Player Matchup

Neith
Neith
Antiheroed
Neith
Level 5
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 3L
949 Elo+
Party 1
Cthulhu
Cthulhu
Arekisandal
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
949 Elo+
Party 1
Ah Puch
Ah Puch
Royzamj
Ah Puch
Level 41
God Stats
10W - 11L
1,525 SR
Queue Stats
165W - 202L
1,307 Elo+
Party 1
Team Averages
Level 19
1,380 SR
1,068 Elo+

VS

Team Averages
Level 77
1,328 SR
1,185 Elo+
Thor
Thor
MexTzilcatzin05
Thor
Level 137
God Stats
6W - 8L
1,039 SR
Queue Stats
149W - 223L
1,417 Elo+
Solo
Ra
Ra
broken_rubber727
Ra
Level 48
God Stats
9W - 16L
1,444 SR
Queue Stats
102W - 157L
1,166 Elo+
Solo
Cerberus
Cerberus
joshua5444_2
Cerberus
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 15L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 7 / 0
7,499
577
5,134
11,368
3,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Arekisandal
Cthulhu
11
0 / 5 / 1
7,648
588
6,358
12,920
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
Royzamj
Ah Puch
12
1 / 4 / 1
8,227
633
9,723
10,886
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 7
10,930
841
11,656
11,545
7,574
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 3
10,280
791
9,176
6,346
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
joshua5444_2
Cerberus
14
1 / 0 / 14
10,270
790
6,058
13,813
13,574
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
0
0
L
Cthulhu
Arekisandal
Cthulhu
0
5
1
0.1
W
9
1
7
12.5
L
Ah Puch
Royzamj
Ah Puch
1
4
1
0.38
W
6
1
3
7.5
W
Cerberus
joshua5444_2
Cerberus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
26,890
35,174
Taken
31,704
18,686
Mitigated
24,335
4,954
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,134
2,086
95
1,217
11,368
3,235
0
3,676
7,692
0
21,346
L
Cthulhu
Arekisandal
Cthulhu
6,358
406
0
928
12,920
12,277
0
7,604
5,316
13,294
0
W
11,656
2,923
0
1,101
11,545
7,574
1,456
5,596
5,655
0
40,423
L
Ah Puch
Royzamj
Ah Puch
9,723
426
244
2,470
10,886
3,174
0
4,293
6,593
38,052
0
W
9,176
988
2,633
2,540
6,346
3,187
556
4,854
1,308
44,305
0
W
Cerberus
joshua5444_2
Cerberus
6,058
537
0
4,613
13,813
13,574
233
6,119
7,311
17,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,374
Gold Earned
31,480
109
Minions Killed
157
3
Camps Cleared
8
622,391
Distance Traveled
751,832
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,499
577
42
3
0
181,056
0
L
Cthulhu
7,648
588
22
2
0
217,723
0
W
Thor
10,930
841
42
3
7
232,009
5
L
Ah Puch
8,227
633
45
3
3
223,612
4
W
Ra
10,280
791
82
6
0
251,109
2
W
Cerberus
10,270
790
33
3
1
268,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role