Player Matchup

Tsukuyomi
Tsukuyomi
CthulhuIsntASupp
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 75L
1,671 Elo+
Party 1
Scylla
Scylla
YummyyMushrooms
Scylla
Level 159
God Stats
2W - 0L
1,571 SR
Queue Stats
217W - 178L
1,620 Elo+
Party 1
Odin
Odin
grendow
Odin
Level 104
God Stats
1W - 1L
1,563 SR
Queue Stats
102W - 55L
1,651 Elo+
Party 1
Team Averages
Level 117
1,545 SR
1,647 Elo+

VS

Team Averages
Level 117
1,584 SR
1,435 Elo+
Bakasura
Bakasura
Mant1ss
Bakasura
Level 156
God Stats
8W - 9L
1,776 SR
Queue Stats
318W - 304L
1,650 Elo+
Solo
Neith
Neith
Missymishap
Neith
Level 68
God Stats
4W - 14L
1,398 SR
Queue Stats
26W - 38L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
SimmetosX
Cthulhu
Level 127
God Stats
5W - 4L
1,578 SR
Queue Stats
318W - 365L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
2 / 4 / 12
10,843
678
15,742
17,309
11,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 4
12,633
790
16,055
10,751
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
grendow
Odin
16
6 / 8 / 7
12,018
751
9,202
16,747
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mant1ss
Bakasura
16
8 / 4 / 4
11,441
715
14,617
16,799
16,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 9 / 6
9,728
608
4,874
12,793
3,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SimmetosX
Cthulhu
16
4 / 3 / 7
11,069
692
15,075
20,135
26,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
16
Kills
13
14
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
4
12
2
L
Bakasura
Mant1ss
Bakasura
8
4
4
2.5
L
1
9
6
0.44
L
Cthulhu
SimmetosX
Cthulhu
4
3
7
2.5
W
8
2
4
5
W
Odin
grendow
Odin
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
34,566
44,807
Taken
49,727
32,079
Mitigated
46,819
8,847
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
15,742
3,568
0
4,142
17,309
11,668
466
5,601
9,528
139
37,829
L
Bakasura
Mant1ss
Bakasura
14,617
8,357
0
5,170
16,799
16,802
1,715
3,736
12,753
0
33,100
L
4,874
2,515
0
1,062
12,793
3,948
846
5,602
6,866
0
18,665
L
Cthulhu
SimmetosX
Cthulhu
15,075
938
860
4,268
20,135
26,069
84
7,479
12,354
37,216
0
W
16,055
2,370
0
3,218
10,751
3,933
1,992
4,828
5,042
69,079
0
W
Odin
grendow
Odin
9,202
2,518
0
1,487
16,747
16,478
147
3,936
10,708
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
32,238
176
Minions Killed
155
5
Camps Cleared
10
892,552
Distance Traveled
762,649
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,843
678
28
2
2
320,239
1
L
Bakasura
11,441
715
67
4
7
274,895
2
L
Neith
9,728
608
30
2
0
220,421
0
L
Cthulhu
11,069
692
58
4
3
267,333
0
W
Scylla
12,633
790
131
8
2
290,733
5
W
Odin
12,018
751
17
1
1
281,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role