Artio
Z4CKG
Artio
5
1
19
14.5
L
King Arthur
cg170602
King Arthur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,828
Damage
55,155
61,168
Taken
70,726
49,043
Mitigated
72,322
5,521
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bry4nGG
Ares
5,300
703
574
1,810
18,466
24,801
1,172
8,785
9,681
8,978
0
W
Ah Puch
Coldßlood
Ah Puch
28,787
1,770
2,122
4,098
12,430
7,455
1,801
2,296
10,134
66,325
0
L
Gilgamesh
Dawgfan76
Gilgamesh
3,617
746
629
294
12,213
12,321
532
11,198
1,015
0
9,648
L
12,324
2,094
389
4
12,591
16,390
0
10,888
1,703
278
26,574
W
Ao Kuang
KING5715
Ao Kuang
4,333
1,454
1,825
3,608
14,622
14,883
727
4,929
9,534
14,552
0
L
Bacchus
Kashto8355
Bacchus
7,470
502
204
583
16,584
7,851
622
15,904
680
15,396
0
W
Persephone
Melzis
Persephone
9,559
1,009
246
1,394
7,597
4,041
1,296
2,187
5,409
34,054
0
L
Scylla
15,672
1,432
554
1,357
8,711
2,899
177
8,267
444
51,273
0
W
Artio
Z4CKG
Artio
7,176
638
3,318
4,547
17,611
21,142
360
5,301
12,310
18,337
0
L
King Arthur
cg170602
King Arthur
10,745
1,247
685
822
11,069
9,582
0
8,898
2,171
129
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,172
Gold Earned
58,149
168
Minions Killed
173
0
Camps Cleared
0
1,349,649
Distance Traveled
1,550,990
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,148
697
5
0
0
293,524
1
W
Ah Puch
13,042
815
74
5
0
316,756
5
L
Gilgamesh
9,402
588
14
1
0
283,632
0
L
Osiris
10,222
639
12
1
0
301,013
1
W
Ao Kuang
11,016
689
26
2
0
283,896
0
L
Bacchus
10,077
630
14
1
0
229,761
0
W
Persephone
11,668
729
47
3
0
300,999
0
L
Scylla
11,712
732
116
7
0
291,246
1
W
Artio
11,275
705
21
1
0
355,815
4
L
King Arthur
9,759
610
12
1
0
243,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role