Player Matchup

Jing Wei
Jing Wei
BebeeBarrett
Jing Wei
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,171 Elo+
Party 1
Nemesis
Nemesis
CANNIBAL_BEAN
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,149 Elo+
Party 1
Sol
Sol
angellox30
Sol
Level 82
God Stats
0W - 1L
1,547 SR
Queue Stats
15W - 24L
1,426 Elo+
Solo
Cerberus
Cerberus
hoorayforgeysers
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
jimmyjamesss
Nu Wa
Level 81
God Stats
6W - 2L
1,500 SR
Queue Stats
24W - 26L
1,256 Elo+
Party 1
Team Averages
Level 44
1,509 SR
1,257 Elo+

VS

Team Averages
Level 69
1,352 SR
1,341 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Derrekt6002
Nu Wa
Level 61
God Stats
4W - 8L
1,302 SR
Queue Stats
46W - 46L
1,375 Elo+
Party 3
Fenrir
Fenrir
DillGotSkillz
Fenrir
Level 48
God Stats
7W - 5L
1,199 SR
Queue Stats
118W - 96L
1,435 Elo+
Party 3
Achilles
Achilles
Lullxby
Achilles
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,196 Elo+
Party 2
Vulcan
Vulcan
nickgeezyy7
Vulcan
Level 122
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 6L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BebeeBarrett
Jing Wei
11
0 / 3 / 0
6,309
1,052
3,360
5,953
2,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
11
0 / 3 / 0
6,084
1,014
1,515
8,605
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 0
6,710
1,118
2,491
6,088
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,433
1,072
3,383
8,008
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 1
6,447
1,075
4,201
6,844
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 8
8,085
1,348
6,933
4,219
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
7,083
1,181
4,740
1,380
433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 4
6,879
1,147
2,554
3,198
1,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Lullxby
Achilles
12
1 / 0 / 7
7,155
1,193
2,986
5,549
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
14
6 / 1 / 7
8,783
1,464
15,491
3,970
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
15
15
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
Jing Wei
BebeeBarrett
Jing Wei
0
3
0
0
L
Nemesis
0
3
0
0
W
2
0
6
5
W
2
0
4
4
W
Achilles
Lullxby
Achilles
1
0
7
4.5
L
1
2
0
0.5
L
0
3
1
0.17
L
0
4
1
0.13
W
Vulcan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
32,704
35,498
Taken
18,316
13,282
Mitigated
8,985
3,216
Healing
664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,933
497
0
180
4,219
1,307
0
1,962
2,229
19,667
0
L
Jing Wei
BebeeBarrett
Jing Wei
3,360
2,005
0
690
5,953
2,028
0
5,114
657
0
16,965
L
Nemesis
1,515
278
0
238
8,605
2,994
0
5,965
2,444
0
6,205
W
4,740
1,281
0
2
1,380
433
0
808
572
18,222
0
W
2,554
0
0
106
3,198
1,396
0
1,085
2,113
0
7,117
W
Achilles
Lullxby
Achilles
2,986
480
0
376
5,549
4,499
0
3,129
2,229
0
8,587
L
2,491
1,065
0
1,003
6,088
1,895
0
4,973
971
19,787
0
L
3,383
177
0
976
8,008
4,138
0
5,445
2,320
14,665
0
L
4,201
629
0
309
6,844
2,227
0
5,063
1,645
19,836
0
W
Vulcan
15,491
3,517
0
0
3,970
1,350
0
2,769
1,098
33,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
37,985
145
Minions Killed
128
3
Camps Cleared
6
567,640
Distance Traveled
652,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,085
1,348
41
7
2
142,867
0
L
Jing Wei
6,309
1,052
32
5
1
119,227
0
L
Nemesis
6,084
1,014
12
2
0
125,735
0
W
Nu Wa
7,083
1,181
24
4
1
107,732
1
W
Fenrir
6,879
1,147
5
1
1
122,183
1
W
Achilles
7,155
1,193
13
2
1
150,408
1
L
Sol
6,710
1,118
28
5
0
104,173
0
L
Cerberus
6,433
1,072
40
7
1
119,347
2
L
Nu Wa
6,447
1,075
33
6
1
99,158
0
W
Vulcan
8,783
1,464
45
8
1
129,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role