Player Matchup

Olorun
Olorun
AragornsFaiz
Olorun
Level 63
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 5L
1,512 Elo+
Party 1
Ares
Ares
GoldeLink
Ares
Level 18
God Stats
2W - 0L
1,515 SR
Queue Stats
7W - 5L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pojo7
Tsukuyomi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 141L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Zakrgoi
Guan Yu
Level 26
God Stats
9W - 9L
1,465 SR
Queue Stats
111W - 111L
1,559 Elo+
Party 2
Janus
Janus
fuzailrocks
Janus
Level 68
God Stats
1W - 4L
1,046 SR
Queue Stats
11W - 12L
1,366 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,487 Elo+

VS

Team Averages
Level 72
1,500 SR
1,395 Elo+
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
GapingMyGranny
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,100 Elo+
Party 4
Neith
Neith
lPushinPl
Neith
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 41L
1,269 Elo+
Party 4
Mercury
Mercury
valrosh
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 0 / 21
11,450
1,145
14,493
5,435
2,743
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
19
5 / 0 / 41
12,750
1,275
12,654
14,144
23,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Pojo7
Tsukuyomi
19
15 / 1 / 23
12,637
1,264
26,886
10,676
5,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Zakrgoi
Guan Yu
18
7 / 0 / 34
11,760
1,176
16,184
12,738
20,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 0 / 25
12,060
1,206
19,970
4,984
3,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

316

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 8 / 1
9,847
985
7,465
23,381
21,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
 
Horus
15
0 / 8 / 1
9,334
933
11,402
24,094
19,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 10 / 0
9,649
965
10,391
15,605
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
lPushinPl
Neith
14
0 / 11 / 1
8,981
898
7,807
15,365
3,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
valrosh
Mercury
14
0 / 11 / 1
8,995
900
4,625
20,412
6,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
5
46
Kills
1
1
Deaths
48
144
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
8
1
0.06
L
Horus
 
Horus
0
8
1
0.06
W
Olorun
8
0
21
18.5
L
1
10
0
0.1
W
Ares
5
0
41
25.5
W
Tsukuyomi
Pojo7
Tsukuyomi
15
1
23
26.5
W
Guan Yu
Zakrgoi
Guan Yu
7
0
34
24
W
11
0
25
23.5
L
Neith
lPushinPl
Neith
0
11
1
0.05
L
Mercury
valrosh
Mercury
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,187
Damage
41,690
47,977
Taken
98,857
54,941
Mitigated
54,645
17,814
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,465
786
2,443
3,988
23,381
21,045
0
11,475
11,906
16,873
0
L
Horus
 
Horus
11,402
5,230
1,427
4,165
24,094
19,893
0
12,857
11,237
0
36,172
W
Olorun
14,493
6,424
487
2,190
5,435
2,743
0
2,424
2,957
33,687
0
L
10,391
1,585
102
304
15,605
3,864
0
7,535
8,070
25,662
0
W
Ares
12,654
1,101
0
1,233
14,144
23,162
0
4,626
9,363
16,046
0
W
Tsukuyomi
Pojo7
Tsukuyomi
26,886
8,694
0
2,768
10,676
5,793
0
3,740
6,792
0
45,091
W
Guan Yu
Zakrgoi
Guan Yu
16,184
2,134
5,388
5,251
12,738
20,066
0
4,815
7,671
0
23,865
W
19,970
2,860
0
497
4,984
3,177
0
1,585
3,338
49,591
0
L
Neith
lPushinPl
Neith
7,807
3,676
0
360
15,365
3,379
0
5,974
9,391
0
17,517
L
Mercury
valrosh
Mercury
4,625
390
0
462
20,412
6,464
0
9,276
8,646
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,657
Gold Earned
46,806
183
Minions Killed
152
8
Camps Cleared
3
1,019,945
Distance Traveled
892,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,847
985
15
2
1
189,325
0
L
Horus
9,334
933
50
5
0
192,502
1
W
Olorun
11,450
1,145
43
4
3
186,531
0
L
He Bo
9,649
965
23
2
0
147,060
0
W
Ares
12,750
1,275
7
1
0
214,686
0
W
Tsukuyomi
12,637
1,264
36
4
4
216,711
0
W
Guan Yu
11,760
1,176
12
1
1
209,251
0
W
Janus
12,060
1,206
85
9
0
192,766
1
L
Neith
8,981
898
27
3
1
146,702
0
L
Mercury
8,995
900
37
4
1
216,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role