Player Matchup

Janus
Janus
DecrepitButton9
Janus
Level 108
God Stats
1W - 3L
1,534 SR
Queue Stats
11W - 16L
1,482 Elo+
Solo
Ah Puch
Ah Puch
MrArtos
Ah Puch
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
6W - 5L
1,698 Elo+
Solo
Ullr
Ullr
R2 xXx D2
Ullr
Level 144
God Stats
16W - 27L
1,688 SR
Queue Stats
255W - 260L
1,557 Elo+
Solo
Yemoja
Yemoja
totin22
Yemoja
Level 103
God Stats
4W - 6L
1,597 SR
Queue Stats
591W - 606L
1,441 Elo+
Solo
Medusa
Medusa
victory_dance91
Medusa
Level 42
God Stats
13W - 16L
1,454 SR
Queue Stats
87W - 110L
1,387 Elo+
Solo
Team Averages
Level 84
1,603 SR
1,513 Elo+

VS

Team Averages
Level 59
1,500 SR
1,581 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Ereshkigals
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,687 Elo+
Party 1
Skadi
Skadi
Gevaudyn
Skadi
Level 59
God Stats
13W - 12L
1,382 SR
Queue Stats
396W - 439L
1,467 Elo+
Party 2
Da Ji
Da Ji
Ignorance973
Da Ji
Level 108
God Stats
32W - 20L
1,618 SR
Queue Stats
226W - 275L
1,480 Elo+
Solo
Zeus
Zeus
otherfrost
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,851
441
0
0
0
Ah Puch
MrArtos
Ah Puch
15
2 / 4 / 3
8,543
777
11,809
10,233
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
15
2 / 2 / 4
8,099
736
8,067
11,390
4,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
totin22
Yemoja
16
2 / 2 / 2
8,253
750
7,330
10,060
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 3
7,778
707
5,950
10,903
3,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 1 / 9
8,376
761
3,952
10,140
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Ereshkigals
Erlang Shen
16
3 / 2 / 7
9,369
852
7,320
16,397
12,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Gevaudyn
Skadi
15
3 / 3 / 4
8,547
777
4,231
8,315
3,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 1
8,007
728
4,472
7,393
3,101
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 4
9,540
867
17,602
6,879
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
9
4.5
L
0
0
0
0
W
Erlang Shen
Ereshkigals
Erlang Shen
3
2
7
3.25
W
Skadi
Gevaudyn
Skadi
3
3
4
1.67
W
2
3
1
0.83
L
Ah Puch
MrArtos
Ah Puch
2
4
3
0.88
L
Ullr
2
2
4
2
W
7
1
4
9
L
Yemoja
totin22
Yemoja
2
2
2
1.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
37,577
42,586
Taken
49,124
17,637
Mitigated
30,610
8,315
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,952
195
0
3,279
10,140
9,741
153
3,528
6,612
15,029
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Ereshkigals
Erlang Shen
7,320
3,585
1,596
3,517
16,397
12,156
46
6,538
9,859
0
27,212
W
Skadi
Gevaudyn
Skadi
4,231
842
0
563
8,315
3,045
1,248
3,380
4,935
0
19,629
W
4,472
399
0
0
7,393
3,101
0
1,635
5,758
0
25,379
L
Ah Puch
MrArtos
Ah Puch
11,809
196
0
1,478
10,233
3,871
0
4,292
5,941
45,768
0
L
Ullr
8,067
2,966
0
1,246
11,390
4,578
0
6,166
5,224
0
26,724
W
17,602
2,304
0
1,556
6,879
2,567
998
4,058
2,821
50,949
0
L
Yemoja
totin22
Yemoja
7,330
754
1,073
3,287
10,060
5,296
0
6,016
4,044
30,392
0
L
5,950
2,240
110
1,121
10,903
3,892
334
5,080
5,823
0
20,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
43,839
200
Minions Killed
229
0
Camps Cleared
0
865,036
Distance Traveled
1,143,387
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,376
761
30
3
0
231,716
0
L
Janus
4,851
441
0
0
0
0
0
W
Erlang Shen
9,369
852
33
3
0
249,792
1
W
Skadi
8,547
777
42
4
0
205,291
0
W
Da Ji
8,007
728
42
4
0
223,065
1
L
Ah Puch
8,543
777
67
6
0
228,912
1
L
Ullr
8,099
736
55
5
0
226,545
1
W
Zeus
9,540
867
82
7
0
233,523
3
L
Yemoja
8,253
750
44
4
0
204,132
2
L
Medusa
7,778
707
34
3
0
205,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role