Player Matchup

Jing Wei
Jing Wei
A Plague Of Mud
Jing Wei
Level 120
God Stats
11W - 11L
1,584 SR
Queue Stats
140W - 102L
1,659 Elo+
Party 2
Scylla
Scylla
A Tub Of Flesh
Scylla
Level 125
God Stats
14W - 2L
1,822 SR
Queue Stats
164W - 93L
1,688 Elo+
Party 2
Shiva
Shiva
ABagOfAnts
Shiva
Level 95
God Stats
6W - 2L
1,929 SR
Queue Stats
51W - 33L
1,586 Elo+
Party 2
Team Averages
Level 113
1,778 SR
1,644 Elo+

VS

Team Averages
Level 65
1,491 SR
1,430 Elo+
Ullr
Ullr
ZorianG123
Ullr
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
53W - 64L
1,475 Elo+
Party 1
Nike
Nike
huntervault101
Nike
Level 62
God Stats
34W - 34L
1,571 SR
Queue Stats
92W - 102L
1,484 Elo+
Party 1
Vulcan
Vulcan
spring95
Vulcan
Level 66
God Stats
3W - 3L
1,609 SR
Queue Stats
115W - 170L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 1 / 9
7,565
757
3,812
7,816
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 0 / 3
8,298
830
11,100
5,155
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
11
2 / 0 / 6
6,895
690
4,256
7,667
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,726
573
2,567
7,177
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,653
665
5,208
8,383
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
spring95
Vulcan
9
0 / 6 / 0
5,693
569
3,546
7,570
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
9
5.5
W
8
0
3
9.5
W
Shiva
2
0
6
5
L
0
4
0
0
L
1
1
0
1
L
Vulcan
spring95
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
11,321
20,638
Taken
23,130
10,836
Mitigated
11,213
6,859
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,812
3,464
0
1,472
7,816
2,588
895
989
6,827
0
24,761
W
11,100
653
0
1,647
5,155
1,552
120
1,535
3,620
38,905
0
W
Shiva
4,256
866
1,574
2,166
7,667
6,696
13
1,428
6,239
346
7,745
L
2,567
438
318
1,103
7,177
2,470
0
4,849
2,232
0
11,166
L
5,208
105
0
2,530
8,383
6,209
0
2,877
5,341
0
16,502
L
Vulcan
spring95
Vulcan
3,546
2,895
0
480
7,570
2,534
0
4,077
3,278
16,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
18,072
118
Minions Killed
76
6
Camps Cleared
2
565,723
Distance Traveled
525,139
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,565
757
58
6
3
187,210
1
W
Scylla
8,298
830
50
5
3
183,740
3
W
Shiva
6,895
690
10
1
0
194,773
1
L
Ullr
5,726
573
23
2
2
161,798
1
L
Nike
6,653
665
25
3
0
197,738
0
L
Vulcan
5,693
569
28
3
0
165,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role