Player Matchup

Hou Yi
Hou Yi
OnePunchMag
Hou Yi
Level 147
God Stats
7W - 5L
1,468 SR
Queue Stats
230W - 118L
1,625 Elo+
Party 1
Neith
Neith
Peruv1anSn0w
Neith
Level 25
God Stats
6W - 0L
1,760 SR
Queue Stats
141W - 35L
1,811 Elo+
Party 1
Yemoja
Yemoja
TheRxverend
Yemoja
Level 149
God Stats
9W - 3L
1,450 SR
Queue Stats
290W - 133L
1,679 Elo+
Party 1
Apollo
Apollo
Valhalla2648
Apollo
Level 156
God Stats
6W - 7L
1,415 SR
Queue Stats
538W - 314L
1,670 Elo+
Party 1
Thoth
Thoth
Y-Bor_City
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,484 Elo+
Solo
Team Averages
Level 121
1,519 SR
1,654 Elo+

VS

Team Averages
Level 109
1,566 SR
1,430 Elo+
Kuzenbo
Kuzenbo
Fabspet
Kuzenbo
Level 148
God Stats
7W - 9L
1,570 SR
Queue Stats
323W - 366L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
HoldingOnToSmoke
Tsukuyomi
Level 158
God Stats
1W - 1L
1,783 SR
Queue Stats
51W - 58L
1,479 Elo+
Party 2
Nike
Nike
Lazzuris
Nike
Level 41
God Stats
2W - 2L
1,477 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
TheMutantMessiah
Aphrodite
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,377 Elo+
Solo
Set
Set
bobula420
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 2 / 21
13,019
766
26,852
17,938
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 2 / 21
11,605
683
10,739
15,140
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
19
3 / 2 / 25
13,026
766
7,287
21,230
22,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
20
14 / 3 / 14
13,478
793
25,709
13,784
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
20
3 / 4 / 20
12,073
710
16,169
15,827
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fabspet
Kuzenbo
18
4 / 4 / 6
12,217
719
14,513
25,471
41,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
17
2 / 9 / 6
11,385
670
18,764
22,180
8,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
19
4 / 7 / 4
11,891
699
10,401
25,998
31,372
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
19
1 / 5 / 6
11,285
664
15,363
21,454
21,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 6
10,379
611
11,879
16,735
10,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
30
Kills
12
13
Deaths
30
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Fabspet
Kuzenbo
4
4
6
1.75
L
Tsukuyomi
2
9
6
0.56
L
Nike
4
7
4
0.86
W
Hou Yi
9
2
21
9.75
W
1
2
21
5.75
L
Aphrodite
1
5
6
0.8
W
Yemoja
3
2
25
7.75
W
Apollo
14
3
14
7
W
Thoth
3
4
20
3.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,756
Damage
70,920
83,919
Taken
111,838
54,062
Mitigated
112,096
49,204
Healing
37,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Fabspet
Kuzenbo
14,513
3,368
763
3,566
25,471
41,082
402
6,453
19,018
24,075
0
L
Tsukuyomi
18,764
2,867
247
4,585
22,180
8,499
901
2,923
19,257
0
33,903
L
Nike
10,401
1,222
280
560
25,998
31,372
796
5,121
20,877
0
26,166
W
Hou Yi
26,852
13,480
1,385
3,218
17,938
9,785
1,841
5,703
12,235
0
51,062
W
10,739
5,235
0
3,142
15,140
6,960
1,937
6,604
8,536
0
27,890
L
Aphrodite
15,363
899
13,517
10,463
21,454
21,074
22
5,224
16,230
44,450
0
W
Yemoja
7,287
1,987
23,004
10,179
21,230
22,838
712
4,976
16,254
17,028
0
W
Apollo
25,709
15,004
1,789
1,125
13,784
7,558
2,535
5,093
8,691
0
54,811
W
Thoth
16,169
2,643
2,039
3,323
15,827
6,921
92
7,500
8,327
37,617
0
L
11,879
3,897
1,484
2,467
16,735
10,069
2,877
3,735
13,000
0
22,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
57,157
209
Minions Killed
165
0
Camps Cleared
0
1,401,087
Distance Traveled
1,478,763
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,217
719
10
1
0
295,058
0
L
Tsukuyomi
11,385
670
32
2
0
282,627
4
L
Nike
11,891
699
30
2
0
304,767
0
W
Hou Yi
13,019
766
56
3
0
307,703
0
W
Neith
11,605
683
43
3
0
289,164
0
L
Aphrodite
11,285
664
73
4
0
307,429
0
W
Yemoja
13,026
766
13
1
0
290,581
0
W
Apollo
13,478
793
59
3
0
266,409
0
W
Thoth
12,073
710
38
2
0
247,230
2
L
Set
10,379
611
20
1
0
288,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role