Player Matchup

Eset
Eset
ITUSKIHIDORA
Eset
Level 109
God Stats
13W - 16L
1,301 SR
Queue Stats
37W - 82L
1,207 Elo+
Party 2
Fenrir
Fenrir
SparxStarz
Fenrir
Level 17
God Stats
1W - 6L
1,330 SR
Queue Stats
2W - 7L
1,021 Elo+
Party 2
Osiris
Osiris
YoungODdanza
Osiris
Level 17
God Stats
1W - 5L
1,168 SR
Queue Stats
14W - 33L
1,176 Elo+
Party 2
Team Averages
Level 48
1,266 SR
1,134 Elo+

VS

Team Averages
Level 18
1,544 SR
1,161 Elo+
Neith
Neith
Antiheroed
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 1
Loki
Loki
Arekisandal
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 1
Xbalanque
Xbalanque
Royzamj
Xbalanque
Level 41
God Stats
14W - 18L
1,633 SR
Queue Stats
165W - 202L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 14
11,560
826
18,114
8,176
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
SparxStarz
Fenrir
16
12 / 1 / 11
11,686
835
8,859
10,086
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
14
3 / 4 / 17
10,740
767
7,447
15,704
13,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 2
8,496
607
7,773
11,994
3,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 13 / 2
8,260
590
3,093
13,893
3,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Royzamj
Xbalanque
14
2 / 6 / 2
8,925
638
9,842
12,908
4,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
4
5
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
2
0.33
L
1
13
2
0.15
W
10
0
14
17
L
Xbalanque
Royzamj
Xbalanque
2
6
2
0.5
W
Fenrir
SparxStarz
Fenrir
12
1
11
17.5
W
Osiris
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
20,708
33,966
Taken
38,795
23,023
Mitigated
11,605
5,205
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,773
3,459
0
560
11,994
3,700
0
7,232
4,762
0
24,645
L
3,093
809
0
387
13,893
3,425
0
7,555
6,338
0
11,479
W
18,114
1,672
870
2,019
8,176
2,992
526
244
7,932
54,551
0
L
Xbalanque
Royzamj
Xbalanque
9,842
3,991
67
1,057
12,908
4,480
0
3,871
9,037
0
37,845
W
Fenrir
SparxStarz
Fenrir
8,859
1,802
140
1,330
10,086
6,150
967
0
10,086
0
14,493
W
Osiris
7,447
2,807
357
489
15,704
13,881
393
228
15,476
0
25,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
25,681
136
Minions Killed
116
5
Camps Cleared
5
803,478
Distance Traveled
635,336
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,496
607
42
3
2
184,791
0
L
Loki
8,260
590
17
1
0
208,595
0
W
Eset
11,560
826
81
6
2
281,448
3
L
Xbalanque
8,925
638
57
4
3
241,950
6
W
Fenrir
11,686
835
20
1
0
254,936
0
W
Osiris
10,740
767
35
3
3
267,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role