Player Matchup

Morgan Le Fay
Morgan Le Fay
CC Dragon2k
Morgan Le Fay
Level 32
God Stats
21W - 19L
1,411 SR
Queue Stats
114W - 117L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
CC Ruined
Heimdallr
Level 103
God Stats
5W - 7L
1,412 SR
Queue Stats
73W - 85L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Endurrance
Sun Wukong
Level 65
God Stats
4W - 3L
1,541 SR
Queue Stats
49W - 44L
1,483 Elo+
Solo
Ares
Ares
Windstalker1964
Ares
Level 49
God Stats
1W - 1L
1,340 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 1
Set
Set
abaant17
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 155L
1,440 Elo+
Party 1
Team Averages
Level 74
1,441 SR
1,423 Elo+

VS

Team Averages
Level 69
1,542 SR
1,492 Elo+
Guan Yu
Guan Yu
BiggerRightCheek
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HiMyNameIsVinh
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,587 Elo+
Party 2
Aphrodite
Aphrodite
MysticalToucan
Aphrodite
Level 140
God Stats
2W - 1L
1,711 SR
Queue Stats
136W - 153L
1,372 Elo+
Solo
Ymir
Ymir
RyujinNoKen
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ZimbabweStinks
Danzaburou
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CC Dragon2k
Morgan Le Fay
17
2 / 2 / 11
11,028
525
12,043
8,811
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
CC Ruined
Heimdallr
17
8 / 3 / 6
11,301
538
10,581
11,446
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Endurrance
Sun Wukong
16
7 / 2 / 10
11,331
540
14,398
17,568
15,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 9
9,943
473
5,646
14,930
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 3 / 5
12,227
582
18,328
16,851
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,411
353
3,128
11,688
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
12
2 / 7 / 6
8,356
398
7,003
14,883
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MysticalToucan
Aphrodite
17
4 / 3 / 0
10,492
500
10,217
17,407
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 5
8,158
388
7,119
17,972
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
ZimbabweStinks
Danzaburou
15
3 / 7 / 5
9,329
444
11,156
17,605
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
26
Kills
13
13
Deaths
27
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Morgan Le Fay
CC Dragon2k
Morgan Le Fay
2
2
11
3.75
W
Heimdallr
CC Ruined
Heimdallr
8
3
6
3.67
W
Sun Wukong
Endurrance
Sun Wukong
7
2
10
6
L
Cliodhna
2
7
6
0.71
L
Aphrodite
MysticalToucan
Aphrodite
4
3
0
1.33
L
2
3
5
1.5
W
1
3
9
1.83
L
Danzaburou
ZimbabweStinks
Danzaburou
3
7
5
0.79
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,996
Damage
38,623
69,606
Taken
79,555
46,323
Mitigated
38,711
14,728
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
586
0
1,355
11,688
6,152
88
2,818
8,859
2,401
8,285
W
Morgan Le Fay
CC Dragon2k
Morgan Le Fay
12,043
595
700
2,293
8,811
4,077
2,411
4,502
4,244
82,169
0
W
Heimdallr
CC Ruined
Heimdallr
10,581
4,253
168
2,788
11,446
4,921
3,001
1,524
9,864
0
74,807
W
Sun Wukong
Endurrance
Sun Wukong
14,398
2,442
0
1,478
17,568
15,684
1,391
4,804
12,629
9,903
54,947
L
Cliodhna
7,003
1,071
0
1,390
14,883
4,473
400
3,022
11,861
0
37,595
L
Aphrodite
MysticalToucan
Aphrodite
10,217
833
2,808
10,988
17,407
6,945
216
6,260
11,147
72,520
0
L
7,119
1,402
0
1,673
17,972
16,305
260
5,186
12,782
18,126
0
W
5,646
66
0
1,053
14,930
15,116
1,134
2,606
12,264
23,511
0
L
Danzaburou
ZimbabweStinks
Danzaburou
11,156
4,018
0
4,356
17,605
4,836
532
2,731
14,874
0
65,563
W
18,328
6,774
0
6,248
16,851
6,525
2,543
4,540
12,253
0
98,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,830
Gold Earned
43,746
515
Minions Killed
297
0
Camps Cleared
0
1,988,873
Distance Traveled
1,976,802
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,411
353
16
1
0
374,406
1
W
Morgan Le Fay
11,028
525
112
5
0
405,015
3
W
Heimdallr
11,301
538
122
6
0
365,445
3
W
Sun Wukong
11,331
540
100
5
0
354,297
5
L
Cliodhna
8,356
398
62
3
0
421,712
0
L
Aphrodite
10,492
500
122
6
0
377,036
3
L
Ymir
8,158
388
18
1
0
438,873
1
W
Ares
9,943
473
26
1
0
425,910
0
L
Danzaburou
9,329
444
79
4
0
364,775
1
W
Set
12,227
582
155
7
0
438,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role