Player Matchup

Thanatos
Thanatos
Alkee
Thanatos
Level 57
God Stats
54W - 56L
1,520 SR
Queue Stats
261W - 247L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
Amizue
Cernunnos
Level 123
God Stats
1W - 0L
1,813 SR
Queue Stats
83W - 67L
1,557 Elo+
Party 3
Ares
Ares
HermitXIII
Ares
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 31L
1,572 Elo+
Party 3
Erlang Shen
Erlang Shen
Kidblxst
Erlang Shen
Level 22
God Stats
1W - 2L
1,180 SR
Queue Stats
11W - 9L
1,433 Elo+
Party 2
Olorun
Olorun
PrimiTive8187
Olorun
Level 106
God Stats
22W - 19L
1,617 SR
Queue Stats
205W - 173L
1,543 Elo+
Party 2
Team Averages
Level 66
1,526 SR
1,530 Elo+

VS

Team Averages
Level 53
1,617 SR
1,629 Elo+
Horus
Horus
CarryMeDaddyPlz
Horus
Level 49
God Stats
0W - 3L
1,923 SR
Queue Stats
155W - 53L
1,834 Elo+
Party 1
King Arthur
King Arthur
LoneCSG
King Arthur
Level 103
God Stats
26W - 10L
1,695 SR
Queue Stats
289W - 142L
1,752 Elo+
Party 1
Ao Kuang
Ao Kuang
Quickshot888
Ao Kuang
Level 27
God Stats
2W - 3L
1,349 SR
Queue Stats
38W - 40L
1,398 Elo+
Party 4
Merlin
Merlin
Saucy Spuds
Merlin
Level 31
God Stats
0W - 3L
1,751 SR
Queue Stats
33W - 40L
1,398 Elo+
Party 4
Ullr
Ullr
mmmmmhnfdds
Ullr
Level 56
God Stats
0W - 1L
1,365 SR
Queue Stats
49W - 22L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alkee
Thanatos
20
12 / 5 / 12
13,959
537
18,577
24,420
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Amizue
Cernunnos
20
7 / 4 / 12
13,644
525
27,808
22,417
12,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 5 / 9
13,710
527
23,272
25,670
40,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Kidblxst
Erlang Shen
20
6 / 3 / 12
13,079
503
15,681
21,932
19,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 5 / 13
15,304
589
25,263
21,151
12,024
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
11,103
427
8,709
33,864
37,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LoneCSG
King Arthur
20
7 / 8 / 3
14,710
566
25,028
31,628
40,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Quickshot888
Ao Kuang
17
3 / 13 / 4
12,365
476
12,949
30,182
11,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
19
4 / 11 / 3
12,845
494
14,668
19,549
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 3
13,187
507
22,831
22,558
9,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
44
Kills
22
22
Deaths
44
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alkee
Thanatos
12
5
12
3.6
W
Cernunnos
Amizue
Cernunnos
7
4
12
3.25
L
2
5
8
1.2
W
9
5
9
2.7
W
Erlang Shen
Kidblxst
Erlang Shen
6
3
12
4
L
King Arthur
LoneCSG
King Arthur
7
8
3
1.06
W
10
5
13
3.3
L
Ao Kuang
Quickshot888
Ao Kuang
3
13
4
0.38
L
Merlin
4
11
3
0.5
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,601
Damage
84,185
115,590
Taken
137,781
95,804
Mitigated
105,221
53,473
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alkee
Thanatos
18,577
4,012
0
21,124
24,420
10,384
0
7,557
16,863
0
84,899
W
Cernunnos
Amizue
Cernunnos
27,808
19,476
0
8,790
22,417
12,488
4,107
1,563
20,854
0
105,516
L
8,709
4,911
2,922
6,328
33,864
37,163
0
10,325
23,539
0
27,407
W
23,272
836
0
1,072
25,670
40,922
0
4,954
20,716
37,164
0
W
Erlang Shen
Kidblxst
Erlang Shen
15,681
8,442
307
8,568
21,932
19,986
879
3,483
18,449
63
75,097
L
King Arthur
LoneCSG
King Arthur
25,028
3,526
0
2,770
31,628
40,449
0
9,403
22,225
0
117,773
W
25,263
12,617
2,529
11,083
21,151
12,024
2,399
10,060
11,091
118,976
12,591
L
Ao Kuang
Quickshot888
Ao Kuang
12,949
3,234
0
8,862
30,182
11,718
0
9,108
21,074
61,076
0
L
Merlin
14,668
867
0
2,100
19,549
6,698
828
8,196
11,353
72,106
0
L
22,831
10,862
0
749
22,558
9,193
301
8,854
13,704
0
116,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,696
Gold Earned
64,210
583
Minions Killed
603
0
Camps Cleared
0
2,526,453
Distance Traveled
2,127,697
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,959
537
117
5
0
545,387
1
W
Cernunnos
13,644
525
170
7
0
486,593
1
L
Horus
11,103
427
46
2
0
459,642
3
W
Ares
13,710
527
19
1
0
541,314
4
W
Erlang Shen
13,079
503
97
4
0
470,668
0
L
King Arthur
14,710
566
206
8
0
426,757
4
W
Olorun
15,304
589
180
7
0
482,491
2
L
Ao Kuang
12,365
476
85
3
0
390,121
4
L
Merlin
12,845
494
107
4
0
399,209
4
L
Ullr
13,187
507
159
6
0
451,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role